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+<!-- Mirrored from users.eniinternet.com/bradleym/InternetGo.html by HTTrack Website Copier/3.x [XR&CO'2014], Sun, 06 Nov 2022 06:49:09 GMT -->
+<head>
+<title></title>
+</head>
+<body text="#000000" link="#0000ff" vlink="#551a8b" alink="#ff0000" bgcolor="#c0c0c0">
+
+<p><hr>
+
+<br wp="br1"><br wp="br2"><font color="#0066ff">
+<p><strong>HOW TO PLAY GO ON THE INTERNET</strong></font>
+
+<p>&copy; 2006 Milton N. Bradley
+
+<br wp="br1"><br wp="br2">
+<p align="center"><strong>NEVER HAVE TROUBLE FINDING AN OPPONENT! </strong>
+
+<br wp="br1"><br wp="br2">
+<p align="center"><strong><font size="+3">PLAY GO ON THE INTERNET</font></strong>
+
+<p align="center"><strong><font size="+1">24 HRS/DAY</strong></font>
+
+<p align="center"><strong><font size="+1">EVERY DAY OF THE YEAR</strong></font>
+
+<br wp="br1"><br wp="br2">
+<p><strong>WHAT YOU NEED TO PLAY GO ON THE INTERNET</strong>
+
+<br wp="br1"><br wp="br2">
+<p>Technology continues to advance at a furious pace! In addition to the "dial up" telephone/modem
+based system described below that was the only thing widely available only a year or two ago,
+there are now vastly faster alternatives. Among these are cable modems and DSL (Digital
+Subscriber Line), and by the time that you read this who knows what else? But these newer
+alternatives are typically much more expensive than the dial up modem based system and some
+have the security disadvantage of being perpetually connected to the internet where "hackers"
+can then have the opportunity to penetrate and compromise your computer! In addition, higher
+line speed has almost no payoff in playing or watching Go because the players' thinking time is
+orders of magnitude greater! 
+
+<p>The well established dial-up system now in wide use consists of the following elements:
+
+<p><p><OL >
+
+<p><strong><p><li>COMPUTER, MONITOR, VIDEO CARD, SOUND CARD, AND MODEM.</strong>
+
+<p>Almost every new computer sold today already comes adequately equipped, and you already
+have them all if you're reading this! Better video cards, sound cards and bigger monitors with
+higher resolution will increase your playing pleasure, but faster CPU's and modems offer no
+advantage in playing Go on line!
+
+<p><strong><p><li>TELEPHONE LINE</strong>
+
+<p>Your regular telephone line will work fine but will be unavailable for calls while you're on the
+internet, so obtaining a dedicated line is best if you can afford it!
+
+<p>CAUTION: If you use your normal home phone line to play Go, you MUST disable such add-on
+functions as Call Waiting while you are playing on-line, or they may mess up your internet
+access!
+
+<p>Since the average internet Go game takes about 60-90 minutes, playing Go on line using ordinary
+telephone company protocols can become expensive, especially if your ISP access number (see
+below) is not in your local dialing area. The solution is to obtain "unlimited local" and even
+"unlimited regional" telephone service. With these you pay the same flat fee no matter where
+your ISP is located or how long you stay on line!!
+
+<p><strong><p><li>"INTERNET SERVICE PROVIDER" (ISP)</strong>
+
+<p>Although you also already have an ISP if you're reading this, it is important to realize that many
+services charge by the hour for internet access, and this can become VERY EXPENSIVE if
+you're playing Go. Far cheaper is to contract with a local or national ISP for an UNLIMITED
+INTERNET ACCESS ACCOUNT, preferably PPP or faster ("shell" accounts are <u>not</u> adequate).
+On Long Island such service typically can be obtained for under $20/month, and some ISP's
+charge as little as $15/mo on a yearly basis and about $10/mo for 3 years paid in advance! So
+shop around for the best deal!
+
+<p><strong><p><li>THE GO SERVERS</strong>
+
+<p>On any of the several Internet Go Servers listed below you can:
+
+<p><p><UL><li> <strong>Watch the games of strong players.</strong> (Some special events are available only on
+IGS.)
+
+<p><p><li> <strong>See comments on those games by other players, ask questions, and/or make your
+own comments (= kibitz).</strong>
+
+<p><p><li> <strong>Play your own games.</strong> On the sites accessed via"client" software (described below)
+these games can be saved for your own replay later and/or used to participate in the free Go
+Teaching Ladder (GTL),in which a much stronger player critiques your play. Using GTL you can
+also review the analyses of the games of stronger players.
+
+<p><p><li> <strong>Participate in the free Go Mentor Program</strong>, in which you play a teaching game with
+a much stronger player who then critiques your play.
+
+<p><p><li> <strong>Make Go friends all over the world. </UL></strong>
+
+<p><strong><p><OL type=A><li> BROWSER ACCESSED GO SERVERS</strong>
+
+<p>Until recently, the only way to play Go on the internet was via dedicated Go servers, using
+special software called "clients"(described below), but that has changed! It is now possible to
+play and watch Go on the internet directly through your browser (mainly The Microsoft Internet
+Explorer and Netscape Navigator), if it has Java capability.
+
+<p>Getting started is much simpler in this mode, since all that you need do is to access the site
+through your browser, register (in most cases, "cookies" must be enabled to do this!), and then
+follow the on line instructions they provide for playing and watching
+
+<p>The major problem with all of these browser accessed sites is that there is no rating system, so
+you never really know the strength of your opponent or the players you are observing! And in
+some cases, as with Yahoo, the display only provides for a small board, which even on my quite
+large 19" screen is still only a mere 5"x 5", and must be much smaller on the 15" or 17" screen
+that most have. Once you have gotten used to the 8" x 8" display provided by the "client"
+software, it's hard to go back! And the move sound provided by these servers is also not nearly
+as realistic or audible.
+
+<p>There are also a number of other "goodies" available on the client accessed sites we discuss next
+that a serious Go player will miss on these browser accessed sites, but for the beginner who just
+wishes to experiment with Go the ease of getting started on the browser sites more than makes up
+for this.  
+
+<p><strong>The major browser based Go sites are:</strong>
+
+<p><strong><UL><p> KGS =&gt; <a href="http://kgs.kiseido.com/">http:kgs.kiseido.com</a></strong>
+
+<p><strong><p> Yahoo =&gt;<a href="http://games.yahoo.com/">http://games.yahoo.com</a></strong>
+
+<p><strong><p> Internet Gaming Zone =&gt; <a href="http://zone.msn.com/go/">http://zone.msn.com/go/</a></strong>
+
+<p><strong><p> IYT =&gt; <a href="http://www.itsyourturn.com/">http://www.itsyourturn.com/</a> </UL></strong>
+
+<p>Its Your Turn (IYT) differs from the others because it's  a "turn-based" game  site. What this
+means is that you make one move and the system then automatically e-mails your opponent
+letting them know it's their turn to play. So IYT is really a correspondence (rather than real time)
+site, and this means that games can take weeks or months to play. The result is that IYT is  really
+suitable only for those whose time for Go is severely limited. 
+
+<p>The IYT Go Guild maintains a list of Go players on IYT and their relative strengths, to help find
+opponents against whom you can play properly handicapped games.  It also runs Go
+tournaments.
+
+<p><strong><p><li> "CLIENT" ACCESSED GO SERVERS</strong>
+
+<p>Getting started in this mode  is much more complicated than simply using your browser, because
+you must first download and install a "client" software program, but the advantages of having a
+much better display, a rating system, clocks, ability to save games for later review, and especially
+being able to observe the world's strongest players in action much more than makes up for any
+extra initial effort!  For anyone who is at all serious about Go, this is the only way! 
+
+<p><strong>The major client based Go sites are:</strong>
+
+<p><strong><UL><p> The Internet Go Server (IGS) </strong> is not only the oldest server but also by far the
+largest with over 30,000 registered players, and at any time typically has about 250-400 games in
+play! It attracts the strongest players in the world including a number of 9-Dan professionals,
+some of whom play anonymously. Although formerly based in Korea and now based in Japan,
+the default language on IGS is English, which is used with rather surprising fluency by players
+from all over the world. The ratings on IGS were long the toughest in the world, but have recently seen that 
+position supplanted by some of the Chinese and Korean servers.
+
+<p><strong> <p> The No Name Go Server (NNGS) </strong> is much smaller than IGS and supposedly has a more
+friendly, less competitive atmosphere which some prefer. Its ratings are reported to be about 2
+stones less rigorous than those of IGS. 
+
+<p><strong><p> The other Go servers</strong> are mainly ethnic (Chinese, Japanese, Korean) or national (Canadian,
+English, Polish, etc.), and at one time attracted few players outside their own groups. But KGS in
+particular has become rather popular recently, especially as a result of sponsoring some unique
+events.  Its realignment of ratings at the end of 2005 has resulted in a downgrade of its ratings by a full 5 stones, 
+with the result that its ratings are now that same 5 stones stronger than those of the AGA! So, once again, it has 
+become necessary to be careful to ascertain where a new player you encounter has established the rating he quotes, because 
+otherwise the results could be embarrassing! Despite this, IGS is still the place where most of the major championship events which appear on
+the internet are available, so it still remains #1. </UL>
+
+<p><strong><p><li> PREPARING TO USE A "CLIENT" BASED GO SERVER.</strong>
+
+<p><strong><p><OL type=1><li> Obtaining and installing a "client"</strong> (= A "shareware" program that
+enables you to dial up the Go servers and play Go using beautiful representations of the Go board
+and stones.) To obtain a client:
+
+<p><strong> <OL type=a><p><li> Type ftp://ftp.nuri.net/Go &lt;ENTER&gt;</strong>
+
+<p><strong> <p><li> Click on "README" to read the README file!</strong>
+
+<p><strong> <p><li> Click on "igs clients/"</strong>
+
+<p><strong> <p><li> Click on the icon for your computer system (Win98, Mac, etc.).</strong>
+
+<p><strong> <p><li> Click on "select client".</strong>
+
+<p><strong> <p><li> Click on the client you desire to download. </strong>
+
+<p><strong> <p><li> Download and install the selected client on your computer. </strong>
+
+<p><strong>     <OL type=1><p><li> Create a master folder (mine is called "Go") and an appropriately
+named sub-folder for each client in an appropriate directory in your computer. </strong>
+
+<p><strong>     <p><li> Find the downloaded client program (usually automatically entered into your     
+                 "Program Files" folder in a Windows system).</strong>
+
+<p><strong>     <p><li> Decompress the download and install it into its sub-folder in the Go folder.</strong>
+
+<p><strong>     <p><li> Find the .exe file in that sub-folder and right click on it to create a shortcut
+icon, then place that icon onto your desktop for easy routine access.</strong>  
+
+<p>Because these "clients" are shareware they are nominally FREE, but they usually contain
+periodic annoying "pop up" registration reminder messages which can only be disabled by
+registering each with its respective author and paying his nominal registration fee (usually about
+$25-$30). This is not only advisable but more than fair, since a great deal of time and
+sophisticated programming effort was expended to create these programs. So once you've
+decided that you like a particular client and intend to keep using it, register it ASAP.
+
+<p>An important advantage of using a client is its ability to save games in Smart Go Format (sgf),
+for later replay, editing, analysis and print out. If you use WinIGC as your client (as I do) this
+replay function is performed by a dedicated program called WinMGT, which is downloaded in
+exactly the same way from the same site! And all games saved in WinIGC are automatically and
+instantly available to WinMGT if both sub-folders have been placed in the Go folder.
+</OL></OL>
+
+<p><strong><p><li> USING A CLIENT TO ACCESS A GO SERVER</strong>
+
+<p>These instructions are for the client WinIGC 1.00. To the extent that other clients differ from this
+you may have to experiment a bit or use your client's "help" file to figure out exactly what to do.
+
+<p><strong> <OL type=A><p><li> Initial Access </strong>
+
+<p><strong>    <OL type=1><p><li> Set up your client.</strong>
+
+<p><strong>       <Ol type=a><p><li> Start the client by double clicking on its desktop shortcut icon.</strong>
+(You do NOT have tostart or use your web browser to do this!)<strong></strong>
+
+<p><strong>       <p><li> Maximize the Terminal Window and click on "Connect" on the tool bar at its
+top</strong>.
+
+<p><strong>       <p><li> Click on "Connect to a Server" </strong>to bring up the address book.
+
+<p><strong>       <p><li> Click on "Add" in the pop up dialogue box.</strong>
+
+<p><strong>       <p><li> Enter the telnet addresses (and alternates, where available) for all the Go
+Servers to which you desire to connect. (See list below.) </strong>The numeric form of the address is      
+ preferred because it gives faster access. 
+
+<p>In all cases access can <u>only</u> be obtained if the specified port # has been entered as shown below,
+and these addresses need be entered only once.<strong></strong>
+
+<p>You will not yet have the data to enter into the first two fields "Login Name" and "Password",
+because you can obtain that information <u>only</u> after you have contacted the servers and registered
+with them! So for the moment simply leave those two fields blank!
+
+<p><strong>The major Go server addresses are:</strong>
+
+<p><strong> <UL><p><li>  IGS  =  igs.joyjoy.net 6969 , or</strong>
+
+<p><strong>                                    =  210.146.253.13 6969  (Alternate Port # = 7777), or</strong>
+
+<p><strong>                                     = 210.146.353.10 6969  (Alternate Port # = 7777)</strong>
+
+<p><strong> <p><li>           NNGS = nngs.cosmic.org 9696, or</strong>
+
+<p><strong>                                      = 198.36.217.71 9696  </strong>
+
+<p><strong> <p><li>            LGS  =  lgs.hinet.net 9696</strong>
+
+<p><strong>                                     =  210.65.1.245 9696</strong>
+
+<p><strong> <p><li>            CTN  =  weiqi.online.sh.cn 8888</strong>
+
+<p><strong>                                     =  202.96.217.81 8888</strong>
+
+<p><strong> <p><li>           WING =  wing.gr.jp 1515</strong>
+
+<p><strong> <p><li>            CWS  =  cws.weiqi.net 9696</strong>
+
+<p><strong>                                      =  202.98.15.15 9696 </UL></strong>
+
+<p><strong>        <p><li> Left click to highlight the desired server address.</strong>
+
+<p><strong>        <p><li> Click on "Connect!" in the right side tool bar to connect to that Go server.</strong> If
+you haven't already connected to your ISP, this will first do that automatically.
+
+<p><strong>       <p><li> Log in as "guest".</strong> 
+
+<p>          WinIGC automatically enters "guest" when you connect to IGS for the first time. With        
+           another client or for a different server you may have to enter "guest" yourself. (No              
+           password is necessary for guests.) 
+
+<p><strong>        <p><li> Register.</strong>
+
+<p>           Each time you contact a server as a guest you will be prompted to register as a permanent   
+           member of their Go community by simply following the instructions they provide. Since    
+           all servers are free outside of Japan (and only IGS charges there) and registration is             
+           necessary if you desire to obtain a rating and use all of the server's facilities, there's no      
+           reason not to do so!
+
+<p><strong>           <OL type=1><p><li> Select a user name.</strong> (If the name you select is already assigned,
+you will be prompted to choose another. For example, my main IGS account name is
+"philonist".)
+
+<p><strong>            <p><li> You will be logged in and your assigned password will be emailed to you
+within a few  hours. </strong>
+
+<p><strong>        <p><li> When you receive that email, enter your user name and password into the        
+                       appropriate fields to complete your client's "connect" address book.</strong>
+
+<p>             If you neglect to do this, you will have to manually reenter both of these items every        
+             time you log on! </OL></OL></OL>
+
+<p><strong> <p><li> Routine access.</strong>
+
+<p><strong>   Once your server address book is completed, just:</strong>
+
+<p><strong>     <OL type=1><p><li> Double Click on your client's desktop shortcut to start it.</strong>
+
+<p><strong>     <p><li> Click on "connect" in the terminal window.</strong>
+
+<p><strong>     <p><li> Click on "Connect to a server".</strong>
+
+<p><strong>     <p><li> Click on the desired server's address in the pop up box to highlight it.</strong>
+
+<p><strong>      <p><li> Click on the "Connect!" button! </OL></strong>
+
+<p><strong>  WinIGC then does the dial up, connect and sign-in automatically!</strong>
+
+<p><strong><p><li> HOW TO PLAY GO ON THE CLIENT BASED GO SERVERS</strong>
+
+<p><strong> <OL type=1><p><li> Download the server's commands</strong>.
+
+<p>     <Ol type=a><p><li> <strong>Type "help commands" &lt;Enter&gt; to see the list.</strong>
+
+<p>      <p><li> <strong>For each command of interest, use the "mail me" command to have its
+description emailed to you.</strong>
+
+<p>      <p><li> <strong>Download the email attachment, print it, and put it in a loose leaf binder next
+to your computer for quick, easy reference as needed.</strong> </OL>
+
+<p><strong> <p><li> Use the appropriate commands to watch others play, kibitz, converse, and to
+arrange and play your own games.</strong>
+
+<p><strong> <p><li> Playing your own games.</strong>
+
+<p><strong>     <OL type=a><p><li> Before playing your first game, it is advisable to declare a RANK</strong>,
+if you know your approximate playing strength. CAUTION! On IGS most ratings are at least
+several stones stronger than those of the AGA! (Until recently I had believed that the difference was 2 stones,
+but on Jan 26, 2006 I discovered that a well established AGA 2 Dan and 3 Dan were each 2k* on IGS, which implies, 
+at least at that level, that the difference is actually as much as 4 or 5 stones!)
+
+<p> This same sort of ranking disparity exists across national,regional and internet Go server ranks, and has been
+(approximately) cataloged at the following web site: 
+
+<strong><a href="http://senseis.xmp.net/?RankWorldwideComparison">//senseis.xmp.net/?RankWorldwideComparison</a></strong>
+
+<p>But please note that this table shows only a 2 stone disparity between AGA and IGS ratings, as opposed to the approximately
+4 stones my example cited above implies, so these figures should be applied with caution!
+
+<p><strong>      <p><li> If you have no idea of your approximate RANK, you can play as a non-rated
+(NR) player</strong>, but if you do so there will be 2 penalties: 
+
+<p>         <OL type=1><p><li> Most rated players will NOT play with you.
+
+<p>         <p><li> None of your games will count toward obtaining a RATING.
+
+<p>          So, sooner or later, you will <u>have</u> to declare a RANK if you wish to become a full fledged   
+          rated member of the on-line Go community! </OL>
+
+<p><strong>      <p><li> After you've played 20 rated games, you will acquire a RATING </strong>(designated by
+an <strong>*</strong>), which is a relatively true measure of your playing strength and which will become ever       
+more accurate as the number of your rated games increases. If you've chosen your initial               
+RANK well, your initial RATING should be within a stone or two of that level. 
+
+<p><strong>      <p><li> To find a suitable opponent, use the "who" command</strong> to find players at the
+RATING of interest who are currently logged on and not already playing or marked as
+unavailable. Or you can "shout" your desire for a match to all logged-on players.
+
+<p><strong>      <p><li> The basic way to arrange a game is via the "match" command</strong>, which has a
+specific syntax that you must learn and obey. Most games are played "even" (without handicap    
+except for Komi), but handicap games are also possible. 
+
+<p><strong>      <p><li> All games are played with time constraints</strong>, which must be chosen with care
+consistent with your ability to think accurately. <u>Most players on IGS prefer fast games</u> and
+beginners may find this difficult, although it does have the very real advantage that you get a lot
+of experience quickly! 
+
+<p><strong>      Time constraints consist of two parts:</strong>
+
+<p><strong>         <OL type=1><p><li> "Standard time".</strong> One minute is usual, and anything above 10
+minutes is considered slow. After this is used up, you automatically go into Byo Yomi (=
+overtime).
+
+<p><strong>         <p><li> Byo Yomi.</strong> Less than 5 minutes is fast, more than 10 is considered slow. <strong>In Byo
+Yomi the player must play 25 stones in the allotted time or lose the game "on time"</strong>. If         
+those stones are successfully played the player repeats the Byo Yomi period with a new  25
+stones. Unused time is not carried over. </OL>
+
+<p><strong>        <p><li> Games are won or lost via resignation, overstepping the time constraint, or by
+final count.</strong>
+
+<p align="center"><strong>HAVE FUN!!!</strong>
+<a href="Magic.html"></font>
+<p><font color="#0033ff"><strong>Continue</strong></font><font color="#0000ff"></a></font>
+<font color="#0000ff">
+<p><font color="#0000ff">Click Here To Return To<a href="index.html"></font><font color="#0033ff"><strong> Milt's Go Page</strong></font></a>
+
+<p><hr>
+
+</body>
+
+<!-- Mirrored from users.eniinternet.com/bradleym/InternetGo.html by HTTrack Website Copier/3.x [XR&CO'2014], Sun, 06 Nov 2022 06:49:09 GMT -->
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