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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> | |
2 <html> | |
3 | |
4 <head> | |
5 <title>Lua 5.2 Reference Manual</title> | |
6 <link rel="stylesheet" type="text/css" href="http://www.lua.org/lua.css"> | |
7 <link rel="stylesheet" type="text/css" href="http://www.lua.org/manual/manual.css"> | |
8 <META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> | |
9 </head> | |
10 | |
11 <body> | |
12 | |
13 <hr> | |
14 <h1> | |
15 <a href="../../home.html"><img src="../../images/logo.gif" alt="" border="0"></a> | |
16 Lua 5.2 Reference Manual | |
17 </h1> | |
18 | |
19 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes | |
20 <p> | |
21 <small> | |
22 Copyright © 2011–2013 Lua.org, PUC-Rio. | |
23 Freely available under the terms of the | |
24 <a href="../../license.html">Lua license</a>. | |
25 </small> | |
26 <hr> | |
27 <p> | |
28 | |
29 <a href="contents.html#contents">contents</A> | |
30 · | |
31 <a href="contents.html#index">index</A> | |
32 · | |
33 <a href="../">other versions</A> | |
34 | |
35 <!-- ====================================================================== --> | |
36 <p> | |
37 | |
38 <!-- $Id: manual.of,v 1.103 2013/03/14 18:51:56 roberto Exp $ --> | |
39 | |
40 | |
41 <H2><A NAME="contents">Contents</A></H2> | |
42 <UL style="padding: 0"> | |
43 <LI><A HREF="manual.html#1">1 – Introduction</A> | |
44 <P> | |
45 <LI><A HREF="manual.html#2">2 – Basic Concepts</A> | |
46 <UL> | |
47 <LI><A HREF="manual.html#2.1">2.1 – Values and Types</A> | |
48 <LI><A HREF="manual.html#2.2">2.2 – Environments and the Global Environment</A> | |
49 <LI><A HREF="manual.html#2.3">2.3 – Error Handling</A> | |
50 <LI><A HREF="manual.html#2.4">2.4 – Metatables and Metamethods</A> | |
51 <LI><A HREF="manual.html#2.5">2.5 – Garbage Collection</A> | |
52 <UL> | |
53 <LI><A HREF="manual.html#2.5.1">2.5.1 – Garbage-Collection Metamethods</A> | |
54 <LI><A HREF="manual.html#2.5.2">2.5.2 – Weak Tables</A> | |
55 </UL> | |
56 <LI><A HREF="manual.html#2.6">2.6 – Coroutines</A> | |
57 </UL> | |
58 <P> | |
59 <LI><A HREF="manual.html#3">3 – The Language</A> | |
60 <UL> | |
61 <LI><A HREF="manual.html#3.1">3.1 – Lexical Conventions</A> | |
62 <LI><A HREF="manual.html#3.2">3.2 – Variables</A> | |
63 <LI><A HREF="manual.html#3.3">3.3 – Statements</A> | |
64 <UL> | |
65 <LI><A HREF="manual.html#3.3.1">3.3.1 – Blocks</A> | |
66 <LI><A HREF="manual.html#3.3.2">3.3.2 – Chunks</A> | |
67 <LI><A HREF="manual.html#3.3.3">3.3.3 – Assignment</A> | |
68 <LI><A HREF="manual.html#3.3.4">3.3.4 – Control Structures</A> | |
69 <LI><A HREF="manual.html#3.3.5">3.3.5 – For Statement</A> | |
70 <LI><A HREF="manual.html#3.3.6">3.3.6 – Function Calls as Statements</A> | |
71 <LI><A HREF="manual.html#3.3.7">3.3.7 – Local Declarations</A> | |
72 </UL> | |
73 <LI><A HREF="manual.html#3.4">3.4 – Expressions</A> | |
74 <UL> | |
75 <LI><A HREF="manual.html#3.4.1">3.4.1 – Arithmetic Operators</A> | |
76 <LI><A HREF="manual.html#3.4.2">3.4.2 – Coercion</A> | |
77 <LI><A HREF="manual.html#3.4.3">3.4.3 – Relational Operators</A> | |
78 <LI><A HREF="manual.html#3.4.4">3.4.4 – Logical Operators</A> | |
79 <LI><A HREF="manual.html#3.4.5">3.4.5 – Concatenation</A> | |
80 <LI><A HREF="manual.html#3.4.6">3.4.6 – The Length Operator</A> | |
81 <LI><A HREF="manual.html#3.4.7">3.4.7 – Precedence</A> | |
82 <LI><A HREF="manual.html#3.4.8">3.4.8 – Table Constructors</A> | |
83 <LI><A HREF="manual.html#3.4.9">3.4.9 – Function Calls</A> | |
84 <LI><A HREF="manual.html#3.4.10">3.4.10 – Function Definitions</A> | |
85 </UL> | |
86 <LI><A HREF="manual.html#3.5">3.5 – Visibility Rules</A> | |
87 </UL> | |
88 <P> | |
89 <LI><A HREF="manual.html#4">4 – The Application Program Interface</A> | |
90 <UL> | |
91 <LI><A HREF="manual.html#4.1">4.1 – The Stack</A> | |
92 <LI><A HREF="manual.html#4.2">4.2 – Stack Size</A> | |
93 <LI><A HREF="manual.html#4.3">4.3 – Valid and Acceptable Indices</A> | |
94 <LI><A HREF="manual.html#4.4">4.4 – C Closures</A> | |
95 <LI><A HREF="manual.html#4.5">4.5 – Registry</A> | |
96 <LI><A HREF="manual.html#4.6">4.6 – Error Handling in C</A> | |
97 <LI><A HREF="manual.html#4.7">4.7 – Handling Yields in C</A> | |
98 <LI><A HREF="manual.html#4.8">4.8 – Functions and Types</A> | |
99 <LI><A HREF="manual.html#4.9">4.9 – The Debug Interface</A> | |
100 </UL> | |
101 <P> | |
102 <LI><A HREF="manual.html#5">5 – The Auxiliary Library</A> | |
103 <UL> | |
104 <LI><A HREF="manual.html#5.1">5.1 – Functions and Types</A> | |
105 </UL> | |
106 <P> | |
107 <LI><A HREF="manual.html#6">6 – Standard Libraries</A> | |
108 <UL> | |
109 <LI><A HREF="manual.html#6.1">6.1 – Basic Functions</A> | |
110 <LI><A HREF="manual.html#6.2">6.2 – Coroutine Manipulation</A> | |
111 <LI><A HREF="manual.html#6.3">6.3 – Modules</A> | |
112 <LI><A HREF="manual.html#6.4">6.4 – String Manipulation</A> | |
113 <UL> | |
114 <LI><A HREF="manual.html#6.4.1">6.4.1 – Patterns</A> | |
115 </UL> | |
116 <LI><A HREF="manual.html#6.5">6.5 – Table Manipulation</A> | |
117 <LI><A HREF="manual.html#6.6">6.6 – Mathematical Functions</A> | |
118 <LI><A HREF="manual.html#6.7">6.7 – Bitwise Operations</A> | |
119 <LI><A HREF="manual.html#6.8">6.8 – Input and Output Facilities</A> | |
120 <LI><A HREF="manual.html#6.9">6.9 – Operating System Facilities</A> | |
121 <LI><A HREF="manual.html#6.10">6.10 – The Debug Library</A> | |
122 </UL> | |
123 <P> | |
124 <LI><A HREF="manual.html#7">7 – Lua Standalone</A> | |
125 <P> | |
126 <LI><A HREF="manual.html#8">8 – Incompatibilities with the Previous Version</A> | |
127 <UL> | |
128 <LI><A HREF="manual.html#8.1">8.1 – Changes in the Language</A> | |
129 <LI><A HREF="manual.html#8.2">8.2 – Changes in the Libraries</A> | |
130 <LI><A HREF="manual.html#8.3">8.3 – Changes in the API</A> | |
131 </UL> | |
132 <P> | |
133 <LI><A HREF="manual.html#9">9 – The Complete Syntax of Lua</A> | |
134 </UL> | |
135 | |
136 | |
137 <h1>1 – <a name="1">Introduction</a></h1> | |
138 | |
139 <p> | |
140 Lua is an extension programming language designed to support | |
141 general procedural programming with data description | |
142 facilities. | |
143 It also offers good support for object-oriented programming, | |
144 functional programming, and data-driven programming. | |
145 Lua is intended to be used as a powerful, lightweight, | |
146 embeddable scripting language for any program that needs one. | |
147 Lua is implemented as a library, written in <em>clean C</em>, | |
148 the common subset of Standard C and C++. | |
149 | |
150 | |
151 <p> | |
152 Being an extension language, Lua has no notion of a "main" program: | |
153 it only works <em>embedded</em> in a host client, | |
154 called the <em>embedding program</em> or simply the <em>host</em>. | |
155 The host program can invoke functions to execute a piece of Lua code, | |
156 can write and read Lua variables, | |
157 and can register C functions to be called by Lua code. | |
158 Through the use of C functions, Lua can be augmented to cope with | |
159 a wide range of different domains, | |
160 thus creating customized programming languages sharing a syntactical framework. | |
161 The Lua distribution includes a sample host program called <code>lua</code>, | |
162 which uses the Lua library to offer a complete, standalone Lua interpreter, | |
163 for interactive or batch use. | |
164 | |
165 | |
166 <p> | |
167 Lua is free software, | |
168 and is provided as usual with no guarantees, | |
169 as stated in its license. | |
170 The implementation described in this manual is available | |
171 at Lua's official web site, <code>www.lua.org</code>. | |
172 | |
173 | |
174 <p> | |
175 Like any other reference manual, | |
176 this document is dry in places. | |
177 For a discussion of the decisions behind the design of Lua, | |
178 see the technical papers available at Lua's web site. | |
179 For a detailed introduction to programming in Lua, | |
180 see Roberto's book, <em>Programming in Lua</em>. | |
181 | |
182 | |
183 | |
184 <h1>2 – <a name="2">Basic Concepts</a></h1> | |
185 | |
186 <p> | |
187 This section describes the basic concepts of the language. | |
188 | |
189 | |
190 | |
191 <h2>2.1 – <a name="2.1">Values and Types</a></h2> | |
192 | |
193 <p> | |
194 Lua is a <em>dynamically typed language</em>. | |
195 This means that | |
196 variables do not have types; only values do. | |
197 There are no type definitions in the language. | |
198 All values carry their own type. | |
199 | |
200 | |
201 <p> | |
202 All values in Lua are <em>first-class values</em>. | |
203 This means that all values can be stored in variables, | |
204 passed as arguments to other functions, and returned as results. | |
205 | |
206 | |
207 <p> | |
208 There are eight basic types in Lua: | |
209 <em>nil</em>, <em>boolean</em>, <em>number</em>, | |
210 <em>string</em>, <em>function</em>, <em>userdata</em>, | |
211 <em>thread</em>, and <em>table</em>. | |
212 <em>Nil</em> is the type of the value <b>nil</b>, | |
213 whose main property is to be different from any other value; | |
214 it usually represents the absence of a useful value. | |
215 <em>Boolean</em> is the type of the values <b>false</b> and <b>true</b>. | |
216 Both <b>nil</b> and <b>false</b> make a condition false; | |
217 any other value makes it true. | |
218 <em>Number</em> represents real (double-precision floating-point) numbers. | |
219 Operations on numbers follow the same rules of | |
220 the underlying C implementation, | |
221 which, in turn, usually follows the IEEE 754 standard. | |
222 (It is easy to build Lua interpreters that use other | |
223 internal representations for numbers, | |
224 such as single-precision floats or long integers; | |
225 see file <code>luaconf.h</code>.) | |
226 <em>String</em> represents immutable sequences of bytes. | |
227 | |
228 Lua is 8-bit clean: | |
229 strings can contain any 8-bit value, | |
230 including embedded zeros ('<code>\0</code>'). | |
231 | |
232 | |
233 <p> | |
234 Lua can call (and manipulate) functions written in Lua and | |
235 functions written in C | |
236 (see <a href="#3.4.9">§3.4.9</a>). | |
237 | |
238 | |
239 <p> | |
240 The type <em>userdata</em> is provided to allow arbitrary C data to | |
241 be stored in Lua variables. | |
242 A userdata value is a pointer to a block of raw memory. | |
243 There are two kinds of userdata: | |
244 full userdata, where the block of memory is managed by Lua, | |
245 and light userdata, where the block of memory is managed by the host. | |
246 Userdata has no predefined operations in Lua, | |
247 except assignment and identity test. | |
248 By using <em>metatables</em>, | |
249 the programmer can define operations for full userdata values | |
250 (see <a href="#2.4">§2.4</a>). | |
251 Userdata values cannot be created or modified in Lua, | |
252 only through the C API. | |
253 This guarantees the integrity of data owned by the host program. | |
254 | |
255 | |
256 <p> | |
257 The type <em>thread</em> represents independent threads of execution | |
258 and it is used to implement coroutines (see <a href="#2.6">§2.6</a>). | |
259 Do not confuse Lua threads with operating-system threads. | |
260 Lua supports coroutines on all systems, | |
261 even those that do not support threads. | |
262 | |
263 | |
264 <p> | |
265 The type <em>table</em> implements associative arrays, | |
266 that is, arrays that can be indexed not only with numbers, | |
267 but with any Lua value except <b>nil</b> and NaN | |
268 (<em>Not a Number</em>, a special numeric value used to represent | |
269 undefined or unrepresentable results, such as <code>0/0</code>). | |
270 Tables can be <em>heterogeneous</em>; | |
271 that is, they can contain values of all types (except <b>nil</b>). | |
272 Any key with value <b>nil</b> is not considered part of the table. | |
273 Conversely, any key that is not part of a table has | |
274 an associated value <b>nil</b>. | |
275 | |
276 | |
277 <p> | |
278 Tables are the sole data structuring mechanism in Lua; | |
279 they can be used to represent ordinary arrays, sequences, | |
280 symbol tables, sets, records, graphs, trees, etc. | |
281 To represent records, Lua uses the field name as an index. | |
282 The language supports this representation by | |
283 providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>. | |
284 There are several convenient ways to create tables in Lua | |
285 (see <a href="#3.4.8">§3.4.8</a>). | |
286 | |
287 | |
288 <p> | |
289 We use the term <em>sequence</em> to denote a table where | |
290 the set of all positive numeric keys is equal to <em>{1..n}</em> | |
291 for some integer <em>n</em>, | |
292 which is called the length of the sequence (see <a href="#3.4.6">§3.4.6</a>). | |
293 | |
294 | |
295 <p> | |
296 Like indices, | |
297 the values of table fields can be of any type. | |
298 In particular, | |
299 because functions are first-class values, | |
300 table fields can contain functions. | |
301 Thus tables can also carry <em>methods</em> (see <a href="#3.4.10">§3.4.10</a>). | |
302 | |
303 | |
304 <p> | |
305 The indexing of tables follows | |
306 the definition of raw equality in the language. | |
307 The expressions <code>a[i]</code> and <code>a[j]</code> | |
308 denote the same table element | |
309 if and only if <code>i</code> and <code>j</code> are raw equal | |
310 (that is, equal without metamethods). | |
311 | |
312 | |
313 <p> | |
314 Tables, functions, threads, and (full) userdata values are <em>objects</em>: | |
315 variables do not actually <em>contain</em> these values, | |
316 only <em>references</em> to them. | |
317 Assignment, parameter passing, and function returns | |
318 always manipulate references to such values; | |
319 these operations do not imply any kind of copy. | |
320 | |
321 | |
322 <p> | |
323 The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type | |
324 of a given value (see <a href="#6.1">§6.1</a>). | |
325 | |
326 | |
327 | |
328 | |
329 | |
330 <h2>2.2 – <a name="2.2">Environments and the Global Environment</a></h2> | |
331 | |
332 <p> | |
333 As will be discussed in <a href="#3.2">§3.2</a> and <a href="#3.3.3">§3.3.3</a>, | |
334 any reference to a global name <code>var</code> is syntactically translated | |
335 to <code>_ENV.var</code>. | |
336 Moreover, every chunk is compiled in the scope of | |
337 an external local variable called <code>_ENV</code> (see <a href="#3.3.2">§3.3.2</a>), | |
338 so <code>_ENV</code> itself is never a global name in a chunk. | |
339 | |
340 | |
341 <p> | |
342 Despite the existence of this external <code>_ENV</code> variable and | |
343 the translation of global names, | |
344 <code>_ENV</code> is a completely regular name. | |
345 In particular, | |
346 you can define new variables and parameters with that name. | |
347 Each reference to a global name uses the <code>_ENV</code> that is | |
348 visible at that point in the program, | |
349 following the usual visibility rules of Lua (see <a href="#3.5">§3.5</a>). | |
350 | |
351 | |
352 <p> | |
353 Any table used as the value of <code>_ENV</code> is called an <em>environment</em>. | |
354 | |
355 | |
356 <p> | |
357 Lua keeps a distinguished environment called the <em>global environment</em>. | |
358 This value is kept at a special index in the C registry (see <a href="#4.5">§4.5</a>). | |
359 In Lua, the variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value. | |
360 | |
361 | |
362 <p> | |
363 When Lua compiles a chunk, | |
364 it initializes the value of its <code>_ENV</code> upvalue | |
365 with the global environment (see <a href="#pdf-load"><code>load</code></a>). | |
366 Therefore, by default, | |
367 global variables in Lua code refer to entries in the global environment. | |
368 Moreover, all standard libraries are loaded in the global environment | |
369 and several functions there operate on that environment. | |
370 You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>) | |
371 to load a chunk with a different environment. | |
372 (In C, you have to load the chunk and then change the value | |
373 of its first upvalue.) | |
374 | |
375 | |
376 <p> | |
377 If you change the global environment in the registry | |
378 (through C code or the debug library), | |
379 all chunks loaded after the change will get the new environment. | |
380 Previously loaded chunks are not affected, however, | |
381 as each has its own reference to the environment in its <code>_ENV</code> variable. | |
382 Moreover, the variable <a href="#pdf-_G"><code>_G</code></a> | |
383 (which is stored in the original global environment) | |
384 is never updated by Lua. | |
385 | |
386 | |
387 | |
388 | |
389 | |
390 <h2>2.3 – <a name="2.3">Error Handling</a></h2> | |
391 | |
392 <p> | |
393 Because Lua is an embedded extension language, | |
394 all Lua actions start from C code in the host program | |
395 calling a function from the Lua library (see <a href="#lua_pcall"><code>lua_pcall</code></a>). | |
396 Whenever an error occurs during | |
397 the compilation or execution of a Lua chunk, | |
398 control returns to the host, | |
399 which can take appropriate measures | |
400 (such as printing an error message). | |
401 | |
402 | |
403 <p> | |
404 Lua code can explicitly generate an error by calling the | |
405 <a href="#pdf-error"><code>error</code></a> function. | |
406 If you need to catch errors in Lua, | |
407 you can use <a href="#pdf-pcall"><code>pcall</code></a> or <a href="#pdf-xpcall"><code>xpcall</code></a> | |
408 to call a given function in <em>protected mode</em>. | |
409 | |
410 | |
411 <p> | |
412 Whenever there is an error, | |
413 an <em>error object</em> (also called an <em>error message</em>) | |
414 is propagated with information about the error. | |
415 Lua itself only generates errors where the error object is a string, | |
416 but programs may generate errors with | |
417 any value for the error object. | |
418 | |
419 | |
420 <p> | |
421 When you use <a href="#pdf-xpcall"><code>xpcall</code></a> or <a href="#lua_pcall"><code>lua_pcall</code></a>, | |
422 you may give a <em>message handler</em> | |
423 to be called in case of errors. | |
424 This function is called with the original error message | |
425 and returns a new error message. | |
426 It is called before the error unwinds the stack, | |
427 so that it can gather more information about the error, | |
428 for instance by inspecting the stack and creating a stack traceback. | |
429 This message handler is still protected by the protected call; | |
430 so, an error inside the message handler | |
431 will call the message handler again. | |
432 If this loop goes on, Lua breaks it and returns an appropriate message. | |
433 | |
434 | |
435 | |
436 | |
437 | |
438 <h2>2.4 – <a name="2.4">Metatables and Metamethods</a></h2> | |
439 | |
440 <p> | |
441 Every value in Lua can have a <em>metatable</em>. | |
442 This <em>metatable</em> is an ordinary Lua table | |
443 that defines the behavior of the original value | |
444 under certain special operations. | |
445 You can change several aspects of the behavior | |
446 of operations over a value by setting specific fields in its metatable. | |
447 For instance, when a non-numeric value is the operand of an addition, | |
448 Lua checks for a function in the field "<code>__add</code>" of the value's metatable. | |
449 If it finds one, | |
450 Lua calls this function to perform the addition. | |
451 | |
452 | |
453 <p> | |
454 The keys in a metatable are derived from the <em>event</em> names; | |
455 the corresponding values are called <em>metamethods</em>. | |
456 In the previous example, the event is <code>"add"</code> | |
457 and the metamethod is the function that performs the addition. | |
458 | |
459 | |
460 <p> | |
461 You can query the metatable of any value | |
462 using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function. | |
463 | |
464 | |
465 <p> | |
466 You can replace the metatable of tables | |
467 using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function. | |
468 You cannot change the metatable of other types from Lua | |
469 (except by using the debug library); | |
470 you must use the C API for that. | |
471 | |
472 | |
473 <p> | |
474 Tables and full userdata have individual metatables | |
475 (although multiple tables and userdata can share their metatables). | |
476 Values of all other types share one single metatable per type; | |
477 that is, there is one single metatable for all numbers, | |
478 one for all strings, etc. | |
479 By default, a value has no metatable, | |
480 but the string library sets a metatable for the string type (see <a href="#6.4">§6.4</a>). | |
481 | |
482 | |
483 <p> | |
484 A metatable controls how an object behaves in arithmetic operations, | |
485 order comparisons, concatenation, length operation, and indexing. | |
486 A metatable also can define a function to be called | |
487 when a userdata or a table is garbage collected. | |
488 When Lua performs one of these operations over a value, | |
489 it checks whether this value has a metatable with the corresponding event. | |
490 If so, the value associated with that key (the metamethod) | |
491 controls how Lua will perform the operation. | |
492 | |
493 | |
494 <p> | |
495 Metatables control the operations listed next. | |
496 Each operation is identified by its corresponding name. | |
497 The key for each operation is a string with its name prefixed by | |
498 two underscores, '<code>__</code>'; | |
499 for instance, the key for operation "add" is the | |
500 string "<code>__add</code>". | |
501 | |
502 | |
503 <p> | |
504 The semantics of these operations is better explained by a Lua function | |
505 describing how the interpreter executes the operation. | |
506 The code shown here in Lua is only illustrative; | |
507 the real behavior is hard coded in the interpreter | |
508 and it is much more efficient than this simulation. | |
509 All functions used in these descriptions | |
510 (<a href="#pdf-rawget"><code>rawget</code></a>, <a href="#pdf-tonumber"><code>tonumber</code></a>, etc.) | |
511 are described in <a href="#6.1">§6.1</a>. | |
512 In particular, to retrieve the metamethod of a given object, | |
513 we use the expression | |
514 | |
515 <pre> | |
516 metatable(obj)[event] | |
517 </pre><p> | |
518 This should be read as | |
519 | |
520 <pre> | |
521 rawget(getmetatable(obj) or {}, event) | |
522 </pre><p> | |
523 This means that the access to a metamethod does not invoke other metamethods, | |
524 and access to objects with no metatables does not fail | |
525 (it simply results in <b>nil</b>). | |
526 | |
527 | |
528 <p> | |
529 For the unary <code>-</code> and <code>#</code> operators, | |
530 the metamethod is called with a dummy second argument. | |
531 This extra argument is only to simplify Lua's internals; | |
532 it may be removed in future versions and therefore it is not present | |
533 in the following code. | |
534 (For most uses this extra argument is irrelevant.) | |
535 | |
536 | |
537 | |
538 <ul> | |
539 | |
540 <li><b>"add": </b> | |
541 the <code>+</code> operation. | |
542 | |
543 | |
544 | |
545 <p> | |
546 The function <code>getbinhandler</code> below defines how Lua chooses a handler | |
547 for a binary operation. | |
548 First, Lua tries the first operand. | |
549 If its type does not define a handler for the operation, | |
550 then Lua tries the second operand. | |
551 | |
552 <pre> | |
553 function getbinhandler (op1, op2, event) | |
554 return metatable(op1)[event] or metatable(op2)[event] | |
555 end | |
556 </pre><p> | |
557 By using this function, | |
558 the behavior of the <code>op1 + op2</code> is | |
559 | |
560 <pre> | |
561 function add_event (op1, op2) | |
562 local o1, o2 = tonumber(op1), tonumber(op2) | |
563 if o1 and o2 then -- both operands are numeric? | |
564 return o1 + o2 -- '+' here is the primitive 'add' | |
565 else -- at least one of the operands is not numeric | |
566 local h = getbinhandler(op1, op2, "__add") | |
567 if h then | |
568 -- call the handler with both operands | |
569 return (h(op1, op2)) | |
570 else -- no handler available: default behavior | |
571 error(···) | |
572 end | |
573 end | |
574 end | |
575 </pre><p> | |
576 </li> | |
577 | |
578 <li><b>"sub": </b> | |
579 the <code>-</code> operation. | |
580 | |
581 Behavior similar to the "add" operation. | |
582 </li> | |
583 | |
584 <li><b>"mul": </b> | |
585 the <code>*</code> operation. | |
586 | |
587 Behavior similar to the "add" operation. | |
588 </li> | |
589 | |
590 <li><b>"div": </b> | |
591 the <code>/</code> operation. | |
592 | |
593 Behavior similar to the "add" operation. | |
594 </li> | |
595 | |
596 <li><b>"mod": </b> | |
597 the <code>%</code> operation. | |
598 | |
599 Behavior similar to the "add" operation, | |
600 with the operation | |
601 <code>o1 - floor(o1/o2)*o2</code> as the primitive operation. | |
602 </li> | |
603 | |
604 <li><b>"pow": </b> | |
605 the <code>^</code> (exponentiation) operation. | |
606 | |
607 Behavior similar to the "add" operation, | |
608 with the function <code>pow</code> (from the C math library) | |
609 as the primitive operation. | |
610 </li> | |
611 | |
612 <li><b>"unm": </b> | |
613 the unary <code>-</code> operation. | |
614 | |
615 | |
616 <pre> | |
617 function unm_event (op) | |
618 local o = tonumber(op) | |
619 if o then -- operand is numeric? | |
620 return -o -- '-' here is the primitive 'unm' | |
621 else -- the operand is not numeric. | |
622 -- Try to get a handler from the operand | |
623 local h = metatable(op).__unm | |
624 if h then | |
625 -- call the handler with the operand | |
626 return (h(op)) | |
627 else -- no handler available: default behavior | |
628 error(···) | |
629 end | |
630 end | |
631 end | |
632 </pre><p> | |
633 </li> | |
634 | |
635 <li><b>"concat": </b> | |
636 the <code>..</code> (concatenation) operation. | |
637 | |
638 | |
639 <pre> | |
640 function concat_event (op1, op2) | |
641 if (type(op1) == "string" or type(op1) == "number") and | |
642 (type(op2) == "string" or type(op2) == "number") then | |
643 return op1 .. op2 -- primitive string concatenation | |
644 else | |
645 local h = getbinhandler(op1, op2, "__concat") | |
646 if h then | |
647 return (h(op1, op2)) | |
648 else | |
649 error(···) | |
650 end | |
651 end | |
652 end | |
653 </pre><p> | |
654 </li> | |
655 | |
656 <li><b>"len": </b> | |
657 the <code>#</code> operation. | |
658 | |
659 | |
660 <pre> | |
661 function len_event (op) | |
662 if type(op) == "string" then | |
663 return strlen(op) -- primitive string length | |
664 else | |
665 local h = metatable(op).__len | |
666 if h then | |
667 return (h(op)) -- call handler with the operand | |
668 elseif type(op) == "table" then | |
669 return #op -- primitive table length | |
670 else -- no handler available: error | |
671 error(···) | |
672 end | |
673 end | |
674 end | |
675 </pre><p> | |
676 See <a href="#3.4.6">§3.4.6</a> for a description of the length of a table. | |
677 </li> | |
678 | |
679 <li><b>"eq": </b> | |
680 the <code>==</code> operation. | |
681 | |
682 The function <code>getequalhandler</code> defines how Lua chooses a metamethod | |
683 for equality. | |
684 A metamethod is selected only when both values | |
685 being compared have the same type | |
686 and the same metamethod for the selected operation, | |
687 and the values are either tables or full userdata. | |
688 | |
689 <pre> | |
690 function getequalhandler (op1, op2) | |
691 if type(op1) ~= type(op2) or | |
692 (type(op1) ~= "table" and type(op1) ~= "userdata") then | |
693 return nil -- different values | |
694 end | |
695 local mm1 = metatable(op1).__eq | |
696 local mm2 = metatable(op2).__eq | |
697 if mm1 == mm2 then return mm1 else return nil end | |
698 end | |
699 </pre><p> | |
700 The "eq" event is defined as follows: | |
701 | |
702 <pre> | |
703 function eq_event (op1, op2) | |
704 if op1 == op2 then -- primitive equal? | |
705 return true -- values are equal | |
706 end | |
707 -- try metamethod | |
708 local h = getequalhandler(op1, op2) | |
709 if h then | |
710 return not not h(op1, op2) | |
711 else | |
712 return false | |
713 end | |
714 end | |
715 </pre><p> | |
716 Note that the result is always a boolean. | |
717 </li> | |
718 | |
719 <li><b>"lt": </b> | |
720 the <code><</code> operation. | |
721 | |
722 | |
723 <pre> | |
724 function lt_event (op1, op2) | |
725 if type(op1) == "number" and type(op2) == "number" then | |
726 return op1 < op2 -- numeric comparison | |
727 elseif type(op1) == "string" and type(op2) == "string" then | |
728 return op1 < op2 -- lexicographic comparison | |
729 else | |
730 local h = getbinhandler(op1, op2, "__lt") | |
731 if h then | |
732 return not not h(op1, op2) | |
733 else | |
734 error(···) | |
735 end | |
736 end | |
737 end | |
738 </pre><p> | |
739 Note that the result is always a boolean. | |
740 </li> | |
741 | |
742 <li><b>"le": </b> | |
743 the <code><=</code> operation. | |
744 | |
745 | |
746 <pre> | |
747 function le_event (op1, op2) | |
748 if type(op1) == "number" and type(op2) == "number" then | |
749 return op1 <= op2 -- numeric comparison | |
750 elseif type(op1) == "string" and type(op2) == "string" then | |
751 return op1 <= op2 -- lexicographic comparison | |
752 else | |
753 local h = getbinhandler(op1, op2, "__le") | |
754 if h then | |
755 return not not h(op1, op2) | |
756 else | |
757 h = getbinhandler(op1, op2, "__lt") | |
758 if h then | |
759 return not h(op2, op1) | |
760 else | |
761 error(···) | |
762 end | |
763 end | |
764 end | |
765 end | |
766 </pre><p> | |
767 Note that, in the absence of a "le" metamethod, | |
768 Lua tries the "lt", assuming that <code>a <= b</code> is | |
769 equivalent to <code>not (b < a)</code>. | |
770 | |
771 | |
772 <p> | |
773 As with the other comparison operators, | |
774 the result is always a boolean. | |
775 </li> | |
776 | |
777 <li><b>"index": </b> | |
778 The indexing access <code>table[key]</code>. | |
779 Note that the metamethod is tried only | |
780 when <code>key</code> is not present in <code>table</code>. | |
781 (When <code>table</code> is not a table, | |
782 no key is ever present, | |
783 so the metamethod is always tried.) | |
784 | |
785 | |
786 <pre> | |
787 function gettable_event (table, key) | |
788 local h | |
789 if type(table) == "table" then | |
790 local v = rawget(table, key) | |
791 -- if key is present, return raw value | |
792 if v ~= nil then return v end | |
793 h = metatable(table).__index | |
794 if h == nil then return nil end | |
795 else | |
796 h = metatable(table).__index | |
797 if h == nil then | |
798 error(···) | |
799 end | |
800 end | |
801 if type(h) == "function" then | |
802 return (h(table, key)) -- call the handler | |
803 else return h[key] -- or repeat operation on it | |
804 end | |
805 end | |
806 </pre><p> | |
807 </li> | |
808 | |
809 <li><b>"newindex": </b> | |
810 The indexing assignment <code>table[key] = value</code>. | |
811 Note that the metamethod is tried only | |
812 when <code>key</code> is not present in <code>table</code>. | |
813 | |
814 | |
815 <pre> | |
816 function settable_event (table, key, value) | |
817 local h | |
818 if type(table) == "table" then | |
819 local v = rawget(table, key) | |
820 -- if key is present, do raw assignment | |
821 if v ~= nil then rawset(table, key, value); return end | |
822 h = metatable(table).__newindex | |
823 if h == nil then rawset(table, key, value); return end | |
824 else | |
825 h = metatable(table).__newindex | |
826 if h == nil then | |
827 error(···) | |
828 end | |
829 end | |
830 if type(h) == "function" then | |
831 h(table, key,value) -- call the handler | |
832 else h[key] = value -- or repeat operation on it | |
833 end | |
834 end | |
835 </pre><p> | |
836 </li> | |
837 | |
838 <li><b>"call": </b> | |
839 called when Lua calls a value. | |
840 | |
841 | |
842 <pre> | |
843 function function_event (func, ...) | |
844 if type(func) == "function" then | |
845 return func(...) -- primitive call | |
846 else | |
847 local h = metatable(func).__call | |
848 if h then | |
849 return h(func, ...) | |
850 else | |
851 error(···) | |
852 end | |
853 end | |
854 end | |
855 </pre><p> | |
856 </li> | |
857 | |
858 </ul> | |
859 | |
860 | |
861 | |
862 | |
863 <h2>2.5 – <a name="2.5">Garbage Collection</a></h2> | |
864 | |
865 <p> | |
866 Lua performs automatic memory management. | |
867 This means that | |
868 you have to worry neither about allocating memory for new objects | |
869 nor about freeing it when the objects are no longer needed. | |
870 Lua manages memory automatically by running | |
871 a <em>garbage collector</em> to collect all <em>dead objects</em> | |
872 (that is, objects that are no longer accessible from Lua). | |
873 All memory used by Lua is subject to automatic management: | |
874 strings, tables, userdata, functions, threads, internal structures, etc. | |
875 | |
876 | |
877 <p> | |
878 Lua implements an incremental mark-and-sweep collector. | |
879 It uses two numbers to control its garbage-collection cycles: | |
880 the <em>garbage-collector pause</em> and | |
881 the <em>garbage-collector step multiplier</em>. | |
882 Both use percentage points as units | |
883 (e.g., a value of 100 means an internal value of 1). | |
884 | |
885 | |
886 <p> | |
887 The garbage-collector pause | |
888 controls how long the collector waits before starting a new cycle. | |
889 Larger values make the collector less aggressive. | |
890 Values smaller than 100 mean the collector will not wait to | |
891 start a new cycle. | |
892 A value of 200 means that the collector waits for the total memory in use | |
893 to double before starting a new cycle. | |
894 | |
895 | |
896 <p> | |
897 The garbage-collector step multiplier | |
898 controls the relative speed of the collector relative to | |
899 memory allocation. | |
900 Larger values make the collector more aggressive but also increase | |
901 the size of each incremental step. | |
902 Values smaller than 100 make the collector too slow and | |
903 can result in the collector never finishing a cycle. | |
904 The default is 200, | |
905 which means that the collector runs at "twice" | |
906 the speed of memory allocation. | |
907 | |
908 | |
909 <p> | |
910 If you set the step multiplier to a very large number | |
911 (larger than 10% of the maximum number of | |
912 bytes that the program may use), | |
913 the collector behaves like a stop-the-world collector. | |
914 If you then set the pause to 200, | |
915 the collector behaves as in old Lua versions, | |
916 doing a complete collection every time Lua doubles its | |
917 memory usage. | |
918 | |
919 | |
920 <p> | |
921 You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C | |
922 or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua. | |
923 You can also use these functions to control | |
924 the collector directly (e.g., stop and restart it). | |
925 | |
926 | |
927 <p> | |
928 As an experimental feature in Lua 5.2, | |
929 you can change the collector's operation mode | |
930 from incremental to <em>generational</em>. | |
931 A <em>generational collector</em> assumes that most objects die young, | |
932 and therefore it traverses only young (recently created) objects. | |
933 This behavior can reduce the time used by the collector, | |
934 but also increases memory usage (as old dead objects may accumulate). | |
935 To mitigate this second problem, | |
936 from time to time the generational collector performs a full collection. | |
937 Remember that this is an experimental feature; | |
938 you are welcome to try it, | |
939 but check your gains. | |
940 | |
941 | |
942 | |
943 <h3>2.5.1 – <a name="2.5.1">Garbage-Collection Metamethods</a></h3> | |
944 | |
945 <p> | |
946 You can set garbage-collector metamethods for tables | |
947 and, using the C API, | |
948 for full userdata (see <a href="#2.4">§2.4</a>). | |
949 These metamethods are also called <em>finalizers</em>. | |
950 Finalizers allow you to coordinate Lua's garbage collection | |
951 with external resource management | |
952 (such as closing files, network or database connections, | |
953 or freeing your own memory). | |
954 | |
955 | |
956 <p> | |
957 For an object (table or userdata) to be finalized when collected, | |
958 you must <em>mark</em> it for finalization. | |
959 | |
960 You mark an object for finalization when you set its metatable | |
961 and the metatable has a field indexed by the string "<code>__gc</code>". | |
962 Note that if you set a metatable without a <code>__gc</code> field | |
963 and later create that field in the metatable, | |
964 the object will not be marked for finalization. | |
965 However, after an object is marked, | |
966 you can freely change the <code>__gc</code> field of its metatable. | |
967 | |
968 | |
969 <p> | |
970 When a marked object becomes garbage, | |
971 it is not collected immediately by the garbage collector. | |
972 Instead, Lua puts it in a list. | |
973 After the collection, | |
974 Lua does the equivalent of the following function | |
975 for each object in that list: | |
976 | |
977 <pre> | |
978 function gc_event (obj) | |
979 local h = metatable(obj).__gc | |
980 if type(h) == "function" then | |
981 h(obj) | |
982 end | |
983 end | |
984 </pre> | |
985 | |
986 <p> | |
987 At the end of each garbage-collection cycle, | |
988 the finalizers for objects are called in | |
989 the reverse order that they were marked for collection, | |
990 among those collected in that cycle; | |
991 that is, the first finalizer to be called is the one associated | |
992 with the object marked last in the program. | |
993 The execution of each finalizer may occur at any point during | |
994 the execution of the regular code. | |
995 | |
996 | |
997 <p> | |
998 Because the object being collected must still be used by the finalizer, | |
999 it (and other objects accessible only through it) | |
1000 must be <em>resurrected</em> by Lua. | |
1001 Usually, this resurrection is transient, | |
1002 and the object memory is freed in the next garbage-collection cycle. | |
1003 However, if the finalizer stores the object in some global place | |
1004 (e.g., a global variable), | |
1005 then there is a permanent resurrection. | |
1006 In any case, | |
1007 the object memory is freed only when it becomes completely inaccessible; | |
1008 its finalizer will never be called twice. | |
1009 | |
1010 | |
1011 <p> | |
1012 When you close a state (see <a href="#lua_close"><code>lua_close</code></a>), | |
1013 Lua calls the finalizers of all objects marked for finalization, | |
1014 following the reverse order that they were marked. | |
1015 If any finalizer marks new objects for collection during that phase, | |
1016 these new objects will not be finalized. | |
1017 | |
1018 | |
1019 | |
1020 | |
1021 | |
1022 <h3>2.5.2 – <a name="2.5.2">Weak Tables</a></h3> | |
1023 | |
1024 <p> | |
1025 A <em>weak table</em> is a table whose elements are | |
1026 <em>weak references</em>. | |
1027 A weak reference is ignored by the garbage collector. | |
1028 In other words, | |
1029 if the only references to an object are weak references, | |
1030 then the garbage collector will collect that object. | |
1031 | |
1032 | |
1033 <p> | |
1034 A weak table can have weak keys, weak values, or both. | |
1035 A table with weak keys allows the collection of its keys, | |
1036 but prevents the collection of its values. | |
1037 A table with both weak keys and weak values allows the collection of | |
1038 both keys and values. | |
1039 In any case, if either the key or the value is collected, | |
1040 the whole pair is removed from the table. | |
1041 The weakness of a table is controlled by the | |
1042 <code>__mode</code> field of its metatable. | |
1043 If the <code>__mode</code> field is a string containing the character '<code>k</code>', | |
1044 the keys in the table are weak. | |
1045 If <code>__mode</code> contains '<code>v</code>', | |
1046 the values in the table are weak. | |
1047 | |
1048 | |
1049 <p> | |
1050 A table with weak keys and strong values | |
1051 is also called an <em>ephemeron table</em>. | |
1052 In an ephemeron table, | |
1053 a value is considered reachable only if its key is reachable. | |
1054 In particular, | |
1055 if the only reference to a key comes through its value, | |
1056 the pair is removed. | |
1057 | |
1058 | |
1059 <p> | |
1060 Any change in the weakness of a table may take effect only | |
1061 at the next collect cycle. | |
1062 In particular, if you change the weakness to a stronger mode, | |
1063 Lua may still collect some items from that table | |
1064 before the change takes effect. | |
1065 | |
1066 | |
1067 <p> | |
1068 Only objects that have an explicit construction | |
1069 are removed from weak tables. | |
1070 Values, such as numbers and light C functions, | |
1071 are not subject to garbage collection, | |
1072 and therefore are not removed from weak tables | |
1073 (unless its associated value is collected). | |
1074 Although strings are subject to garbage collection, | |
1075 they do not have an explicit construction, | |
1076 and therefore are not removed from weak tables. | |
1077 | |
1078 | |
1079 <p> | |
1080 Resurrected objects | |
1081 (that is, objects being finalized | |
1082 and objects accessible only through objects being finalized) | |
1083 have a special behavior in weak tables. | |
1084 They are removed from weak values before running their finalizers, | |
1085 but are removed from weak keys only in the next collection | |
1086 after running their finalizers, when such objects are actually freed. | |
1087 This behavior allows the finalizer to access properties | |
1088 associated with the object through weak tables. | |
1089 | |
1090 | |
1091 <p> | |
1092 If a weak table is among the resurrected objects in a collection cycle, | |
1093 it may not be properly cleared until the next cycle. | |
1094 | |
1095 | |
1096 | |
1097 | |
1098 | |
1099 | |
1100 | |
1101 <h2>2.6 – <a name="2.6">Coroutines</a></h2> | |
1102 | |
1103 <p> | |
1104 Lua supports coroutines, | |
1105 also called <em>collaborative multithreading</em>. | |
1106 A coroutine in Lua represents an independent thread of execution. | |
1107 Unlike threads in multithread systems, however, | |
1108 a coroutine only suspends its execution by explicitly calling | |
1109 a yield function. | |
1110 | |
1111 | |
1112 <p> | |
1113 You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>. | |
1114 Its sole argument is a function | |
1115 that is the main function of the coroutine. | |
1116 The <code>create</code> function only creates a new coroutine and | |
1117 returns a handle to it (an object of type <em>thread</em>); | |
1118 it does not start the coroutine. | |
1119 | |
1120 | |
1121 <p> | |
1122 You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. | |
1123 When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, | |
1124 passing as its first argument | |
1125 a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, | |
1126 the coroutine starts its execution, | |
1127 at the first line of its main function. | |
1128 Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed on | |
1129 to the coroutine main function. | |
1130 After the coroutine starts running, | |
1131 it runs until it terminates or <em>yields</em>. | |
1132 | |
1133 | |
1134 <p> | |
1135 A coroutine can terminate its execution in two ways: | |
1136 normally, when its main function returns | |
1137 (explicitly or implicitly, after the last instruction); | |
1138 and abnormally, if there is an unprotected error. | |
1139 In the first case, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>, | |
1140 plus any values returned by the coroutine main function. | |
1141 In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b> | |
1142 plus an error message. | |
1143 | |
1144 | |
1145 <p> | |
1146 A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. | |
1147 When a coroutine yields, | |
1148 the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately, | |
1149 even if the yield happens inside nested function calls | |
1150 (that is, not in the main function, | |
1151 but in a function directly or indirectly called by the main function). | |
1152 In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>, | |
1153 plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. | |
1154 The next time you resume the same coroutine, | |
1155 it continues its execution from the point where it yielded, | |
1156 with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra | |
1157 arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. | |
1158 | |
1159 | |
1160 <p> | |
1161 Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, | |
1162 the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine, | |
1163 but instead of returning the coroutine itself, | |
1164 it returns a function that, when called, resumes the coroutine. | |
1165 Any arguments passed to this function | |
1166 go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. | |
1167 <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, | |
1168 except the first one (the boolean error code). | |
1169 Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, | |
1170 <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors; | |
1171 any error is propagated to the caller. | |
1172 | |
1173 | |
1174 <p> | |
1175 As an example of how coroutines work, | |
1176 consider the following code: | |
1177 | |
1178 <pre> | |
1179 function foo (a) | |
1180 print("foo", a) | |
1181 return coroutine.yield(2*a) | |
1182 end | |
1183 | |
1184 co = coroutine.create(function (a,b) | |
1185 print("co-body", a, b) | |
1186 local r = foo(a+1) | |
1187 print("co-body", r) | |
1188 local r, s = coroutine.yield(a+b, a-b) | |
1189 print("co-body", r, s) | |
1190 return b, "end" | |
1191 end) | |
1192 | |
1193 print("main", coroutine.resume(co, 1, 10)) | |
1194 print("main", coroutine.resume(co, "r")) | |
1195 print("main", coroutine.resume(co, "x", "y")) | |
1196 print("main", coroutine.resume(co, "x", "y")) | |
1197 </pre><p> | |
1198 When you run it, it produces the following output: | |
1199 | |
1200 <pre> | |
1201 co-body 1 10 | |
1202 foo 2 | |
1203 main true 4 | |
1204 co-body r | |
1205 main true 11 -9 | |
1206 co-body x y | |
1207 main true 10 end | |
1208 main false cannot resume dead coroutine | |
1209 </pre> | |
1210 | |
1211 <p> | |
1212 You can also create and manipulate coroutines through the C API: | |
1213 see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>, | |
1214 and <a href="#lua_yield"><code>lua_yield</code></a>. | |
1215 | |
1216 | |
1217 | |
1218 | |
1219 | |
1220 <h1>3 – <a name="3">The Language</a></h1> | |
1221 | |
1222 <p> | |
1223 This section describes the lexis, the syntax, and the semantics of Lua. | |
1224 In other words, | |
1225 this section describes | |
1226 which tokens are valid, | |
1227 how they can be combined, | |
1228 and what their combinations mean. | |
1229 | |
1230 | |
1231 <p> | |
1232 Language constructs will be explained using the usual extended BNF notation, | |
1233 in which | |
1234 {<em>a</em>} means 0 or more <em>a</em>'s, and | |
1235 [<em>a</em>] means an optional <em>a</em>. | |
1236 Non-terminals are shown like non-terminal, | |
1237 keywords are shown like <b>kword</b>, | |
1238 and other terminal symbols are shown like ‘<b>=</b>’. | |
1239 The complete syntax of Lua can be found in <a href="#9">§9</a> | |
1240 at the end of this manual. | |
1241 | |
1242 | |
1243 | |
1244 <h2>3.1 – <a name="3.1">Lexical Conventions</a></h2> | |
1245 | |
1246 <p> | |
1247 Lua is a free-form language. | |
1248 It ignores spaces (including new lines) and comments | |
1249 between lexical elements (tokens), | |
1250 except as delimiters between names and keywords. | |
1251 | |
1252 | |
1253 <p> | |
1254 <em>Names</em> | |
1255 (also called <em>identifiers</em>) | |
1256 in Lua can be any string of letters, | |
1257 digits, and underscores, | |
1258 not beginning with a digit. | |
1259 Identifiers are used to name variables, table fields, and labels. | |
1260 | |
1261 | |
1262 <p> | |
1263 The following <em>keywords</em> are reserved | |
1264 and cannot be used as names: | |
1265 | |
1266 | |
1267 <pre> | |
1268 and break do else elseif end | |
1269 false for function goto if in | |
1270 local nil not or repeat return | |
1271 then true until while | |
1272 </pre> | |
1273 | |
1274 <p> | |
1275 Lua is a case-sensitive language: | |
1276 <code>and</code> is a reserved word, but <code>And</code> and <code>AND</code> | |
1277 are two different, valid names. | |
1278 As a convention, names starting with an underscore followed by | |
1279 uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>) | |
1280 are reserved for variables used by Lua. | |
1281 | |
1282 | |
1283 <p> | |
1284 The following strings denote other tokens: | |
1285 | |
1286 <pre> | |
1287 + - * / % ^ # | |
1288 == ~= <= >= < > = | |
1289 ( ) { } [ ] :: | |
1290 ; : , . .. ... | |
1291 </pre> | |
1292 | |
1293 <p> | |
1294 <em>Literal strings</em> | |
1295 can be delimited by matching single or double quotes, | |
1296 and can contain the following C-like escape sequences: | |
1297 '<code>\a</code>' (bell), | |
1298 '<code>\b</code>' (backspace), | |
1299 '<code>\f</code>' (form feed), | |
1300 '<code>\n</code>' (newline), | |
1301 '<code>\r</code>' (carriage return), | |
1302 '<code>\t</code>' (horizontal tab), | |
1303 '<code>\v</code>' (vertical tab), | |
1304 '<code>\\</code>' (backslash), | |
1305 '<code>\"</code>' (quotation mark [double quote]), | |
1306 and '<code>\'</code>' (apostrophe [single quote]). | |
1307 A backslash followed by a real newline | |
1308 results in a newline in the string. | |
1309 The escape sequence '<code>\z</code>' skips the following span | |
1310 of white-space characters, | |
1311 including line breaks; | |
1312 it is particularly useful to break and indent a long literal string | |
1313 into multiple lines without adding the newlines and spaces | |
1314 into the string contents. | |
1315 | |
1316 | |
1317 <p> | |
1318 A byte in a literal string can also be specified by its numerical value. | |
1319 This can be done with the escape sequence <code>\x<em>XX</em></code>, | |
1320 where <em>XX</em> is a sequence of exactly two hexadecimal digits, | |
1321 or with the escape sequence <code>\<em>ddd</em></code>, | |
1322 where <em>ddd</em> is a sequence of up to three decimal digits. | |
1323 (Note that if a decimal escape is to be followed by a digit, | |
1324 it must be expressed using exactly three digits.) | |
1325 Strings in Lua can contain any 8-bit value, including embedded zeros, | |
1326 which can be specified as '<code>\0</code>'. | |
1327 | |
1328 | |
1329 <p> | |
1330 Literal strings can also be defined using a long format | |
1331 enclosed by <em>long brackets</em>. | |
1332 We define an <em>opening long bracket of level <em>n</em></em> as an opening | |
1333 square bracket followed by <em>n</em> equal signs followed by another | |
1334 opening square bracket. | |
1335 So, an opening long bracket of level 0 is written as <code>[[</code>, | |
1336 an opening long bracket of level 1 is written as <code>[=[</code>, | |
1337 and so on. | |
1338 A <em>closing long bracket</em> is defined similarly; | |
1339 for instance, a closing long bracket of level 4 is written as <code>]====]</code>. | |
1340 A <em>long literal</em> starts with an opening long bracket of any level and | |
1341 ends at the first closing long bracket of the same level. | |
1342 It can contain any text except a closing bracket of the proper level. | |
1343 Literals in this bracketed form can run for several lines, | |
1344 do not interpret any escape sequences, | |
1345 and ignore long brackets of any other level. | |
1346 Any kind of end-of-line sequence | |
1347 (carriage return, newline, carriage return followed by newline, | |
1348 or newline followed by carriage return) | |
1349 is converted to a simple newline. | |
1350 | |
1351 | |
1352 <p> | |
1353 Any byte in a literal string not | |
1354 explicitly affected by the previous rules represents itself. | |
1355 However, Lua opens files for parsing in text mode, | |
1356 and the system file functions may have problems with | |
1357 some control characters. | |
1358 So, it is safer to represent | |
1359 non-text data as a quoted literal with | |
1360 explicit escape sequences for non-text characters. | |
1361 | |
1362 | |
1363 <p> | |
1364 For convenience, | |
1365 when the opening long bracket is immediately followed by a newline, | |
1366 the newline is not included in the string. | |
1367 As an example, in a system using ASCII | |
1368 (in which '<code>a</code>' is coded as 97, | |
1369 newline is coded as 10, and '<code>1</code>' is coded as 49), | |
1370 the five literal strings below denote the same string: | |
1371 | |
1372 <pre> | |
1373 a = 'alo\n123"' | |
1374 a = "alo\n123\"" | |
1375 a = '\97lo\10\04923"' | |
1376 a = [[alo | |
1377 123"]] | |
1378 a = [==[ | |
1379 alo | |
1380 123"]==] | |
1381 </pre> | |
1382 | |
1383 <p> | |
1384 A <em>numerical constant</em> can be written with an optional fractional part | |
1385 and an optional decimal exponent, | |
1386 marked by a letter '<code>e</code>' or '<code>E</code>'. | |
1387 Lua also accepts hexadecimal constants, | |
1388 which start with <code>0x</code> or <code>0X</code>. | |
1389 Hexadecimal constants also accept an optional fractional part | |
1390 plus an optional binary exponent, | |
1391 marked by a letter '<code>p</code>' or '<code>P</code>'. | |
1392 Examples of valid numerical constants are | |
1393 | |
1394 <pre> | |
1395 3 3.0 3.1416 314.16e-2 0.31416E1 | |
1396 0xff 0x0.1E 0xA23p-4 0X1.921FB54442D18P+1 | |
1397 </pre> | |
1398 | |
1399 <p> | |
1400 A <em>comment</em> starts with a double hyphen (<code>--</code>) | |
1401 anywhere outside a string. | |
1402 If the text immediately after <code>--</code> is not an opening long bracket, | |
1403 the comment is a <em>short comment</em>, | |
1404 which runs until the end of the line. | |
1405 Otherwise, it is a <em>long comment</em>, | |
1406 which runs until the corresponding closing long bracket. | |
1407 Long comments are frequently used to disable code temporarily. | |
1408 | |
1409 | |
1410 | |
1411 | |
1412 | |
1413 <h2>3.2 – <a name="3.2">Variables</a></h2> | |
1414 | |
1415 <p> | |
1416 Variables are places that store values. | |
1417 There are three kinds of variables in Lua: | |
1418 global variables, local variables, and table fields. | |
1419 | |
1420 | |
1421 <p> | |
1422 A single name can denote a global variable or a local variable | |
1423 (or a function's formal parameter, | |
1424 which is a particular kind of local variable): | |
1425 | |
1426 <pre> | |
1427 var ::= Name | |
1428 </pre><p> | |
1429 Name denotes identifiers, as defined in <a href="#3.1">§3.1</a>. | |
1430 | |
1431 | |
1432 <p> | |
1433 Any variable name is assumed to be global unless explicitly declared | |
1434 as a local (see <a href="#3.3.7">§3.3.7</a>). | |
1435 Local variables are <em>lexically scoped</em>: | |
1436 local variables can be freely accessed by functions | |
1437 defined inside their scope (see <a href="#3.5">§3.5</a>). | |
1438 | |
1439 | |
1440 <p> | |
1441 Before the first assignment to a variable, its value is <b>nil</b>. | |
1442 | |
1443 | |
1444 <p> | |
1445 Square brackets are used to index a table: | |
1446 | |
1447 <pre> | |
1448 var ::= prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ | |
1449 </pre><p> | |
1450 The meaning of accesses to table fields can be changed via metatables. | |
1451 An access to an indexed variable <code>t[i]</code> is equivalent to | |
1452 a call <code>gettable_event(t,i)</code>. | |
1453 (See <a href="#2.4">§2.4</a> for a complete description of the | |
1454 <code>gettable_event</code> function. | |
1455 This function is not defined or callable in Lua. | |
1456 We use it here only for explanatory purposes.) | |
1457 | |
1458 | |
1459 <p> | |
1460 The syntax <code>var.Name</code> is just syntactic sugar for | |
1461 <code>var["Name"]</code>: | |
1462 | |
1463 <pre> | |
1464 var ::= prefixexp ‘<b>.</b>’ Name | |
1465 </pre> | |
1466 | |
1467 <p> | |
1468 An access to a global variable <code>x</code> | |
1469 is equivalent to <code>_ENV.x</code>. | |
1470 Due to the way that chunks are compiled, | |
1471 <code>_ENV</code> is never a global name (see <a href="#2.2">§2.2</a>). | |
1472 | |
1473 | |
1474 | |
1475 | |
1476 | |
1477 <h2>3.3 – <a name="3.3">Statements</a></h2> | |
1478 | |
1479 <p> | |
1480 Lua supports an almost conventional set of statements, | |
1481 similar to those in Pascal or C. | |
1482 This set includes | |
1483 assignments, control structures, function calls, | |
1484 and variable declarations. | |
1485 | |
1486 | |
1487 | |
1488 <h3>3.3.1 – <a name="3.3.1">Blocks</a></h3> | |
1489 | |
1490 <p> | |
1491 A block is a list of statements, | |
1492 which are executed sequentially: | |
1493 | |
1494 <pre> | |
1495 block ::= {stat} | |
1496 </pre><p> | |
1497 Lua has <em>empty statements</em> | |
1498 that allow you to separate statements with semicolons, | |
1499 start a block with a semicolon | |
1500 or write two semicolons in sequence: | |
1501 | |
1502 <pre> | |
1503 stat ::= ‘<b>;</b>’ | |
1504 </pre> | |
1505 | |
1506 <p> | |
1507 Function calls and assignments | |
1508 can start with an open parenthesis. | |
1509 This possibility leads to an ambiguity in Lua's grammar. | |
1510 Consider the following fragment: | |
1511 | |
1512 <pre> | |
1513 a = b + c | |
1514 (print or io.write)('done') | |
1515 </pre><p> | |
1516 The grammar could see it in two ways: | |
1517 | |
1518 <pre> | |
1519 a = b + c(print or io.write)('done') | |
1520 | |
1521 a = b + c; (print or io.write)('done') | |
1522 </pre><p> | |
1523 The current parser always sees such constructions | |
1524 in the first way, | |
1525 interpreting the open parenthesis | |
1526 as the start of the arguments to a call. | |
1527 To avoid this ambiguity, | |
1528 it is a good practice to always precede with a semicolon | |
1529 statements that start with a parenthesis: | |
1530 | |
1531 <pre> | |
1532 ;(print or io.write)('done') | |
1533 </pre> | |
1534 | |
1535 <p> | |
1536 A block can be explicitly delimited to produce a single statement: | |
1537 | |
1538 <pre> | |
1539 stat ::= <b>do</b> block <b>end</b> | |
1540 </pre><p> | |
1541 Explicit blocks are useful | |
1542 to control the scope of variable declarations. | |
1543 Explicit blocks are also sometimes used to | |
1544 add a <b>return</b> statement in the middle | |
1545 of another block (see <a href="#3.3.4">§3.3.4</a>). | |
1546 | |
1547 | |
1548 | |
1549 | |
1550 | |
1551 <h3>3.3.2 – <a name="3.3.2">Chunks</a></h3> | |
1552 | |
1553 <p> | |
1554 The unit of compilation of Lua is called a <em>chunk</em>. | |
1555 Syntactically, | |
1556 a chunk is simply a block: | |
1557 | |
1558 <pre> | |
1559 chunk ::= block | |
1560 </pre> | |
1561 | |
1562 <p> | |
1563 Lua handles a chunk as the body of an anonymous function | |
1564 with a variable number of arguments | |
1565 (see <a href="#3.4.10">§3.4.10</a>). | |
1566 As such, chunks can define local variables, | |
1567 receive arguments, and return values. | |
1568 Moreover, such anonymous function is compiled as in the | |
1569 scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">§2.2</a>). | |
1570 The resulting function always has <code>_ENV</code> as its only upvalue, | |
1571 even if it does not use that variable. | |
1572 | |
1573 | |
1574 <p> | |
1575 A chunk can be stored in a file or in a string inside the host program. | |
1576 To execute a chunk, | |
1577 Lua first precompiles the chunk into instructions for a virtual machine, | |
1578 and then it executes the compiled code | |
1579 with an interpreter for the virtual machine. | |
1580 | |
1581 | |
1582 <p> | |
1583 Chunks can also be precompiled into binary form; | |
1584 see program <code>luac</code> for details. | |
1585 Programs in source and compiled forms are interchangeable; | |
1586 Lua automatically detects the file type and acts accordingly. | |
1587 | |
1588 | |
1589 | |
1590 | |
1591 | |
1592 | |
1593 <h3>3.3.3 – <a name="3.3.3">Assignment</a></h3> | |
1594 | |
1595 <p> | |
1596 Lua allows multiple assignments. | |
1597 Therefore, the syntax for assignment | |
1598 defines a list of variables on the left side | |
1599 and a list of expressions on the right side. | |
1600 The elements in both lists are separated by commas: | |
1601 | |
1602 <pre> | |
1603 stat ::= varlist ‘<b>=</b>’ explist | |
1604 varlist ::= var {‘<b>,</b>’ var} | |
1605 explist ::= exp {‘<b>,</b>’ exp} | |
1606 </pre><p> | |
1607 Expressions are discussed in <a href="#3.4">§3.4</a>. | |
1608 | |
1609 | |
1610 <p> | |
1611 Before the assignment, | |
1612 the list of values is <em>adjusted</em> to the length of | |
1613 the list of variables. | |
1614 If there are more values than needed, | |
1615 the excess values are thrown away. | |
1616 If there are fewer values than needed, | |
1617 the list is extended with as many <b>nil</b>'s as needed. | |
1618 If the list of expressions ends with a function call, | |
1619 then all values returned by that call enter the list of values, | |
1620 before the adjustment | |
1621 (except when the call is enclosed in parentheses; see <a href="#3.4">§3.4</a>). | |
1622 | |
1623 | |
1624 <p> | |
1625 The assignment statement first evaluates all its expressions | |
1626 and only then are the assignments performed. | |
1627 Thus the code | |
1628 | |
1629 <pre> | |
1630 i = 3 | |
1631 i, a[i] = i+1, 20 | |
1632 </pre><p> | |
1633 sets <code>a[3]</code> to 20, without affecting <code>a[4]</code> | |
1634 because the <code>i</code> in <code>a[i]</code> is evaluated (to 3) | |
1635 before it is assigned 4. | |
1636 Similarly, the line | |
1637 | |
1638 <pre> | |
1639 x, y = y, x | |
1640 </pre><p> | |
1641 exchanges the values of <code>x</code> and <code>y</code>, | |
1642 and | |
1643 | |
1644 <pre> | |
1645 x, y, z = y, z, x | |
1646 </pre><p> | |
1647 cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>. | |
1648 | |
1649 | |
1650 <p> | |
1651 The meaning of assignments to global variables | |
1652 and table fields can be changed via metatables. | |
1653 An assignment to an indexed variable <code>t[i] = val</code> is equivalent to | |
1654 <code>settable_event(t,i,val)</code>. | |
1655 (See <a href="#2.4">§2.4</a> for a complete description of the | |
1656 <code>settable_event</code> function. | |
1657 This function is not defined or callable in Lua. | |
1658 We use it here only for explanatory purposes.) | |
1659 | |
1660 | |
1661 <p> | |
1662 An assignment to a global variable <code>x = val</code> | |
1663 is equivalent to the assignment | |
1664 <code>_ENV.x = val</code> (see <a href="#2.2">§2.2</a>). | |
1665 | |
1666 | |
1667 | |
1668 | |
1669 | |
1670 <h3>3.3.4 – <a name="3.3.4">Control Structures</a></h3><p> | |
1671 The control structures | |
1672 <b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and | |
1673 familiar syntax: | |
1674 | |
1675 | |
1676 | |
1677 | |
1678 <pre> | |
1679 stat ::= <b>while</b> exp <b>do</b> block <b>end</b> | |
1680 stat ::= <b>repeat</b> block <b>until</b> exp | |
1681 stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | |
1682 </pre><p> | |
1683 Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">§3.3.5</a>). | |
1684 | |
1685 | |
1686 <p> | |
1687 The condition expression of a | |
1688 control structure can return any value. | |
1689 Both <b>false</b> and <b>nil</b> are considered false. | |
1690 All values different from <b>nil</b> and <b>false</b> are considered true | |
1691 (in particular, the number 0 and the empty string are also true). | |
1692 | |
1693 | |
1694 <p> | |
1695 In the <b>repeat</b>–<b>until</b> loop, | |
1696 the inner block does not end at the <b>until</b> keyword, | |
1697 but only after the condition. | |
1698 So, the condition can refer to local variables | |
1699 declared inside the loop block. | |
1700 | |
1701 | |
1702 <p> | |
1703 The <b>goto</b> statement transfers the program control to a label. | |
1704 For syntactical reasons, | |
1705 labels in Lua are considered statements too: | |
1706 | |
1707 | |
1708 | |
1709 <pre> | |
1710 stat ::= <b>goto</b> Name | |
1711 stat ::= label | |
1712 label ::= ‘<b>::</b>’ Name ‘<b>::</b>’ | |
1713 </pre> | |
1714 | |
1715 <p> | |
1716 A label is visible in the entire block where it is defined, | |
1717 except | |
1718 inside nested blocks where a label with the same name is defined and | |
1719 inside nested functions. | |
1720 A goto may jump to any visible label as long as it does not | |
1721 enter into the scope of a local variable. | |
1722 | |
1723 | |
1724 <p> | |
1725 Labels and empty statements are called <em>void statements</em>, | |
1726 as they perform no actions. | |
1727 | |
1728 | |
1729 <p> | |
1730 The <b>break</b> statement terminates the execution of a | |
1731 <b>while</b>, <b>repeat</b>, or <b>for</b> loop, | |
1732 skipping to the next statement after the loop: | |
1733 | |
1734 | |
1735 <pre> | |
1736 stat ::= <b>break</b> | |
1737 </pre><p> | |
1738 A <b>break</b> ends the innermost enclosing loop. | |
1739 | |
1740 | |
1741 <p> | |
1742 The <b>return</b> statement is used to return values | |
1743 from a function or a chunk (which is a function in disguise). | |
1744 | |
1745 Functions can return more than one value, | |
1746 so the syntax for the <b>return</b> statement is | |
1747 | |
1748 <pre> | |
1749 stat ::= <b>return</b> [explist] [‘<b>;</b>’] | |
1750 </pre> | |
1751 | |
1752 <p> | |
1753 The <b>return</b> statement can only be written | |
1754 as the last statement of a block. | |
1755 If it is really necessary to <b>return</b> in the middle of a block, | |
1756 then an explicit inner block can be used, | |
1757 as in the idiom <code>do return end</code>, | |
1758 because now <b>return</b> is the last statement in its (inner) block. | |
1759 | |
1760 | |
1761 | |
1762 | |
1763 | |
1764 <h3>3.3.5 – <a name="3.3.5">For Statement</a></h3> | |
1765 | |
1766 <p> | |
1767 | |
1768 The <b>for</b> statement has two forms: | |
1769 one numeric and one generic. | |
1770 | |
1771 | |
1772 <p> | |
1773 The numeric <b>for</b> loop repeats a block of code while a | |
1774 control variable runs through an arithmetic progression. | |
1775 It has the following syntax: | |
1776 | |
1777 <pre> | |
1778 stat ::= <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> | |
1779 </pre><p> | |
1780 The <em>block</em> is repeated for <em>name</em> starting at the value of | |
1781 the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the | |
1782 third <em>exp</em>. | |
1783 More precisely, a <b>for</b> statement like | |
1784 | |
1785 <pre> | |
1786 for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end | |
1787 </pre><p> | |
1788 is equivalent to the code: | |
1789 | |
1790 <pre> | |
1791 do | |
1792 local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>) | |
1793 if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end | |
1794 while (<em>step</em> > 0 and <em>var</em> <= <em>limit</em>) or (<em>step</em> <= 0 and <em>var</em> >= <em>limit</em>) do | |
1795 local v = <em>var</em> | |
1796 <em>block</em> | |
1797 <em>var</em> = <em>var</em> + <em>step</em> | |
1798 end | |
1799 end | |
1800 </pre><p> | |
1801 Note the following: | |
1802 | |
1803 <ul> | |
1804 | |
1805 <li> | |
1806 All three control expressions are evaluated only once, | |
1807 before the loop starts. | |
1808 They must all result in numbers. | |
1809 </li> | |
1810 | |
1811 <li> | |
1812 <code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables. | |
1813 The names shown here are for explanatory purposes only. | |
1814 </li> | |
1815 | |
1816 <li> | |
1817 If the third expression (the step) is absent, | |
1818 then a step of 1 is used. | |
1819 </li> | |
1820 | |
1821 <li> | |
1822 You can use <b>break</b> to exit a <b>for</b> loop. | |
1823 </li> | |
1824 | |
1825 <li> | |
1826 The loop variable <code>v</code> is local to the loop; | |
1827 you cannot use its value after the <b>for</b> ends or is broken. | |
1828 If you need this value, | |
1829 assign it to another variable before breaking or exiting the loop. | |
1830 </li> | |
1831 | |
1832 </ul> | |
1833 | |
1834 <p> | |
1835 The generic <b>for</b> statement works over functions, | |
1836 called <em>iterators</em>. | |
1837 On each iteration, the iterator function is called to produce a new value, | |
1838 stopping when this new value is <b>nil</b>. | |
1839 The generic <b>for</b> loop has the following syntax: | |
1840 | |
1841 <pre> | |
1842 stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | |
1843 namelist ::= Name {‘<b>,</b>’ Name} | |
1844 </pre><p> | |
1845 A <b>for</b> statement like | |
1846 | |
1847 <pre> | |
1848 for <em>var_1</em>, ···, <em>var_n</em> in <em>explist</em> do <em>block</em> end | |
1849 </pre><p> | |
1850 is equivalent to the code: | |
1851 | |
1852 <pre> | |
1853 do | |
1854 local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em> | |
1855 while true do | |
1856 local <em>var_1</em>, ···, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>) | |
1857 if <em>var_1</em> == nil then break end | |
1858 <em>var</em> = <em>var_1</em> | |
1859 <em>block</em> | |
1860 end | |
1861 end | |
1862 </pre><p> | |
1863 Note the following: | |
1864 | |
1865 <ul> | |
1866 | |
1867 <li> | |
1868 <code><em>explist</em></code> is evaluated only once. | |
1869 Its results are an <em>iterator</em> function, | |
1870 a <em>state</em>, | |
1871 and an initial value for the first <em>iterator variable</em>. | |
1872 </li> | |
1873 | |
1874 <li> | |
1875 <code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables. | |
1876 The names are here for explanatory purposes only. | |
1877 </li> | |
1878 | |
1879 <li> | |
1880 You can use <b>break</b> to exit a <b>for</b> loop. | |
1881 </li> | |
1882 | |
1883 <li> | |
1884 The loop variables <code><em>var_i</em></code> are local to the loop; | |
1885 you cannot use their values after the <b>for</b> ends. | |
1886 If you need these values, | |
1887 then assign them to other variables before breaking or exiting the loop. | |
1888 </li> | |
1889 | |
1890 </ul> | |
1891 | |
1892 | |
1893 | |
1894 | |
1895 <h3>3.3.6 – <a name="3.3.6">Function Calls as Statements</a></h3><p> | |
1896 To allow possible side-effects, | |
1897 function calls can be executed as statements: | |
1898 | |
1899 <pre> | |
1900 stat ::= functioncall | |
1901 </pre><p> | |
1902 In this case, all returned values are thrown away. | |
1903 Function calls are explained in <a href="#3.4.9">§3.4.9</a>. | |
1904 | |
1905 | |
1906 | |
1907 | |
1908 | |
1909 <h3>3.3.7 – <a name="3.3.7">Local Declarations</a></h3><p> | |
1910 Local variables can be declared anywhere inside a block. | |
1911 The declaration can include an initial assignment: | |
1912 | |
1913 <pre> | |
1914 stat ::= <b>local</b> namelist [‘<b>=</b>’ explist] | |
1915 </pre><p> | |
1916 If present, an initial assignment has the same semantics | |
1917 of a multiple assignment (see <a href="#3.3.3">§3.3.3</a>). | |
1918 Otherwise, all variables are initialized with <b>nil</b>. | |
1919 | |
1920 | |
1921 <p> | |
1922 A chunk is also a block (see <a href="#3.3.2">§3.3.2</a>), | |
1923 and so local variables can be declared in a chunk outside any explicit block. | |
1924 | |
1925 | |
1926 <p> | |
1927 The visibility rules for local variables are explained in <a href="#3.5">§3.5</a>. | |
1928 | |
1929 | |
1930 | |
1931 | |
1932 | |
1933 | |
1934 | |
1935 <h2>3.4 – <a name="3.4">Expressions</a></h2> | |
1936 | |
1937 <p> | |
1938 The basic expressions in Lua are the following: | |
1939 | |
1940 <pre> | |
1941 exp ::= prefixexp | |
1942 exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | |
1943 exp ::= Number | |
1944 exp ::= String | |
1945 exp ::= functiondef | |
1946 exp ::= tableconstructor | |
1947 exp ::= ‘<b>...</b>’ | |
1948 exp ::= exp binop exp | |
1949 exp ::= unop exp | |
1950 prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’ | |
1951 </pre> | |
1952 | |
1953 <p> | |
1954 Numbers and literal strings are explained in <a href="#3.1">§3.1</a>; | |
1955 variables are explained in <a href="#3.2">§3.2</a>; | |
1956 function definitions are explained in <a href="#3.4.10">§3.4.10</a>; | |
1957 function calls are explained in <a href="#3.4.9">§3.4.9</a>; | |
1958 table constructors are explained in <a href="#3.4.8">§3.4.8</a>. | |
1959 Vararg expressions, | |
1960 denoted by three dots ('<code>...</code>'), can only be used when | |
1961 directly inside a vararg function; | |
1962 they are explained in <a href="#3.4.10">§3.4.10</a>. | |
1963 | |
1964 | |
1965 <p> | |
1966 Binary operators comprise arithmetic operators (see <a href="#3.4.1">§3.4.1</a>), | |
1967 relational operators (see <a href="#3.4.3">§3.4.3</a>), logical operators (see <a href="#3.4.4">§3.4.4</a>), | |
1968 and the concatenation operator (see <a href="#3.4.5">§3.4.5</a>). | |
1969 Unary operators comprise the unary minus (see <a href="#3.4.1">§3.4.1</a>), | |
1970 the unary <b>not</b> (see <a href="#3.4.4">§3.4.4</a>), | |
1971 and the unary <em>length operator</em> (see <a href="#3.4.6">§3.4.6</a>). | |
1972 | |
1973 | |
1974 <p> | |
1975 Both function calls and vararg expressions can result in multiple values. | |
1976 If a function call is used as a statement (see <a href="#3.3.6">§3.3.6</a>), | |
1977 then its return list is adjusted to zero elements, | |
1978 thus discarding all returned values. | |
1979 If an expression is used as the last (or the only) element | |
1980 of a list of expressions, | |
1981 then no adjustment is made | |
1982 (unless the expression is enclosed in parentheses). | |
1983 In all other contexts, | |
1984 Lua adjusts the result list to one element, | |
1985 either discarding all values except the first one | |
1986 or adding a single <b>nil</b> if there are no values. | |
1987 | |
1988 | |
1989 <p> | |
1990 Here are some examples: | |
1991 | |
1992 <pre> | |
1993 f() -- adjusted to 0 results | |
1994 g(f(), x) -- f() is adjusted to 1 result | |
1995 g(x, f()) -- g gets x plus all results from f() | |
1996 a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil) | |
1997 a,b = ... -- a gets the first vararg parameter, b gets | |
1998 -- the second (both a and b can get nil if there | |
1999 -- is no corresponding vararg parameter) | |
2000 | |
2001 a,b,c = x, f() -- f() is adjusted to 2 results | |
2002 a,b,c = f() -- f() is adjusted to 3 results | |
2003 return f() -- returns all results from f() | |
2004 return ... -- returns all received vararg parameters | |
2005 return x,y,f() -- returns x, y, and all results from f() | |
2006 {f()} -- creates a list with all results from f() | |
2007 {...} -- creates a list with all vararg parameters | |
2008 {f(), nil} -- f() is adjusted to 1 result | |
2009 </pre> | |
2010 | |
2011 <p> | |
2012 Any expression enclosed in parentheses always results in only one value. | |
2013 Thus, | |
2014 <code>(f(x,y,z))</code> is always a single value, | |
2015 even if <code>f</code> returns several values. | |
2016 (The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code> | |
2017 or <b>nil</b> if <code>f</code> does not return any values.) | |
2018 | |
2019 | |
2020 | |
2021 <h3>3.4.1 – <a name="3.4.1">Arithmetic Operators</a></h3><p> | |
2022 Lua supports the usual arithmetic operators: | |
2023 the binary <code>+</code> (addition), | |
2024 <code>-</code> (subtraction), <code>*</code> (multiplication), | |
2025 <code>/</code> (division), <code>%</code> (modulo), and <code>^</code> (exponentiation); | |
2026 and unary <code>-</code> (mathematical negation). | |
2027 If the operands are numbers, or strings that can be converted to | |
2028 numbers (see <a href="#3.4.2">§3.4.2</a>), | |
2029 then all operations have the usual meaning. | |
2030 Exponentiation works for any exponent. | |
2031 For instance, <code>x^(-0.5)</code> computes the inverse of the square root of <code>x</code>. | |
2032 Modulo is defined as | |
2033 | |
2034 <pre> | |
2035 a % b == a - math.floor(a/b)*b | |
2036 </pre><p> | |
2037 That is, it is the remainder of a division that rounds | |
2038 the quotient towards minus infinity. | |
2039 | |
2040 | |
2041 | |
2042 | |
2043 | |
2044 <h3>3.4.2 – <a name="3.4.2">Coercion</a></h3> | |
2045 | |
2046 <p> | |
2047 Lua provides automatic conversion between | |
2048 string and number values at run time. | |
2049 Any arithmetic operation applied to a string tries to convert | |
2050 this string to a number, following the rules of the Lua lexer. | |
2051 (The string may have leading and trailing spaces and a sign.) | |
2052 Conversely, whenever a number is used where a string is expected, | |
2053 the number is converted to a string, in a reasonable format. | |
2054 For complete control over how numbers are converted to strings, | |
2055 use the <code>format</code> function from the string library | |
2056 (see <a href="#pdf-string.format"><code>string.format</code></a>). | |
2057 | |
2058 | |
2059 | |
2060 | |
2061 | |
2062 <h3>3.4.3 – <a name="3.4.3">Relational Operators</a></h3><p> | |
2063 The relational operators in Lua are | |
2064 | |
2065 <pre> | |
2066 == ~= < > <= >= | |
2067 </pre><p> | |
2068 These operators always result in <b>false</b> or <b>true</b>. | |
2069 | |
2070 | |
2071 <p> | |
2072 Equality (<code>==</code>) first compares the type of its operands. | |
2073 If the types are different, then the result is <b>false</b>. | |
2074 Otherwise, the values of the operands are compared. | |
2075 Numbers and strings are compared in the usual way. | |
2076 Tables, userdata, and threads | |
2077 are compared by reference: | |
2078 two objects are considered equal only if they are the same object. | |
2079 Every time you create a new object | |
2080 (a table, userdata, or thread), | |
2081 this new object is different from any previously existing object. | |
2082 Closures with the same reference are always equal. | |
2083 Closures with any detectable difference | |
2084 (different behavior, different definition) are always different. | |
2085 | |
2086 | |
2087 <p> | |
2088 You can change the way that Lua compares tables and userdata | |
2089 by using the "eq" metamethod (see <a href="#2.4">§2.4</a>). | |
2090 | |
2091 | |
2092 <p> | |
2093 The conversion rules of <a href="#3.4.2">§3.4.2</a> | |
2094 do not apply to equality comparisons. | |
2095 Thus, <code>"0"==0</code> evaluates to <b>false</b>, | |
2096 and <code>t[0]</code> and <code>t["0"]</code> denote different | |
2097 entries in a table. | |
2098 | |
2099 | |
2100 <p> | |
2101 The operator <code>~=</code> is exactly the negation of equality (<code>==</code>). | |
2102 | |
2103 | |
2104 <p> | |
2105 The order operators work as follows. | |
2106 If both arguments are numbers, then they are compared as such. | |
2107 Otherwise, if both arguments are strings, | |
2108 then their values are compared according to the current locale. | |
2109 Otherwise, Lua tries to call the "lt" or the "le" | |
2110 metamethod (see <a href="#2.4">§2.4</a>). | |
2111 A comparison <code>a > b</code> is translated to <code>b < a</code> | |
2112 and <code>a >= b</code> is translated to <code>b <= a</code>. | |
2113 | |
2114 | |
2115 | |
2116 | |
2117 | |
2118 <h3>3.4.4 – <a name="3.4.4">Logical Operators</a></h3><p> | |
2119 The logical operators in Lua are | |
2120 <b>and</b>, <b>or</b>, and <b>not</b>. | |
2121 Like the control structures (see <a href="#3.3.4">§3.3.4</a>), | |
2122 all logical operators consider both <b>false</b> and <b>nil</b> as false | |
2123 and anything else as true. | |
2124 | |
2125 | |
2126 <p> | |
2127 The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>. | |
2128 The conjunction operator <b>and</b> returns its first argument | |
2129 if this value is <b>false</b> or <b>nil</b>; | |
2130 otherwise, <b>and</b> returns its second argument. | |
2131 The disjunction operator <b>or</b> returns its first argument | |
2132 if this value is different from <b>nil</b> and <b>false</b>; | |
2133 otherwise, <b>or</b> returns its second argument. | |
2134 Both <b>and</b> and <b>or</b> use short-cut evaluation; | |
2135 that is, | |
2136 the second operand is evaluated only if necessary. | |
2137 Here are some examples: | |
2138 | |
2139 <pre> | |
2140 10 or 20 --> 10 | |
2141 10 or error() --> 10 | |
2142 nil or "a" --> "a" | |
2143 nil and 10 --> nil | |
2144 false and error() --> false | |
2145 false and nil --> false | |
2146 false or nil --> nil | |
2147 10 and 20 --> 20 | |
2148 </pre><p> | |
2149 (In this manual, | |
2150 <code>--></code> indicates the result of the preceding expression.) | |
2151 | |
2152 | |
2153 | |
2154 | |
2155 | |
2156 <h3>3.4.5 – <a name="3.4.5">Concatenation</a></h3><p> | |
2157 The string concatenation operator in Lua is | |
2158 denoted by two dots ('<code>..</code>'). | |
2159 If both operands are strings or numbers, then they are converted to | |
2160 strings according to the rules mentioned in <a href="#3.4.2">§3.4.2</a>. | |
2161 Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">§2.4</a>). | |
2162 | |
2163 | |
2164 | |
2165 | |
2166 | |
2167 <h3>3.4.6 – <a name="3.4.6">The Length Operator</a></h3> | |
2168 | |
2169 <p> | |
2170 The length operator is denoted by the unary prefix operator <code>#</code>. | |
2171 The length of a string is its number of bytes | |
2172 (that is, the usual meaning of string length when each | |
2173 character is one byte). | |
2174 | |
2175 | |
2176 <p> | |
2177 A program can modify the behavior of the length operator for | |
2178 any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">§2.4</a>). | |
2179 | |
2180 | |
2181 <p> | |
2182 Unless a <code>__len</code> metamethod is given, | |
2183 the length of a table <code>t</code> is only defined if the | |
2184 table is a <em>sequence</em>, | |
2185 that is, | |
2186 the set of its positive numeric keys is equal to <em>{1..n}</em> | |
2187 for some integer <em>n</em>. | |
2188 In that case, <em>n</em> is its length. | |
2189 Note that a table like | |
2190 | |
2191 <pre> | |
2192 {10, 20, nil, 40} | |
2193 </pre><p> | |
2194 is not a sequence, because it has the key <code>4</code> | |
2195 but does not have the key <code>3</code>. | |
2196 (So, there is no <em>n</em> such that the set <em>{1..n}</em> is equal | |
2197 to the set of positive numeric keys of that table.) | |
2198 Note, however, that non-numeric keys do not interfere | |
2199 with whether a table is a sequence. | |
2200 | |
2201 | |
2202 | |
2203 | |
2204 | |
2205 <h3>3.4.7 – <a name="3.4.7">Precedence</a></h3><p> | |
2206 Operator precedence in Lua follows the table below, | |
2207 from lower to higher priority: | |
2208 | |
2209 <pre> | |
2210 or | |
2211 and | |
2212 < > <= >= ~= == | |
2213 .. | |
2214 + - | |
2215 * / % | |
2216 not # - (unary) | |
2217 ^ | |
2218 </pre><p> | |
2219 As usual, | |
2220 you can use parentheses to change the precedences of an expression. | |
2221 The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>') | |
2222 operators are right associative. | |
2223 All other binary operators are left associative. | |
2224 | |
2225 | |
2226 | |
2227 | |
2228 | |
2229 <h3>3.4.8 – <a name="3.4.8">Table Constructors</a></h3><p> | |
2230 Table constructors are expressions that create tables. | |
2231 Every time a constructor is evaluated, a new table is created. | |
2232 A constructor can be used to create an empty table | |
2233 or to create a table and initialize some of its fields. | |
2234 The general syntax for constructors is | |
2235 | |
2236 <pre> | |
2237 tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’ | |
2238 fieldlist ::= field {fieldsep field} [fieldsep] | |
2239 field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp | |
2240 fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’ | |
2241 </pre> | |
2242 | |
2243 <p> | |
2244 Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry | |
2245 with key <code>exp1</code> and value <code>exp2</code>. | |
2246 A field of the form <code>name = exp</code> is equivalent to | |
2247 <code>["name"] = exp</code>. | |
2248 Finally, fields of the form <code>exp</code> are equivalent to | |
2249 <code>[i] = exp</code>, where <code>i</code> are consecutive numerical integers, | |
2250 starting with 1. | |
2251 Fields in the other formats do not affect this counting. | |
2252 For example, | |
2253 | |
2254 <pre> | |
2255 a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 } | |
2256 </pre><p> | |
2257 is equivalent to | |
2258 | |
2259 <pre> | |
2260 do | |
2261 local t = {} | |
2262 t[f(1)] = g | |
2263 t[1] = "x" -- 1st exp | |
2264 t[2] = "y" -- 2nd exp | |
2265 t.x = 1 -- t["x"] = 1 | |
2266 t[3] = f(x) -- 3rd exp | |
2267 t[30] = 23 | |
2268 t[4] = 45 -- 4th exp | |
2269 a = t | |
2270 end | |
2271 </pre> | |
2272 | |
2273 <p> | |
2274 If the last field in the list has the form <code>exp</code> | |
2275 and the expression is a function call or a vararg expression, | |
2276 then all values returned by this expression enter the list consecutively | |
2277 (see <a href="#3.4.9">§3.4.9</a>). | |
2278 | |
2279 | |
2280 <p> | |
2281 The field list can have an optional trailing separator, | |
2282 as a convenience for machine-generated code. | |
2283 | |
2284 | |
2285 | |
2286 | |
2287 | |
2288 <h3>3.4.9 – <a name="3.4.9">Function Calls</a></h3><p> | |
2289 A function call in Lua has the following syntax: | |
2290 | |
2291 <pre> | |
2292 functioncall ::= prefixexp args | |
2293 </pre><p> | |
2294 In a function call, | |
2295 first prefixexp and args are evaluated. | |
2296 If the value of prefixexp has type <em>function</em>, | |
2297 then this function is called | |
2298 with the given arguments. | |
2299 Otherwise, the prefixexp "call" metamethod is called, | |
2300 having as first parameter the value of prefixexp, | |
2301 followed by the original call arguments | |
2302 (see <a href="#2.4">§2.4</a>). | |
2303 | |
2304 | |
2305 <p> | |
2306 The form | |
2307 | |
2308 <pre> | |
2309 functioncall ::= prefixexp ‘<b>:</b>’ Name args | |
2310 </pre><p> | |
2311 can be used to call "methods". | |
2312 A call <code>v:name(<em>args</em>)</code> | |
2313 is syntactic sugar for <code>v.name(v,<em>args</em>)</code>, | |
2314 except that <code>v</code> is evaluated only once. | |
2315 | |
2316 | |
2317 <p> | |
2318 Arguments have the following syntax: | |
2319 | |
2320 <pre> | |
2321 args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ | |
2322 args ::= tableconstructor | |
2323 args ::= String | |
2324 </pre><p> | |
2325 All argument expressions are evaluated before the call. | |
2326 A call of the form <code>f{<em>fields</em>}</code> is | |
2327 syntactic sugar for <code>f({<em>fields</em>})</code>; | |
2328 that is, the argument list is a single new table. | |
2329 A call of the form <code>f'<em>string</em>'</code> | |
2330 (or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>) | |
2331 is syntactic sugar for <code>f('<em>string</em>')</code>; | |
2332 that is, the argument list is a single literal string. | |
2333 | |
2334 | |
2335 <p> | |
2336 A call of the form <code>return <em>functioncall</em></code> is called | |
2337 a <em>tail call</em>. | |
2338 Lua implements <em>proper tail calls</em> | |
2339 (or <em>proper tail recursion</em>): | |
2340 in a tail call, | |
2341 the called function reuses the stack entry of the calling function. | |
2342 Therefore, there is no limit on the number of nested tail calls that | |
2343 a program can execute. | |
2344 However, a tail call erases any debug information about the | |
2345 calling function. | |
2346 Note that a tail call only happens with a particular syntax, | |
2347 where the <b>return</b> has one single function call as argument; | |
2348 this syntax makes the calling function return exactly | |
2349 the returns of the called function. | |
2350 So, none of the following examples are tail calls: | |
2351 | |
2352 <pre> | |
2353 return (f(x)) -- results adjusted to 1 | |
2354 return 2 * f(x) | |
2355 return x, f(x) -- additional results | |
2356 f(x); return -- results discarded | |
2357 return x or f(x) -- results adjusted to 1 | |
2358 </pre> | |
2359 | |
2360 | |
2361 | |
2362 | |
2363 <h3>3.4.10 – <a name="3.4.10">Function Definitions</a></h3> | |
2364 | |
2365 <p> | |
2366 The syntax for function definition is | |
2367 | |
2368 <pre> | |
2369 functiondef ::= <b>function</b> funcbody | |
2370 funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b> | |
2371 </pre> | |
2372 | |
2373 <p> | |
2374 The following syntactic sugar simplifies function definitions: | |
2375 | |
2376 <pre> | |
2377 stat ::= <b>function</b> funcname funcbody | |
2378 stat ::= <b>local</b> <b>function</b> Name funcbody | |
2379 funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name] | |
2380 </pre><p> | |
2381 The statement | |
2382 | |
2383 <pre> | |
2384 function f () <em>body</em> end | |
2385 </pre><p> | |
2386 translates to | |
2387 | |
2388 <pre> | |
2389 f = function () <em>body</em> end | |
2390 </pre><p> | |
2391 The statement | |
2392 | |
2393 <pre> | |
2394 function t.a.b.c.f () <em>body</em> end | |
2395 </pre><p> | |
2396 translates to | |
2397 | |
2398 <pre> | |
2399 t.a.b.c.f = function () <em>body</em> end | |
2400 </pre><p> | |
2401 The statement | |
2402 | |
2403 <pre> | |
2404 local function f () <em>body</em> end | |
2405 </pre><p> | |
2406 translates to | |
2407 | |
2408 <pre> | |
2409 local f; f = function () <em>body</em> end | |
2410 </pre><p> | |
2411 not to | |
2412 | |
2413 <pre> | |
2414 local f = function () <em>body</em> end | |
2415 </pre><p> | |
2416 (This only makes a difference when the body of the function | |
2417 contains references to <code>f</code>.) | |
2418 | |
2419 | |
2420 <p> | |
2421 A function definition is an executable expression, | |
2422 whose value has type <em>function</em>. | |
2423 When Lua precompiles a chunk, | |
2424 all its function bodies are precompiled too. | |
2425 Then, whenever Lua executes the function definition, | |
2426 the function is <em>instantiated</em> (or <em>closed</em>). | |
2427 This function instance (or <em>closure</em>) | |
2428 is the final value of the expression. | |
2429 | |
2430 | |
2431 <p> | |
2432 Parameters act as local variables that are | |
2433 initialized with the argument values: | |
2434 | |
2435 <pre> | |
2436 parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’ | |
2437 </pre><p> | |
2438 When a function is called, | |
2439 the list of arguments is adjusted to | |
2440 the length of the list of parameters, | |
2441 unless the function is a <em>vararg function</em>, | |
2442 which is indicated by three dots ('<code>...</code>') | |
2443 at the end of its parameter list. | |
2444 A vararg function does not adjust its argument list; | |
2445 instead, it collects all extra arguments and supplies them | |
2446 to the function through a <em>vararg expression</em>, | |
2447 which is also written as three dots. | |
2448 The value of this expression is a list of all actual extra arguments, | |
2449 similar to a function with multiple results. | |
2450 If a vararg expression is used inside another expression | |
2451 or in the middle of a list of expressions, | |
2452 then its return list is adjusted to one element. | |
2453 If the expression is used as the last element of a list of expressions, | |
2454 then no adjustment is made | |
2455 (unless that last expression is enclosed in parentheses). | |
2456 | |
2457 | |
2458 <p> | |
2459 As an example, consider the following definitions: | |
2460 | |
2461 <pre> | |
2462 function f(a, b) end | |
2463 function g(a, b, ...) end | |
2464 function r() return 1,2,3 end | |
2465 </pre><p> | |
2466 Then, we have the following mapping from arguments to parameters and | |
2467 to the vararg expression: | |
2468 | |
2469 <pre> | |
2470 CALL PARAMETERS | |
2471 | |
2472 f(3) a=3, b=nil | |
2473 f(3, 4) a=3, b=4 | |
2474 f(3, 4, 5) a=3, b=4 | |
2475 f(r(), 10) a=1, b=10 | |
2476 f(r()) a=1, b=2 | |
2477 | |
2478 g(3) a=3, b=nil, ... --> (nothing) | |
2479 g(3, 4) a=3, b=4, ... --> (nothing) | |
2480 g(3, 4, 5, 8) a=3, b=4, ... --> 5 8 | |
2481 g(5, r()) a=5, b=1, ... --> 2 3 | |
2482 </pre> | |
2483 | |
2484 <p> | |
2485 Results are returned using the <b>return</b> statement (see <a href="#3.3.4">§3.3.4</a>). | |
2486 If control reaches the end of a function | |
2487 without encountering a <b>return</b> statement, | |
2488 then the function returns with no results. | |
2489 | |
2490 | |
2491 <p> | |
2492 | |
2493 There is a system-dependent limit on the number of values | |
2494 that a function may return. | |
2495 This limit is guaranteed to be larger than 1000. | |
2496 | |
2497 | |
2498 <p> | |
2499 The <em>colon</em> syntax | |
2500 is used for defining <em>methods</em>, | |
2501 that is, functions that have an implicit extra parameter <code>self</code>. | |
2502 Thus, the statement | |
2503 | |
2504 <pre> | |
2505 function t.a.b.c:f (<em>params</em>) <em>body</em> end | |
2506 </pre><p> | |
2507 is syntactic sugar for | |
2508 | |
2509 <pre> | |
2510 t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end | |
2511 </pre> | |
2512 | |
2513 | |
2514 | |
2515 | |
2516 | |
2517 | |
2518 <h2>3.5 – <a name="3.5">Visibility Rules</a></h2> | |
2519 | |
2520 <p> | |
2521 | |
2522 Lua is a lexically scoped language. | |
2523 The scope of a local variable begins at the first statement after | |
2524 its declaration and lasts until the last non-void statement | |
2525 of the innermost block that includes the declaration. | |
2526 Consider the following example: | |
2527 | |
2528 <pre> | |
2529 x = 10 -- global variable | |
2530 do -- new block | |
2531 local x = x -- new 'x', with value 10 | |
2532 print(x) --> 10 | |
2533 x = x+1 | |
2534 do -- another block | |
2535 local x = x+1 -- another 'x' | |
2536 print(x) --> 12 | |
2537 end | |
2538 print(x) --> 11 | |
2539 end | |
2540 print(x) --> 10 (the global one) | |
2541 </pre> | |
2542 | |
2543 <p> | |
2544 Notice that, in a declaration like <code>local x = x</code>, | |
2545 the new <code>x</code> being declared is not in scope yet, | |
2546 and so the second <code>x</code> refers to the outside variable. | |
2547 | |
2548 | |
2549 <p> | |
2550 Because of the lexical scoping rules, | |
2551 local variables can be freely accessed by functions | |
2552 defined inside their scope. | |
2553 A local variable used by an inner function is called | |
2554 an <em>upvalue</em>, or <em>external local variable</em>, | |
2555 inside the inner function. | |
2556 | |
2557 | |
2558 <p> | |
2559 Notice that each execution of a <b>local</b> statement | |
2560 defines new local variables. | |
2561 Consider the following example: | |
2562 | |
2563 <pre> | |
2564 a = {} | |
2565 local x = 20 | |
2566 for i=1,10 do | |
2567 local y = 0 | |
2568 a[i] = function () y=y+1; return x+y end | |
2569 end | |
2570 </pre><p> | |
2571 The loop creates ten closures | |
2572 (that is, ten instances of the anonymous function). | |
2573 Each of these closures uses a different <code>y</code> variable, | |
2574 while all of them share the same <code>x</code>. | |
2575 | |
2576 | |
2577 | |
2578 | |
2579 | |
2580 <h1>4 – <a name="4">The Application Program Interface</a></h1> | |
2581 | |
2582 <p> | |
2583 | |
2584 This section describes the C API for Lua, that is, | |
2585 the set of C functions available to the host program to communicate | |
2586 with Lua. | |
2587 All API functions and related types and constants | |
2588 are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>. | |
2589 | |
2590 | |
2591 <p> | |
2592 Even when we use the term "function", | |
2593 any facility in the API may be provided as a macro instead. | |
2594 Except where stated otherwise, | |
2595 all such macros use each of their arguments exactly once | |
2596 (except for the first argument, which is always a Lua state), | |
2597 and so do not generate any hidden side-effects. | |
2598 | |
2599 | |
2600 <p> | |
2601 As in most C libraries, | |
2602 the Lua API functions do not check their arguments for validity or consistency. | |
2603 However, you can change this behavior by compiling Lua | |
2604 with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined. | |
2605 | |
2606 | |
2607 | |
2608 <h2>4.1 – <a name="4.1">The Stack</a></h2> | |
2609 | |
2610 <p> | |
2611 Lua uses a <em>virtual stack</em> to pass values to and from C. | |
2612 Each element in this stack represents a Lua value | |
2613 (<b>nil</b>, number, string, etc.). | |
2614 | |
2615 | |
2616 <p> | |
2617 Whenever Lua calls C, the called function gets a new stack, | |
2618 which is independent of previous stacks and of stacks of | |
2619 C functions that are still active. | |
2620 This stack initially contains any arguments to the C function | |
2621 and it is where the C function pushes its results | |
2622 to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). | |
2623 | |
2624 | |
2625 <p> | |
2626 For convenience, | |
2627 most query operations in the API do not follow a strict stack discipline. | |
2628 Instead, they can refer to any element in the stack | |
2629 by using an <em>index</em>: | |
2630 A positive index represents an absolute stack position | |
2631 (starting at 1); | |
2632 a negative index represents an offset relative to the top of the stack. | |
2633 More specifically, if the stack has <em>n</em> elements, | |
2634 then index 1 represents the first element | |
2635 (that is, the element that was pushed onto the stack first) | |
2636 and | |
2637 index <em>n</em> represents the last element; | |
2638 index -1 also represents the last element | |
2639 (that is, the element at the top) | |
2640 and index <em>-n</em> represents the first element. | |
2641 | |
2642 | |
2643 | |
2644 | |
2645 | |
2646 <h2>4.2 – <a name="4.2">Stack Size</a></h2> | |
2647 | |
2648 <p> | |
2649 When you interact with the Lua API, | |
2650 you are responsible for ensuring consistency. | |
2651 In particular, | |
2652 <em>you are responsible for controlling stack overflow</em>. | |
2653 You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a> | |
2654 to ensure that the stack has extra slots when pushing new elements. | |
2655 | |
2656 | |
2657 <p> | |
2658 Whenever Lua calls C, | |
2659 it ensures that the stack has at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra slots. | |
2660 <code>LUA_MINSTACK</code> is defined as 20, | |
2661 so that usually you do not have to worry about stack space | |
2662 unless your code has loops pushing elements onto the stack. | |
2663 | |
2664 | |
2665 <p> | |
2666 When you call a Lua function | |
2667 without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>), | |
2668 Lua ensures that the stack has enough size for all results, | |
2669 but it does not ensure any extra space. | |
2670 So, before pushing anything in the stack after such a call | |
2671 you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>. | |
2672 | |
2673 | |
2674 | |
2675 | |
2676 | |
2677 <h2>4.3 – <a name="4.3">Valid and Acceptable Indices</a></h2> | |
2678 | |
2679 <p> | |
2680 Any function in the API that receives stack indices | |
2681 works only with <em>valid indices</em> or <em>acceptable indices</em>. | |
2682 | |
2683 | |
2684 <p> | |
2685 A <em>valid index</em> is an index that refers to a | |
2686 real position within the stack, that is, | |
2687 its position lies between 1 and the stack top | |
2688 (<code>1 ≤ abs(index) ≤ top</code>). | |
2689 | |
2690 Usually, functions that can modify the value at an index | |
2691 require valid indices. | |
2692 | |
2693 | |
2694 <p> | |
2695 Unless otherwise noted, | |
2696 any function that accepts valid indices also accepts <em>pseudo-indices</em>, | |
2697 which represent some Lua values that are accessible to C code | |
2698 but which are not in the stack. | |
2699 Pseudo-indices are used to access the registry | |
2700 and the upvalues of a C function (see <a href="#4.4">§4.4</a>). | |
2701 | |
2702 | |
2703 <p> | |
2704 Functions that do not need a specific stack position, | |
2705 but only a value in the stack (e.g., query functions), | |
2706 can be called with acceptable indices. | |
2707 An <em>acceptable index</em> can be any valid index, | |
2708 including the pseudo-indices, | |
2709 but it also can be any positive index after the stack top | |
2710 within the space allocated for the stack, | |
2711 that is, indices up to the stack size. | |
2712 (Note that 0 is never an acceptable index.) | |
2713 Except when noted otherwise, | |
2714 functions in the API work with acceptable indices. | |
2715 | |
2716 | |
2717 <p> | |
2718 Acceptable indices serve to avoid extra tests | |
2719 against the stack top when querying the stack. | |
2720 For instance, a C function can query its third argument | |
2721 without the need to first check whether there is a third argument, | |
2722 that is, without the need to check whether 3 is a valid index. | |
2723 | |
2724 | |
2725 <p> | |
2726 For functions that can be called with acceptable indices, | |
2727 any non-valid index is treated as if it | |
2728 contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>, | |
2729 which behaves like a nil value. | |
2730 | |
2731 | |
2732 | |
2733 | |
2734 | |
2735 <h2>4.4 – <a name="4.4">C Closures</a></h2> | |
2736 | |
2737 <p> | |
2738 When a C function is created, | |
2739 it is possible to associate some values with it, | |
2740 thus creating a <em>C closure</em> | |
2741 (see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>); | |
2742 these values are called <em>upvalues</em> and are | |
2743 accessible to the function whenever it is called. | |
2744 | |
2745 | |
2746 <p> | |
2747 Whenever a C function is called, | |
2748 its upvalues are located at specific pseudo-indices. | |
2749 These pseudo-indices are produced by the macro | |
2750 <a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>. | |
2751 The first value associated with a function is at position | |
2752 <code>lua_upvalueindex(1)</code>, and so on. | |
2753 Any access to <code>lua_upvalueindex(<em>n</em>)</code>, | |
2754 where <em>n</em> is greater than the number of upvalues of the | |
2755 current function (but not greater than 256), | |
2756 produces an acceptable but invalid index. | |
2757 | |
2758 | |
2759 | |
2760 | |
2761 | |
2762 <h2>4.5 – <a name="4.5">Registry</a></h2> | |
2763 | |
2764 <p> | |
2765 Lua provides a <em>registry</em>, | |
2766 a predefined table that can be used by any C code to | |
2767 store whatever Lua values it needs to store. | |
2768 The registry table is always located at pseudo-index | |
2769 <a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>, | |
2770 which is a valid index. | |
2771 Any C library can store data into this table, | |
2772 but it should take care to choose keys | |
2773 that are different from those used | |
2774 by other libraries, to avoid collisions. | |
2775 Typically, you should use as key a string containing your library name, | |
2776 or a light userdata with the address of a C object in your code, | |
2777 or any Lua object created by your code. | |
2778 As with global names, | |
2779 string keys starting with an underscore followed by | |
2780 uppercase letters are reserved for Lua. | |
2781 | |
2782 | |
2783 <p> | |
2784 The integer keys in the registry are used by the reference mechanism, | |
2785 implemented by the auxiliary library, | |
2786 and by some predefined values. | |
2787 Therefore, integer keys should not be used for other purposes. | |
2788 | |
2789 | |
2790 <p> | |
2791 When you create a new Lua state, | |
2792 its registry comes with some predefined values. | |
2793 These predefined values are indexed with integer keys | |
2794 defined as constants in <code>lua.h</code>. | |
2795 The following constants are defined: | |
2796 | |
2797 <ul> | |
2798 <li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has | |
2799 the main thread of the state. | |
2800 (The main thread is the one created together with the state.) | |
2801 </li> | |
2802 | |
2803 <li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has | |
2804 the global environment. | |
2805 </li> | |
2806 </ul> | |
2807 | |
2808 | |
2809 | |
2810 | |
2811 <h2>4.6 – <a name="4.6">Error Handling in C</a></h2> | |
2812 | |
2813 <p> | |
2814 Internally, Lua uses the C <code>longjmp</code> facility to handle errors. | |
2815 (You can also choose to use exceptions if you compile Lua as C++; | |
2816 search for <code>LUAI_THROW</code> in the source code.) | |
2817 When Lua faces any error | |
2818 (such as a memory allocation error, type errors, syntax errors, | |
2819 and runtime errors) | |
2820 it <em>raises</em> an error; | |
2821 that is, it does a long jump. | |
2822 A <em>protected environment</em> uses <code>setjmp</code> | |
2823 to set a recovery point; | |
2824 any error jumps to the most recent active recovery point. | |
2825 | |
2826 | |
2827 <p> | |
2828 If an error happens outside any protected environment, | |
2829 Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>) | |
2830 and then calls <code>abort</code>, | |
2831 thus exiting the host application. | |
2832 Your panic function can avoid this exit by | |
2833 never returning | |
2834 (e.g., doing a long jump to your own recovery point outside Lua). | |
2835 | |
2836 | |
2837 <p> | |
2838 The panic function runs as if it were a message handler (see <a href="#2.3">§2.3</a>); | |
2839 in particular, the error message is at the top of the stack. | |
2840 However, there is no guarantees about stack space. | |
2841 To push anything on the stack, | |
2842 the panic function should first check the available space (see <a href="#4.2">§4.2</a>). | |
2843 | |
2844 | |
2845 <p> | |
2846 Most functions in the API can throw an error, | |
2847 for instance due to a memory allocation error. | |
2848 The documentation for each function indicates whether | |
2849 it can throw errors. | |
2850 | |
2851 | |
2852 <p> | |
2853 Inside a C function you can throw an error by calling <a href="#lua_error"><code>lua_error</code></a>. | |
2854 | |
2855 | |
2856 | |
2857 | |
2858 | |
2859 <h2>4.7 – <a name="4.7">Handling Yields in C</a></h2> | |
2860 | |
2861 <p> | |
2862 Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine. | |
2863 Therefore, if a function <code>foo</code> calls an API function | |
2864 and this API function yields | |
2865 (directly or indirectly by calling another function that yields), | |
2866 Lua cannot return to <code>foo</code> any more, | |
2867 because the <code>longjmp</code> removes its frame from the C stack. | |
2868 | |
2869 | |
2870 <p> | |
2871 To avoid this kind of problem, | |
2872 Lua raises an error whenever it tries to yield across an API call, | |
2873 except for three functions: | |
2874 <a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>. | |
2875 All those functions receive a <em>continuation function</em> | |
2876 (as a parameter called <code>k</code>) to continue execution after a yield. | |
2877 | |
2878 | |
2879 <p> | |
2880 We need to set some terminology to explain continuations. | |
2881 We have a C function called from Lua which we will call | |
2882 the <em>original function</em>. | |
2883 This original function then calls one of those three functions in the C API, | |
2884 which we will call the <em>callee function</em>, | |
2885 that then yields the current thread. | |
2886 (This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>, | |
2887 or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a> | |
2888 and the function called by them yields.) | |
2889 | |
2890 | |
2891 <p> | |
2892 Suppose the running thread yields while executing the callee function. | |
2893 After the thread resumes, | |
2894 it eventually will finish running the callee function. | |
2895 However, | |
2896 the callee function cannot return to the original function, | |
2897 because its frame in the C stack was destroyed by the yield. | |
2898 Instead, Lua calls a <em>continuation function</em>, | |
2899 which was given as an argument to the callee function. | |
2900 As the name implies, | |
2901 the continuation function should continue the task | |
2902 of the original function. | |
2903 | |
2904 | |
2905 <p> | |
2906 Lua treats the continuation function as if it were the original function. | |
2907 The continuation function receives the same Lua stack | |
2908 from the original function, | |
2909 in the same state it would be if the callee function had returned. | |
2910 (For instance, | |
2911 after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are | |
2912 removed from the stack and replaced by the results from the call.) | |
2913 It also has the same upvalues. | |
2914 Whatever it returns is handled by Lua as if it were the return | |
2915 of the original function. | |
2916 | |
2917 | |
2918 <p> | |
2919 The only difference in the Lua state between the original function | |
2920 and its continuation is the result of a call to <a href="#lua_getctx"><code>lua_getctx</code></a>. | |
2921 | |
2922 | |
2923 | |
2924 | |
2925 | |
2926 <h2>4.8 – <a name="4.8">Functions and Types</a></h2> | |
2927 | |
2928 <p> | |
2929 Here we list all functions and types from the C API in | |
2930 alphabetical order. | |
2931 Each function has an indicator like this: | |
2932 <span class="apii">[-o, +p, <em>x</em>]</span> | |
2933 | |
2934 | |
2935 <p> | |
2936 The first field, <code>o</code>, | |
2937 is how many elements the function pops from the stack. | |
2938 The second field, <code>p</code>, | |
2939 is how many elements the function pushes onto the stack. | |
2940 (Any function always pushes its results after popping its arguments.) | |
2941 A field in the form <code>x|y</code> means the function can push (or pop) | |
2942 <code>x</code> or <code>y</code> elements, | |
2943 depending on the situation; | |
2944 an interrogation mark '<code>?</code>' means that | |
2945 we cannot know how many elements the function pops/pushes | |
2946 by looking only at its arguments | |
2947 (e.g., they may depend on what is on the stack). | |
2948 The third field, <code>x</code>, | |
2949 tells whether the function may throw errors: | |
2950 '<code>-</code>' means the function never throws any error; | |
2951 '<code>e</code>' means the function may throw errors; | |
2952 '<code>v</code>' means the function may throw an error on purpose. | |
2953 | |
2954 | |
2955 | |
2956 <hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p> | |
2957 <span class="apii">[-0, +0, –]</span> | |
2958 <pre>int lua_absindex (lua_State *L, int idx);</pre> | |
2959 | |
2960 <p> | |
2961 Converts the acceptable index <code>idx</code> into an absolute index | |
2962 (that is, one that does not depend on the stack top). | |
2963 | |
2964 | |
2965 | |
2966 | |
2967 | |
2968 <hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3> | |
2969 <pre>typedef void * (*lua_Alloc) (void *ud, | |
2970 void *ptr, | |
2971 size_t osize, | |
2972 size_t nsize);</pre> | |
2973 | |
2974 <p> | |
2975 The type of the memory-allocation function used by Lua states. | |
2976 The allocator function must provide a | |
2977 functionality similar to <code>realloc</code>, | |
2978 but not exactly the same. | |
2979 Its arguments are | |
2980 <code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>; | |
2981 <code>ptr</code>, a pointer to the block being allocated/reallocated/freed; | |
2982 <code>osize</code>, the original size of the block or some code about what | |
2983 is being allocated; | |
2984 <code>nsize</code>, the new size of the block. | |
2985 | |
2986 | |
2987 <p> | |
2988 When <code>ptr</code> is not <code>NULL</code>, | |
2989 <code>osize</code> is the size of the block pointed by <code>ptr</code>, | |
2990 that is, the size given when it was allocated or reallocated. | |
2991 | |
2992 | |
2993 <p> | |
2994 When <code>ptr</code> is <code>NULL</code>, | |
2995 <code>osize</code> encodes the kind of object that Lua is allocating. | |
2996 <code>osize</code> is any of | |
2997 <a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>, | |
2998 <a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when) | |
2999 Lua is creating a new object of that type. | |
3000 When <code>osize</code> is some other value, | |
3001 Lua is allocating memory for something else. | |
3002 | |
3003 | |
3004 <p> | |
3005 Lua assumes the following behavior from the allocator function: | |
3006 | |
3007 | |
3008 <p> | |
3009 When <code>nsize</code> is zero, | |
3010 the allocator should behave like <code>free</code> | |
3011 and return <code>NULL</code>. | |
3012 | |
3013 | |
3014 <p> | |
3015 When <code>nsize</code> is not zero, | |
3016 the allocator should behave like <code>realloc</code>. | |
3017 The allocator returns <code>NULL</code> | |
3018 if and only if it cannot fulfill the request. | |
3019 Lua assumes that the allocator never fails when | |
3020 <code>osize >= nsize</code>. | |
3021 | |
3022 | |
3023 <p> | |
3024 Here is a simple implementation for the allocator function. | |
3025 It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>. | |
3026 | |
3027 <pre> | |
3028 static void *l_alloc (void *ud, void *ptr, size_t osize, | |
3029 size_t nsize) { | |
3030 (void)ud; (void)osize; /* not used */ | |
3031 if (nsize == 0) { | |
3032 free(ptr); | |
3033 return NULL; | |
3034 } | |
3035 else | |
3036 return realloc(ptr, nsize); | |
3037 } | |
3038 </pre><p> | |
3039 Note that Standard C ensures | |
3040 that <code>free(NULL)</code> has no effect and that | |
3041 <code>realloc(NULL, size)</code> is equivalent to <code>malloc(size)</code>. | |
3042 This code assumes that <code>realloc</code> does not fail when shrinking a block. | |
3043 (Although Standard C does not ensure this behavior, | |
3044 it seems to be a safe assumption.) | |
3045 | |
3046 | |
3047 | |
3048 | |
3049 | |
3050 <hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p> | |
3051 <span class="apii">[-(2|1), +1, <em>e</em>]</span> | |
3052 <pre>void lua_arith (lua_State *L, int op);</pre> | |
3053 | |
3054 <p> | |
3055 Performs an arithmetic operation over the two values | |
3056 (or one, in the case of negation) | |
3057 at the top of the stack, | |
3058 with the value at the top being the second operand, | |
3059 pops these values, and pushes the result of the operation. | |
3060 The function follows the semantics of the corresponding Lua operator | |
3061 (that is, it may call metamethods). | |
3062 | |
3063 | |
3064 <p> | |
3065 The value of <code>op</code> must be one of the following constants: | |
3066 | |
3067 <ul> | |
3068 | |
3069 <li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li> | |
3070 <li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li> | |
3071 <li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li> | |
3072 <li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs division (<code>/</code>)</li> | |
3073 <li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li> | |
3074 <li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li> | |
3075 <li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li> | |
3076 | |
3077 </ul> | |
3078 | |
3079 | |
3080 | |
3081 | |
3082 <hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p> | |
3083 <span class="apii">[-0, +0, –]</span> | |
3084 <pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre> | |
3085 | |
3086 <p> | |
3087 Sets a new panic function and returns the old one (see <a href="#4.6">§4.6</a>). | |
3088 | |
3089 | |
3090 | |
3091 | |
3092 | |
3093 <hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p> | |
3094 <span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span> | |
3095 <pre>void lua_call (lua_State *L, int nargs, int nresults);</pre> | |
3096 | |
3097 <p> | |
3098 Calls a function. | |
3099 | |
3100 | |
3101 <p> | |
3102 To call a function you must use the following protocol: | |
3103 first, the function to be called is pushed onto the stack; | |
3104 then, the arguments to the function are pushed | |
3105 in direct order; | |
3106 that is, the first argument is pushed first. | |
3107 Finally you call <a href="#lua_call"><code>lua_call</code></a>; | |
3108 <code>nargs</code> is the number of arguments that you pushed onto the stack. | |
3109 All arguments and the function value are popped from the stack | |
3110 when the function is called. | |
3111 The function results are pushed onto the stack when the function returns. | |
3112 The number of results is adjusted to <code>nresults</code>, | |
3113 unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>. | |
3114 In this case, all results from the function are pushed. | |
3115 Lua takes care that the returned values fit into the stack space. | |
3116 The function results are pushed onto the stack in direct order | |
3117 (the first result is pushed first), | |
3118 so that after the call the last result is on the top of the stack. | |
3119 | |
3120 | |
3121 <p> | |
3122 Any error inside the called function is propagated upwards | |
3123 (with a <code>longjmp</code>). | |
3124 | |
3125 | |
3126 <p> | |
3127 The following example shows how the host program can do the | |
3128 equivalent to this Lua code: | |
3129 | |
3130 <pre> | |
3131 a = f("how", t.x, 14) | |
3132 </pre><p> | |
3133 Here it is in C: | |
3134 | |
3135 <pre> | |
3136 lua_getglobal(L, "f"); /* function to be called */ | |
3137 lua_pushstring(L, "how"); /* 1st argument */ | |
3138 lua_getglobal(L, "t"); /* table to be indexed */ | |
3139 lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */ | |
3140 lua_remove(L, -2); /* remove 't' from the stack */ | |
3141 lua_pushinteger(L, 14); /* 3rd argument */ | |
3142 lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */ | |
3143 lua_setglobal(L, "a"); /* set global 'a' */ | |
3144 </pre><p> | |
3145 Note that the code above is "balanced": | |
3146 at its end, the stack is back to its original configuration. | |
3147 This is considered good programming practice. | |
3148 | |
3149 | |
3150 | |
3151 | |
3152 | |
3153 <hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p> | |
3154 <span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span> | |
3155 <pre>void lua_callk (lua_State *L, int nargs, int nresults, int ctx, | |
3156 lua_CFunction k);</pre> | |
3157 | |
3158 <p> | |
3159 This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>, | |
3160 but allows the called function to yield (see <a href="#4.7">§4.7</a>). | |
3161 | |
3162 | |
3163 | |
3164 | |
3165 | |
3166 <hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3> | |
3167 <pre>typedef int (*lua_CFunction) (lua_State *L);</pre> | |
3168 | |
3169 <p> | |
3170 Type for C functions. | |
3171 | |
3172 | |
3173 <p> | |
3174 In order to communicate properly with Lua, | |
3175 a C function must use the following protocol, | |
3176 which defines the way parameters and results are passed: | |
3177 a C function receives its arguments from Lua in its stack | |
3178 in direct order (the first argument is pushed first). | |
3179 So, when the function starts, | |
3180 <code>lua_gettop(L)</code> returns the number of arguments received by the function. | |
3181 The first argument (if any) is at index 1 | |
3182 and its last argument is at index <code>lua_gettop(L)</code>. | |
3183 To return values to Lua, a C function just pushes them onto the stack, | |
3184 in direct order (the first result is pushed first), | |
3185 and returns the number of results. | |
3186 Any other value in the stack below the results will be properly | |
3187 discarded by Lua. | |
3188 Like a Lua function, a C function called by Lua can also return | |
3189 many results. | |
3190 | |
3191 | |
3192 <p> | |
3193 As an example, the following function receives a variable number | |
3194 of numerical arguments and returns their average and sum: | |
3195 | |
3196 <pre> | |
3197 static int foo (lua_State *L) { | |
3198 int n = lua_gettop(L); /* number of arguments */ | |
3199 lua_Number sum = 0; | |
3200 int i; | |
3201 for (i = 1; i <= n; i++) { | |
3202 if (!lua_isnumber(L, i)) { | |
3203 lua_pushstring(L, "incorrect argument"); | |
3204 lua_error(L); | |
3205 } | |
3206 sum += lua_tonumber(L, i); | |
3207 } | |
3208 lua_pushnumber(L, sum/n); /* first result */ | |
3209 lua_pushnumber(L, sum); /* second result */ | |
3210 return 2; /* number of results */ | |
3211 } | |
3212 </pre> | |
3213 | |
3214 | |
3215 | |
3216 | |
3217 <hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p> | |
3218 <span class="apii">[-0, +0, –]</span> | |
3219 <pre>int lua_checkstack (lua_State *L, int extra);</pre> | |
3220 | |
3221 <p> | |
3222 Ensures that there are at least <code>extra</code> free stack slots in the stack. | |
3223 It returns false if it cannot fulfill the request, | |
3224 because it would cause the stack to be larger than a fixed maximum size | |
3225 (typically at least a few thousand elements) or | |
3226 because it cannot allocate memory for the new stack size. | |
3227 This function never shrinks the stack; | |
3228 if the stack is already larger than the new size, | |
3229 it is left unchanged. | |
3230 | |
3231 | |
3232 | |
3233 | |
3234 | |
3235 <hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p> | |
3236 <span class="apii">[-0, +0, –]</span> | |
3237 <pre>void lua_close (lua_State *L);</pre> | |
3238 | |
3239 <p> | |
3240 Destroys all objects in the given Lua state | |
3241 (calling the corresponding garbage-collection metamethods, if any) | |
3242 and frees all dynamic memory used by this state. | |
3243 On several platforms, you may not need to call this function, | |
3244 because all resources are naturally released when the host program ends. | |
3245 On the other hand, long-running programs that create multiple states, | |
3246 such as daemons or web servers, | |
3247 might need to close states as soon as they are not needed. | |
3248 | |
3249 | |
3250 | |
3251 | |
3252 | |
3253 <hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p> | |
3254 <span class="apii">[-0, +0, <em>e</em>]</span> | |
3255 <pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre> | |
3256 | |
3257 <p> | |
3258 Compares two Lua values. | |
3259 Returns 1 if the value at index <code>index1</code> satisfies <code>op</code> | |
3260 when compared with the value at index <code>index2</code>, | |
3261 following the semantics of the corresponding Lua operator | |
3262 (that is, it may call metamethods). | |
3263 Otherwise returns 0. | |
3264 Also returns 0 if any of the indices is non valid. | |
3265 | |
3266 | |
3267 <p> | |
3268 The value of <code>op</code> must be one of the following constants: | |
3269 | |
3270 <ul> | |
3271 | |
3272 <li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li> | |
3273 <li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code><</code>)</li> | |
3274 <li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code><=</code>)</li> | |
3275 | |
3276 </ul> | |
3277 | |
3278 | |
3279 | |
3280 | |
3281 <hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p> | |
3282 <span class="apii">[-n, +1, <em>e</em>]</span> | |
3283 <pre>void lua_concat (lua_State *L, int n);</pre> | |
3284 | |
3285 <p> | |
3286 Concatenates the <code>n</code> values at the top of the stack, | |
3287 pops them, and leaves the result at the top. | |
3288 If <code>n</code> is 1, the result is the single value on the stack | |
3289 (that is, the function does nothing); | |
3290 if <code>n</code> is 0, the result is the empty string. | |
3291 Concatenation is performed following the usual semantics of Lua | |
3292 (see <a href="#3.4.5">§3.4.5</a>). | |
3293 | |
3294 | |
3295 | |
3296 | |
3297 | |
3298 <hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p> | |
3299 <span class="apii">[-0, +0, –]</span> | |
3300 <pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre> | |
3301 | |
3302 <p> | |
3303 Moves the element at index <code>fromidx</code> | |
3304 into the valid index <code>toidx</code> | |
3305 without shifting any element | |
3306 (therefore replacing the value at that position). | |
3307 | |
3308 | |
3309 | |
3310 | |
3311 | |
3312 <hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p> | |
3313 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3314 <pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre> | |
3315 | |
3316 <p> | |
3317 Creates a new empty table and pushes it onto the stack. | |
3318 Parameter <code>narr</code> is a hint for how many elements the table | |
3319 will have as a sequence; | |
3320 parameter <code>nrec</code> is a hint for how many other elements | |
3321 the table will have. | |
3322 Lua may use these hints to preallocate memory for the new table. | |
3323 This pre-allocation is useful for performance when you know in advance | |
3324 how many elements the table will have. | |
3325 Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>. | |
3326 | |
3327 | |
3328 | |
3329 | |
3330 | |
3331 <hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p> | |
3332 <span class="apii">[-0, +0, <em>e</em>]</span> | |
3333 <pre>int lua_dump (lua_State *L, lua_Writer writer, void *data);</pre> | |
3334 | |
3335 <p> | |
3336 Dumps a function as a binary chunk. | |
3337 Receives a Lua function on the top of the stack | |
3338 and produces a binary chunk that, | |
3339 if loaded again, | |
3340 results in a function equivalent to the one dumped. | |
3341 As it produces parts of the chunk, | |
3342 <a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>) | |
3343 with the given <code>data</code> | |
3344 to write them. | |
3345 | |
3346 | |
3347 <p> | |
3348 The value returned is the error code returned by the last | |
3349 call to the writer; | |
3350 0 means no errors. | |
3351 | |
3352 | |
3353 <p> | |
3354 This function does not pop the Lua function from the stack. | |
3355 | |
3356 | |
3357 | |
3358 | |
3359 | |
3360 <hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p> | |
3361 <span class="apii">[-1, +0, <em>v</em>]</span> | |
3362 <pre>int lua_error (lua_State *L);</pre> | |
3363 | |
3364 <p> | |
3365 Generates a Lua error. | |
3366 The error message (which can actually be a Lua value of any type) | |
3367 must be on the stack top. | |
3368 This function does a long jump, | |
3369 and therefore never returns | |
3370 (see <a href="#luaL_error"><code>luaL_error</code></a>). | |
3371 | |
3372 | |
3373 | |
3374 | |
3375 | |
3376 <hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p> | |
3377 <span class="apii">[-0, +0, <em>e</em>]</span> | |
3378 <pre>int lua_gc (lua_State *L, int what, int data);</pre> | |
3379 | |
3380 <p> | |
3381 Controls the garbage collector. | |
3382 | |
3383 | |
3384 <p> | |
3385 This function performs several tasks, | |
3386 according to the value of the parameter <code>what</code>: | |
3387 | |
3388 <ul> | |
3389 | |
3390 <li><b><code>LUA_GCSTOP</code>: </b> | |
3391 stops the garbage collector. | |
3392 </li> | |
3393 | |
3394 <li><b><code>LUA_GCRESTART</code>: </b> | |
3395 restarts the garbage collector. | |
3396 </li> | |
3397 | |
3398 <li><b><code>LUA_GCCOLLECT</code>: </b> | |
3399 performs a full garbage-collection cycle. | |
3400 </li> | |
3401 | |
3402 <li><b><code>LUA_GCCOUNT</code>: </b> | |
3403 returns the current amount of memory (in Kbytes) in use by Lua. | |
3404 </li> | |
3405 | |
3406 <li><b><code>LUA_GCCOUNTB</code>: </b> | |
3407 returns the remainder of dividing the current amount of bytes of | |
3408 memory in use by Lua by 1024. | |
3409 </li> | |
3410 | |
3411 <li><b><code>LUA_GCSTEP</code>: </b> | |
3412 performs an incremental step of garbage collection. | |
3413 The step "size" is controlled by <code>data</code> | |
3414 (larger values mean more steps) in a non-specified way. | |
3415 If you want to control the step size | |
3416 you must experimentally tune the value of <code>data</code>. | |
3417 The function returns 1 if the step finished a | |
3418 garbage-collection cycle. | |
3419 </li> | |
3420 | |
3421 <li><b><code>LUA_GCSETPAUSE</code>: </b> | |
3422 sets <code>data</code> as the new value | |
3423 for the <em>pause</em> of the collector (see <a href="#2.5">§2.5</a>). | |
3424 The function returns the previous value of the pause. | |
3425 </li> | |
3426 | |
3427 <li><b><code>LUA_GCSETSTEPMUL</code>: </b> | |
3428 sets <code>data</code> as the new value for the <em>step multiplier</em> of | |
3429 the collector (see <a href="#2.5">§2.5</a>). | |
3430 The function returns the previous value of the step multiplier. | |
3431 </li> | |
3432 | |
3433 <li><b><code>LUA_GCISRUNNING</code>: </b> | |
3434 returns a boolean that tells whether the collector is running | |
3435 (i.e., not stopped). | |
3436 </li> | |
3437 | |
3438 <li><b><code>LUA_GCGEN</code>: </b> | |
3439 changes the collector to generational mode | |
3440 (see <a href="#2.5">§2.5</a>). | |
3441 </li> | |
3442 | |
3443 <li><b><code>LUA_GCINC</code>: </b> | |
3444 changes the collector to incremental mode. | |
3445 This is the default mode. | |
3446 </li> | |
3447 | |
3448 </ul> | |
3449 | |
3450 <p> | |
3451 For more details about these options, | |
3452 see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>. | |
3453 | |
3454 | |
3455 | |
3456 | |
3457 | |
3458 <hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p> | |
3459 <span class="apii">[-0, +0, –]</span> | |
3460 <pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre> | |
3461 | |
3462 <p> | |
3463 Returns the memory-allocation function of a given state. | |
3464 If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the | |
3465 opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>. | |
3466 | |
3467 | |
3468 | |
3469 | |
3470 | |
3471 <hr><h3><a name="lua_getctx"><code>lua_getctx</code></a></h3><p> | |
3472 <span class="apii">[-0, +0, –]</span> | |
3473 <pre>int lua_getctx (lua_State *L, int *ctx);</pre> | |
3474 | |
3475 <p> | |
3476 This function is called by a continuation function (see <a href="#4.7">§4.7</a>) | |
3477 to retrieve the status of the thread and a context information. | |
3478 | |
3479 | |
3480 <p> | |
3481 When called in the original function, | |
3482 <a href="#lua_getctx"><code>lua_getctx</code></a> always returns <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> | |
3483 and does not change the value of its argument <code>ctx</code>. | |
3484 When called inside a continuation function, | |
3485 <a href="#lua_getctx"><code>lua_getctx</code></a> returns <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> and sets | |
3486 the value of <code>ctx</code> to be the context information | |
3487 (the value passed as the <code>ctx</code> argument | |
3488 to the callee together with the continuation function). | |
3489 | |
3490 | |
3491 <p> | |
3492 When the callee is <a href="#lua_pcallk"><code>lua_pcallk</code></a>, | |
3493 Lua may also call its continuation function | |
3494 to handle errors during the call. | |
3495 That is, upon an error in the function called by <a href="#lua_pcallk"><code>lua_pcallk</code></a>, | |
3496 Lua may not return to the original function | |
3497 but instead may call the continuation function. | |
3498 In that case, a call to <a href="#lua_getctx"><code>lua_getctx</code></a> will return the error code | |
3499 (the value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>); | |
3500 the value of <code>ctx</code> will be set to the context information, | |
3501 as in the case of a yield. | |
3502 | |
3503 | |
3504 | |
3505 | |
3506 | |
3507 <hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p> | |
3508 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3509 <pre>void lua_getfield (lua_State *L, int index, const char *k);</pre> | |
3510 | |
3511 <p> | |
3512 Pushes onto the stack the value <code>t[k]</code>, | |
3513 where <code>t</code> is the value at the given index. | |
3514 As in Lua, this function may trigger a metamethod | |
3515 for the "index" event (see <a href="#2.4">§2.4</a>). | |
3516 | |
3517 | |
3518 | |
3519 | |
3520 | |
3521 <hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p> | |
3522 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3523 <pre>void lua_getglobal (lua_State *L, const char *name);</pre> | |
3524 | |
3525 <p> | |
3526 Pushes onto the stack the value of the global <code>name</code>. | |
3527 | |
3528 | |
3529 | |
3530 | |
3531 | |
3532 <hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p> | |
3533 <span class="apii">[-0, +(0|1), –]</span> | |
3534 <pre>int lua_getmetatable (lua_State *L, int index);</pre> | |
3535 | |
3536 <p> | |
3537 Pushes onto the stack the metatable of the value at the given index. | |
3538 If the value does not have a metatable, | |
3539 the function returns 0 and pushes nothing on the stack. | |
3540 | |
3541 | |
3542 | |
3543 | |
3544 | |
3545 <hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p> | |
3546 <span class="apii">[-1, +1, <em>e</em>]</span> | |
3547 <pre>void lua_gettable (lua_State *L, int index);</pre> | |
3548 | |
3549 <p> | |
3550 Pushes onto the stack the value <code>t[k]</code>, | |
3551 where <code>t</code> is the value at the given index | |
3552 and <code>k</code> is the value at the top of the stack. | |
3553 | |
3554 | |
3555 <p> | |
3556 This function pops the key from the stack | |
3557 (putting the resulting value in its place). | |
3558 As in Lua, this function may trigger a metamethod | |
3559 for the "index" event (see <a href="#2.4">§2.4</a>). | |
3560 | |
3561 | |
3562 | |
3563 | |
3564 | |
3565 <hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p> | |
3566 <span class="apii">[-0, +0, –]</span> | |
3567 <pre>int lua_gettop (lua_State *L);</pre> | |
3568 | |
3569 <p> | |
3570 Returns the index of the top element in the stack. | |
3571 Because indices start at 1, | |
3572 this result is equal to the number of elements in the stack | |
3573 (and so 0 means an empty stack). | |
3574 | |
3575 | |
3576 | |
3577 | |
3578 | |
3579 <hr><h3><a name="lua_getuservalue"><code>lua_getuservalue</code></a></h3><p> | |
3580 <span class="apii">[-0, +1, –]</span> | |
3581 <pre>void lua_getuservalue (lua_State *L, int index);</pre> | |
3582 | |
3583 <p> | |
3584 Pushes onto the stack the Lua value associated with the userdata | |
3585 at the given index. | |
3586 This Lua value must be a table or <b>nil</b>. | |
3587 | |
3588 | |
3589 | |
3590 | |
3591 | |
3592 <hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p> | |
3593 <span class="apii">[-1, +1, –]</span> | |
3594 <pre>void lua_insert (lua_State *L, int index);</pre> | |
3595 | |
3596 <p> | |
3597 Moves the top element into the given valid index, | |
3598 shifting up the elements above this index to open space. | |
3599 This function cannot be called with a pseudo-index, | |
3600 because a pseudo-index is not an actual stack position. | |
3601 | |
3602 | |
3603 | |
3604 | |
3605 | |
3606 <hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3> | |
3607 <pre>typedef ptrdiff_t lua_Integer;</pre> | |
3608 | |
3609 <p> | |
3610 The type used by the Lua API to represent signed integral values. | |
3611 | |
3612 | |
3613 <p> | |
3614 By default it is a <code>ptrdiff_t</code>, | |
3615 which is usually the largest signed integral type the machine handles | |
3616 "comfortably". | |
3617 | |
3618 | |
3619 | |
3620 | |
3621 | |
3622 <hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p> | |
3623 <span class="apii">[-0, +0, –]</span> | |
3624 <pre>int lua_isboolean (lua_State *L, int index);</pre> | |
3625 | |
3626 <p> | |
3627 Returns 1 if the value at the given index is a boolean, | |
3628 and 0 otherwise. | |
3629 | |
3630 | |
3631 | |
3632 | |
3633 | |
3634 <hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p> | |
3635 <span class="apii">[-0, +0, –]</span> | |
3636 <pre>int lua_iscfunction (lua_State *L, int index);</pre> | |
3637 | |
3638 <p> | |
3639 Returns 1 if the value at the given index is a C function, | |
3640 and 0 otherwise. | |
3641 | |
3642 | |
3643 | |
3644 | |
3645 | |
3646 <hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p> | |
3647 <span class="apii">[-0, +0, –]</span> | |
3648 <pre>int lua_isfunction (lua_State *L, int index);</pre> | |
3649 | |
3650 <p> | |
3651 Returns 1 if the value at the given index is a function | |
3652 (either C or Lua), and 0 otherwise. | |
3653 | |
3654 | |
3655 | |
3656 | |
3657 | |
3658 <hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p> | |
3659 <span class="apii">[-0, +0, –]</span> | |
3660 <pre>int lua_islightuserdata (lua_State *L, int index);</pre> | |
3661 | |
3662 <p> | |
3663 Returns 1 if the value at the given index is a light userdata, | |
3664 and 0 otherwise. | |
3665 | |
3666 | |
3667 | |
3668 | |
3669 | |
3670 <hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p> | |
3671 <span class="apii">[-0, +0, –]</span> | |
3672 <pre>int lua_isnil (lua_State *L, int index);</pre> | |
3673 | |
3674 <p> | |
3675 Returns 1 if the value at the given index is <b>nil</b>, | |
3676 and 0 otherwise. | |
3677 | |
3678 | |
3679 | |
3680 | |
3681 | |
3682 <hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p> | |
3683 <span class="apii">[-0, +0, –]</span> | |
3684 <pre>int lua_isnone (lua_State *L, int index);</pre> | |
3685 | |
3686 <p> | |
3687 Returns 1 if the given index is not valid, | |
3688 and 0 otherwise. | |
3689 | |
3690 | |
3691 | |
3692 | |
3693 | |
3694 <hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p> | |
3695 <span class="apii">[-0, +0, –]</span> | |
3696 <pre>int lua_isnoneornil (lua_State *L, int index);</pre> | |
3697 | |
3698 <p> | |
3699 Returns 1 if the given index is not valid | |
3700 or if the value at this index is <b>nil</b>, | |
3701 and 0 otherwise. | |
3702 | |
3703 | |
3704 | |
3705 | |
3706 | |
3707 <hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p> | |
3708 <span class="apii">[-0, +0, –]</span> | |
3709 <pre>int lua_isnumber (lua_State *L, int index);</pre> | |
3710 | |
3711 <p> | |
3712 Returns 1 if the value at the given index is a number | |
3713 or a string convertible to a number, | |
3714 and 0 otherwise. | |
3715 | |
3716 | |
3717 | |
3718 | |
3719 | |
3720 <hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p> | |
3721 <span class="apii">[-0, +0, –]</span> | |
3722 <pre>int lua_isstring (lua_State *L, int index);</pre> | |
3723 | |
3724 <p> | |
3725 Returns 1 if the value at the given index is a string | |
3726 or a number (which is always convertible to a string), | |
3727 and 0 otherwise. | |
3728 | |
3729 | |
3730 | |
3731 | |
3732 | |
3733 <hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p> | |
3734 <span class="apii">[-0, +0, –]</span> | |
3735 <pre>int lua_istable (lua_State *L, int index);</pre> | |
3736 | |
3737 <p> | |
3738 Returns 1 if the value at the given index is a table, | |
3739 and 0 otherwise. | |
3740 | |
3741 | |
3742 | |
3743 | |
3744 | |
3745 <hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p> | |
3746 <span class="apii">[-0, +0, –]</span> | |
3747 <pre>int lua_isthread (lua_State *L, int index);</pre> | |
3748 | |
3749 <p> | |
3750 Returns 1 if the value at the given index is a thread, | |
3751 and 0 otherwise. | |
3752 | |
3753 | |
3754 | |
3755 | |
3756 | |
3757 <hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p> | |
3758 <span class="apii">[-0, +0, –]</span> | |
3759 <pre>int lua_isuserdata (lua_State *L, int index);</pre> | |
3760 | |
3761 <p> | |
3762 Returns 1 if the value at the given index is a userdata | |
3763 (either full or light), and 0 otherwise. | |
3764 | |
3765 | |
3766 | |
3767 | |
3768 | |
3769 <hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p> | |
3770 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3771 <pre>void lua_len (lua_State *L, int index);</pre> | |
3772 | |
3773 <p> | |
3774 Returns the "length" of the value at the given index; | |
3775 it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.6">§3.4.6</a>). | |
3776 The result is pushed on the stack. | |
3777 | |
3778 | |
3779 | |
3780 | |
3781 | |
3782 <hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p> | |
3783 <span class="apii">[-0, +1, –]</span> | |
3784 <pre>int lua_load (lua_State *L, | |
3785 lua_Reader reader, | |
3786 void *data, | |
3787 const char *source, | |
3788 const char *mode);</pre> | |
3789 | |
3790 <p> | |
3791 Loads a Lua chunk (without running it). | |
3792 If there are no errors, | |
3793 <code>lua_load</code> pushes the compiled chunk as a Lua | |
3794 function on top of the stack. | |
3795 Otherwise, it pushes an error message. | |
3796 | |
3797 | |
3798 <p> | |
3799 The return values of <code>lua_load</code> are: | |
3800 | |
3801 <ul> | |
3802 | |
3803 <li><b><a href="#pdf-LUA_OK"><code>LUA_OK</code></a>: </b> no errors;</li> | |
3804 | |
3805 <li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b> | |
3806 syntax error during precompilation;</li> | |
3807 | |
3808 <li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b> | |
3809 memory allocation error;</li> | |
3810 | |
3811 <li><b><a href="#pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b> | |
3812 error while running a <code>__gc</code> metamethod. | |
3813 (This error has no relation with the chunk being loaded. | |
3814 It is generated by the garbage collector.) | |
3815 </li> | |
3816 | |
3817 </ul> | |
3818 | |
3819 <p> | |
3820 The <code>lua_load</code> function uses a user-supplied <code>reader</code> function | |
3821 to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>). | |
3822 The <code>data</code> argument is an opaque value passed to the reader function. | |
3823 | |
3824 | |
3825 <p> | |
3826 The <code>source</code> argument gives a name to the chunk, | |
3827 which is used for error messages and in debug information (see <a href="#4.9">§4.9</a>). | |
3828 | |
3829 | |
3830 <p> | |
3831 <code>lua_load</code> automatically detects whether the chunk is text or binary | |
3832 and loads it accordingly (see program <code>luac</code>). | |
3833 The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>, | |
3834 with the addition that | |
3835 a <code>NULL</code> value is equivalent to the string "<code>bt</code>". | |
3836 | |
3837 | |
3838 <p> | |
3839 <code>lua_load</code> uses the stack internally, | |
3840 so the reader function should always leave the stack | |
3841 unmodified when returning. | |
3842 | |
3843 | |
3844 <p> | |
3845 If the resulting function has one upvalue, | |
3846 this upvalue is set to the value of the global environment | |
3847 stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.5">§4.5</a>). | |
3848 When loading main chunks, | |
3849 this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>). | |
3850 | |
3851 | |
3852 | |
3853 | |
3854 | |
3855 <hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p> | |
3856 <span class="apii">[-0, +0, –]</span> | |
3857 <pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre> | |
3858 | |
3859 <p> | |
3860 Creates a new thread running in a new, independent state. | |
3861 Returns <code>NULL</code> if cannot create the thread or the state | |
3862 (due to lack of memory). | |
3863 The argument <code>f</code> is the allocator function; | |
3864 Lua does all memory allocation for this state through this function. | |
3865 The second argument, <code>ud</code>, is an opaque pointer that Lua | |
3866 passes to the allocator in every call. | |
3867 | |
3868 | |
3869 | |
3870 | |
3871 | |
3872 <hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p> | |
3873 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3874 <pre>void lua_newtable (lua_State *L);</pre> | |
3875 | |
3876 <p> | |
3877 Creates a new empty table and pushes it onto the stack. | |
3878 It is equivalent to <code>lua_createtable(L, 0, 0)</code>. | |
3879 | |
3880 | |
3881 | |
3882 | |
3883 | |
3884 <hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p> | |
3885 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3886 <pre>lua_State *lua_newthread (lua_State *L);</pre> | |
3887 | |
3888 <p> | |
3889 Creates a new thread, pushes it on the stack, | |
3890 and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread. | |
3891 The new thread returned by this function shares with the original thread | |
3892 its global environment, | |
3893 but has an independent execution stack. | |
3894 | |
3895 | |
3896 <p> | |
3897 There is no explicit function to close or to destroy a thread. | |
3898 Threads are subject to garbage collection, | |
3899 like any Lua object. | |
3900 | |
3901 | |
3902 | |
3903 | |
3904 | |
3905 <hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p> | |
3906 <span class="apii">[-0, +1, <em>e</em>]</span> | |
3907 <pre>void *lua_newuserdata (lua_State *L, size_t size);</pre> | |
3908 | |
3909 <p> | |
3910 This function allocates a new block of memory with the given size, | |
3911 pushes onto the stack a new full userdata with the block address, | |
3912 and returns this address. | |
3913 The host program can freely use this memory. | |
3914 | |
3915 | |
3916 | |
3917 | |
3918 | |
3919 <hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p> | |
3920 <span class="apii">[-1, +(2|0), <em>e</em>]</span> | |
3921 <pre>int lua_next (lua_State *L, int index);</pre> | |
3922 | |
3923 <p> | |
3924 Pops a key from the stack, | |
3925 and pushes a key–value pair from the table at the given index | |
3926 (the "next" pair after the given key). | |
3927 If there are no more elements in the table, | |
3928 then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing). | |
3929 | |
3930 | |
3931 <p> | |
3932 A typical traversal looks like this: | |
3933 | |
3934 <pre> | |
3935 /* table is in the stack at index 't' */ | |
3936 lua_pushnil(L); /* first key */ | |
3937 while (lua_next(L, t) != 0) { | |
3938 /* uses 'key' (at index -2) and 'value' (at index -1) */ | |
3939 printf("%s - %s\n", | |
3940 lua_typename(L, lua_type(L, -2)), | |
3941 lua_typename(L, lua_type(L, -1))); | |
3942 /* removes 'value'; keeps 'key' for next iteration */ | |
3943 lua_pop(L, 1); | |
3944 } | |
3945 </pre> | |
3946 | |
3947 <p> | |
3948 While traversing a table, | |
3949 do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key, | |
3950 unless you know that the key is actually a string. | |
3951 Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change | |
3952 the value at the given index; | |
3953 this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>. | |
3954 | |
3955 | |
3956 <p> | |
3957 See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying | |
3958 the table during its traversal. | |
3959 | |
3960 | |
3961 | |
3962 | |
3963 | |
3964 <hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3> | |
3965 <pre>typedef double lua_Number;</pre> | |
3966 | |
3967 <p> | |
3968 The type of numbers in Lua. | |
3969 By default, it is double, but that can be changed in <code>luaconf.h</code>. | |
3970 Through this configuration file you can change | |
3971 Lua to operate with another type for numbers (e.g., float or long). | |
3972 | |
3973 | |
3974 | |
3975 | |
3976 | |
3977 <hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p> | |
3978 <span class="apii">[-(nargs + 1), +(nresults|1), –]</span> | |
3979 <pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre> | |
3980 | |
3981 <p> | |
3982 Calls a function in protected mode. | |
3983 | |
3984 | |
3985 <p> | |
3986 Both <code>nargs</code> and <code>nresults</code> have the same meaning as | |
3987 in <a href="#lua_call"><code>lua_call</code></a>. | |
3988 If there are no errors during the call, | |
3989 <a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>. | |
3990 However, if there is any error, | |
3991 <a href="#lua_pcall"><code>lua_pcall</code></a> catches it, | |
3992 pushes a single value on the stack (the error message), | |
3993 and returns an error code. | |
3994 Like <a href="#lua_call"><code>lua_call</code></a>, | |
3995 <a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function | |
3996 and its arguments from the stack. | |
3997 | |
3998 | |
3999 <p> | |
4000 If <code>msgh</code> is 0, | |
4001 then the error message returned on the stack | |
4002 is exactly the original error message. | |
4003 Otherwise, <code>msgh</code> is the stack index of a | |
4004 <em>message handler</em>. | |
4005 (In the current implementation, this index cannot be a pseudo-index.) | |
4006 In case of runtime errors, | |
4007 this function will be called with the error message | |
4008 and its return value will be the message | |
4009 returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>. | |
4010 | |
4011 | |
4012 <p> | |
4013 Typically, the message handler is used to add more debug | |
4014 information to the error message, such as a stack traceback. | |
4015 Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>, | |
4016 since by then the stack has unwound. | |
4017 | |
4018 | |
4019 <p> | |
4020 The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following codes | |
4021 (defined in <code>lua.h</code>): | |
4022 | |
4023 <ul> | |
4024 | |
4025 <li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b> | |
4026 success.</li> | |
4027 | |
4028 <li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b> | |
4029 a runtime error. | |
4030 </li> | |
4031 | |
4032 <li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b> | |
4033 memory allocation error. | |
4034 For such errors, Lua does not call the message handler. | |
4035 </li> | |
4036 | |
4037 <li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b> | |
4038 error while running the message handler. | |
4039 </li> | |
4040 | |
4041 <li><b><a name="pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b> | |
4042 error while running a <code>__gc</code> metamethod. | |
4043 (This error typically has no relation with the function being called. | |
4044 It is generated by the garbage collector.) | |
4045 </li> | |
4046 | |
4047 </ul> | |
4048 | |
4049 | |
4050 | |
4051 | |
4052 <hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p> | |
4053 <span class="apii">[-(nargs + 1), +(nresults|1), –]</span> | |
4054 <pre>int lua_pcallk (lua_State *L, | |
4055 int nargs, | |
4056 int nresults, | |
4057 int errfunc, | |
4058 int ctx, | |
4059 lua_CFunction k);</pre> | |
4060 | |
4061 <p> | |
4062 This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>, | |
4063 but allows the called function to yield (see <a href="#4.7">§4.7</a>). | |
4064 | |
4065 | |
4066 | |
4067 | |
4068 | |
4069 <hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p> | |
4070 <span class="apii">[-n, +0, –]</span> | |
4071 <pre>void lua_pop (lua_State *L, int n);</pre> | |
4072 | |
4073 <p> | |
4074 Pops <code>n</code> elements from the stack. | |
4075 | |
4076 | |
4077 | |
4078 | |
4079 | |
4080 <hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p> | |
4081 <span class="apii">[-0, +1, –]</span> | |
4082 <pre>void lua_pushboolean (lua_State *L, int b);</pre> | |
4083 | |
4084 <p> | |
4085 Pushes a boolean value with value <code>b</code> onto the stack. | |
4086 | |
4087 | |
4088 | |
4089 | |
4090 | |
4091 <hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p> | |
4092 <span class="apii">[-n, +1, <em>e</em>]</span> | |
4093 <pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre> | |
4094 | |
4095 <p> | |
4096 Pushes a new C closure onto the stack. | |
4097 | |
4098 | |
4099 <p> | |
4100 When a C function is created, | |
4101 it is possible to associate some values with it, | |
4102 thus creating a C closure (see <a href="#4.4">§4.4</a>); | |
4103 these values are then accessible to the function whenever it is called. | |
4104 To associate values with a C function, | |
4105 first these values should be pushed onto the stack | |
4106 (when there are multiple values, the first value is pushed first). | |
4107 Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> | |
4108 is called to create and push the C function onto the stack, | |
4109 with the argument <code>n</code> telling how many values should be | |
4110 associated with the function. | |
4111 <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack. | |
4112 | |
4113 | |
4114 <p> | |
4115 The maximum value for <code>n</code> is 255. | |
4116 | |
4117 | |
4118 <p> | |
4119 When <code>n</code> is zero, | |
4120 this function creates a <em>light C function</em>, | |
4121 which is just a pointer to the C function. | |
4122 In that case, it never throws a memory error. | |
4123 | |
4124 | |
4125 | |
4126 | |
4127 | |
4128 <hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p> | |
4129 <span class="apii">[-0, +1, –]</span> | |
4130 <pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre> | |
4131 | |
4132 <p> | |
4133 Pushes a C function onto the stack. | |
4134 This function receives a pointer to a C function | |
4135 and pushes onto the stack a Lua value of type <code>function</code> that, | |
4136 when called, invokes the corresponding C function. | |
4137 | |
4138 | |
4139 <p> | |
4140 Any function to be registered in Lua must | |
4141 follow the correct protocol to receive its parameters | |
4142 and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). | |
4143 | |
4144 | |
4145 <p> | |
4146 <code>lua_pushcfunction</code> is defined as a macro: | |
4147 | |
4148 <pre> | |
4149 #define lua_pushcfunction(L,f) lua_pushcclosure(L,f,0) | |
4150 </pre><p> | |
4151 Note that <code>f</code> is used twice. | |
4152 | |
4153 | |
4154 | |
4155 | |
4156 | |
4157 <hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p> | |
4158 <span class="apii">[-0, +1, <em>e</em>]</span> | |
4159 <pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre> | |
4160 | |
4161 <p> | |
4162 Pushes onto the stack a formatted string | |
4163 and returns a pointer to this string. | |
4164 It is similar to the ANSI C function <code>sprintf</code>, | |
4165 but has some important differences: | |
4166 | |
4167 <ul> | |
4168 | |
4169 <li> | |
4170 You do not have to allocate space for the result: | |
4171 the result is a Lua string and Lua takes care of memory allocation | |
4172 (and deallocation, through garbage collection). | |
4173 </li> | |
4174 | |
4175 <li> | |
4176 The conversion specifiers are quite restricted. | |
4177 There are no flags, widths, or precisions. | |
4178 The conversion specifiers can only be | |
4179 '<code>%%</code>' (inserts a '<code>%</code>' in the string), | |
4180 '<code>%s</code>' (inserts a zero-terminated string, with no size restrictions), | |
4181 '<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>), | |
4182 '<code>%p</code>' (inserts a pointer as a hexadecimal numeral), | |
4183 '<code>%d</code>' (inserts an <code>int</code>), and | |
4184 '<code>%c</code>' (inserts an <code>int</code> as a byte). | |
4185 </li> | |
4186 | |
4187 </ul> | |
4188 | |
4189 | |
4190 | |
4191 | |
4192 <hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p> | |
4193 <span class="apii">[-0, +1, –]</span> | |
4194 <pre>void lua_pushglobaltable (lua_State *L);</pre> | |
4195 | |
4196 <p> | |
4197 Pushes the global environment onto the stack. | |
4198 | |
4199 | |
4200 | |
4201 | |
4202 | |
4203 <hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p> | |
4204 <span class="apii">[-0, +1, –]</span> | |
4205 <pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre> | |
4206 | |
4207 <p> | |
4208 Pushes a number with value <code>n</code> onto the stack. | |
4209 | |
4210 | |
4211 | |
4212 | |
4213 | |
4214 <hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p> | |
4215 <span class="apii">[-0, +1, –]</span> | |
4216 <pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre> | |
4217 | |
4218 <p> | |
4219 Pushes a light userdata onto the stack. | |
4220 | |
4221 | |
4222 <p> | |
4223 Userdata represent C values in Lua. | |
4224 A <em>light userdata</em> represents a pointer, a <code>void*</code>. | |
4225 It is a value (like a number): | |
4226 you do not create it, it has no individual metatable, | |
4227 and it is not collected (as it was never created). | |
4228 A light userdata is equal to "any" | |
4229 light userdata with the same C address. | |
4230 | |
4231 | |
4232 | |
4233 | |
4234 | |
4235 <hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p> | |
4236 <span class="apii">[-0, +1, <em>e</em>]</span> | |
4237 <pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre> | |
4238 | |
4239 <p> | |
4240 This macro is equivalent to <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>, | |
4241 but can be used only when <code>s</code> is a literal string. | |
4242 It automatically provides the string length. | |
4243 | |
4244 | |
4245 | |
4246 | |
4247 | |
4248 <hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p> | |
4249 <span class="apii">[-0, +1, <em>e</em>]</span> | |
4250 <pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre> | |
4251 | |
4252 <p> | |
4253 Pushes the string pointed to by <code>s</code> with size <code>len</code> | |
4254 onto the stack. | |
4255 Lua makes (or reuses) an internal copy of the given string, | |
4256 so the memory at <code>s</code> can be freed or reused immediately after | |
4257 the function returns. | |
4258 The string can contain any binary data, | |
4259 including embedded zeros. | |
4260 | |
4261 | |
4262 <p> | |
4263 Returns a pointer to the internal copy of the string. | |
4264 | |
4265 | |
4266 | |
4267 | |
4268 | |
4269 <hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p> | |
4270 <span class="apii">[-0, +1, –]</span> | |
4271 <pre>void lua_pushnil (lua_State *L);</pre> | |
4272 | |
4273 <p> | |
4274 Pushes a nil value onto the stack. | |
4275 | |
4276 | |
4277 | |
4278 | |
4279 | |
4280 <hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p> | |
4281 <span class="apii">[-0, +1, –]</span> | |
4282 <pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre> | |
4283 | |
4284 <p> | |
4285 Pushes a number with value <code>n</code> onto the stack. | |
4286 | |
4287 | |
4288 | |
4289 | |
4290 | |
4291 <hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p> | |
4292 <span class="apii">[-0, +1, <em>e</em>]</span> | |
4293 <pre>const char *lua_pushstring (lua_State *L, const char *s);</pre> | |
4294 | |
4295 <p> | |
4296 Pushes the zero-terminated string pointed to by <code>s</code> | |
4297 onto the stack. | |
4298 Lua makes (or reuses) an internal copy of the given string, | |
4299 so the memory at <code>s</code> can be freed or reused immediately after | |
4300 the function returns. | |
4301 | |
4302 | |
4303 <p> | |
4304 Returns a pointer to the internal copy of the string. | |
4305 | |
4306 | |
4307 <p> | |
4308 If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>. | |
4309 | |
4310 | |
4311 | |
4312 | |
4313 | |
4314 <hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p> | |
4315 <span class="apii">[-0, +1, –]</span> | |
4316 <pre>int lua_pushthread (lua_State *L);</pre> | |
4317 | |
4318 <p> | |
4319 Pushes the thread represented by <code>L</code> onto the stack. | |
4320 Returns 1 if this thread is the main thread of its state. | |
4321 | |
4322 | |
4323 | |
4324 | |
4325 | |
4326 <hr><h3><a name="lua_pushunsigned"><code>lua_pushunsigned</code></a></h3><p> | |
4327 <span class="apii">[-0, +1, –]</span> | |
4328 <pre>void lua_pushunsigned (lua_State *L, lua_Unsigned n);</pre> | |
4329 | |
4330 <p> | |
4331 Pushes a number with value <code>n</code> onto the stack. | |
4332 | |
4333 | |
4334 | |
4335 | |
4336 | |
4337 <hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p> | |
4338 <span class="apii">[-0, +1, –]</span> | |
4339 <pre>void lua_pushvalue (lua_State *L, int index);</pre> | |
4340 | |
4341 <p> | |
4342 Pushes a copy of the element at the given index | |
4343 onto the stack. | |
4344 | |
4345 | |
4346 | |
4347 | |
4348 | |
4349 <hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p> | |
4350 <span class="apii">[-0, +1, <em>e</em>]</span> | |
4351 <pre>const char *lua_pushvfstring (lua_State *L, | |
4352 const char *fmt, | |
4353 va_list argp);</pre> | |
4354 | |
4355 <p> | |
4356 Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code> | |
4357 instead of a variable number of arguments. | |
4358 | |
4359 | |
4360 | |
4361 | |
4362 | |
4363 <hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p> | |
4364 <span class="apii">[-0, +0, –]</span> | |
4365 <pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre> | |
4366 | |
4367 <p> | |
4368 Returns 1 if the two values in indices <code>index1</code> and | |
4369 <code>index2</code> are primitively equal | |
4370 (that is, without calling metamethods). | |
4371 Otherwise returns 0. | |
4372 Also returns 0 if any of the indices are non valid. | |
4373 | |
4374 | |
4375 | |
4376 | |
4377 | |
4378 <hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p> | |
4379 <span class="apii">[-1, +1, –]</span> | |
4380 <pre>void lua_rawget (lua_State *L, int index);</pre> | |
4381 | |
4382 <p> | |
4383 Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access | |
4384 (i.e., without metamethods). | |
4385 | |
4386 | |
4387 | |
4388 | |
4389 | |
4390 <hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p> | |
4391 <span class="apii">[-0, +1, –]</span> | |
4392 <pre>void lua_rawgeti (lua_State *L, int index, int n);</pre> | |
4393 | |
4394 <p> | |
4395 Pushes onto the stack the value <code>t[n]</code>, | |
4396 where <code>t</code> is the table at the given index. | |
4397 The access is raw; | |
4398 that is, it does not invoke metamethods. | |
4399 | |
4400 | |
4401 | |
4402 | |
4403 | |
4404 <hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p> | |
4405 <span class="apii">[-0, +1, –]</span> | |
4406 <pre>void lua_rawgetp (lua_State *L, int index, const void *p);</pre> | |
4407 | |
4408 <p> | |
4409 Pushes onto the stack the value <code>t[k]</code>, | |
4410 where <code>t</code> is the table at the given index and | |
4411 <code>k</code> is the pointer <code>p</code> represented as a light userdata. | |
4412 The access is raw; | |
4413 that is, it does not invoke metamethods. | |
4414 | |
4415 | |
4416 | |
4417 | |
4418 | |
4419 <hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p> | |
4420 <span class="apii">[-0, +0, –]</span> | |
4421 <pre>size_t lua_rawlen (lua_State *L, int index);</pre> | |
4422 | |
4423 <p> | |
4424 Returns the raw "length" of the value at the given index: | |
4425 for strings, this is the string length; | |
4426 for tables, this is the result of the length operator ('<code>#</code>') | |
4427 with no metamethods; | |
4428 for userdata, this is the size of the block of memory allocated | |
4429 for the userdata; | |
4430 for other values, it is 0. | |
4431 | |
4432 | |
4433 | |
4434 | |
4435 | |
4436 <hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p> | |
4437 <span class="apii">[-2, +0, <em>e</em>]</span> | |
4438 <pre>void lua_rawset (lua_State *L, int index);</pre> | |
4439 | |
4440 <p> | |
4441 Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment | |
4442 (i.e., without metamethods). | |
4443 | |
4444 | |
4445 | |
4446 | |
4447 | |
4448 <hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p> | |
4449 <span class="apii">[-1, +0, <em>e</em>]</span> | |
4450 <pre>void lua_rawseti (lua_State *L, int index, int n);</pre> | |
4451 | |
4452 <p> | |
4453 Does the equivalent of <code>t[n] = v</code>, | |
4454 where <code>t</code> is the table at the given index | |
4455 and <code>v</code> is the value at the top of the stack. | |
4456 | |
4457 | |
4458 <p> | |
4459 This function pops the value from the stack. | |
4460 The assignment is raw; | |
4461 that is, it does not invoke metamethods. | |
4462 | |
4463 | |
4464 | |
4465 | |
4466 | |
4467 <hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p> | |
4468 <span class="apii">[-1, +0, <em>e</em>]</span> | |
4469 <pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre> | |
4470 | |
4471 <p> | |
4472 Does the equivalent of <code>t[k] = v</code>, | |
4473 where <code>t</code> is the table at the given index, | |
4474 <code>k</code> is the pointer <code>p</code> represented as a light userdata, | |
4475 and <code>v</code> is the value at the top of the stack. | |
4476 | |
4477 | |
4478 <p> | |
4479 This function pops the value from the stack. | |
4480 The assignment is raw; | |
4481 that is, it does not invoke metamethods. | |
4482 | |
4483 | |
4484 | |
4485 | |
4486 | |
4487 <hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3> | |
4488 <pre>typedef const char * (*lua_Reader) (lua_State *L, | |
4489 void *data, | |
4490 size_t *size);</pre> | |
4491 | |
4492 <p> | |
4493 The reader function used by <a href="#lua_load"><code>lua_load</code></a>. | |
4494 Every time it needs another piece of the chunk, | |
4495 <a href="#lua_load"><code>lua_load</code></a> calls the reader, | |
4496 passing along its <code>data</code> parameter. | |
4497 The reader must return a pointer to a block of memory | |
4498 with a new piece of the chunk | |
4499 and set <code>size</code> to the block size. | |
4500 The block must exist until the reader function is called again. | |
4501 To signal the end of the chunk, | |
4502 the reader must return <code>NULL</code> or set <code>size</code> to zero. | |
4503 The reader function may return pieces of any size greater than zero. | |
4504 | |
4505 | |
4506 | |
4507 | |
4508 | |
4509 <hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p> | |
4510 <span class="apii">[-0, +0, <em>e</em>]</span> | |
4511 <pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre> | |
4512 | |
4513 <p> | |
4514 Sets the C function <code>f</code> as the new value of global <code>name</code>. | |
4515 It is defined as a macro: | |
4516 | |
4517 <pre> | |
4518 #define lua_register(L,n,f) \ | |
4519 (lua_pushcfunction(L, f), lua_setglobal(L, n)) | |
4520 </pre> | |
4521 | |
4522 | |
4523 | |
4524 | |
4525 <hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p> | |
4526 <span class="apii">[-1, +0, –]</span> | |
4527 <pre>void lua_remove (lua_State *L, int index);</pre> | |
4528 | |
4529 <p> | |
4530 Removes the element at the given valid index, | |
4531 shifting down the elements above this index to fill the gap. | |
4532 This function cannot be called with a pseudo-index, | |
4533 because a pseudo-index is not an actual stack position. | |
4534 | |
4535 | |
4536 | |
4537 | |
4538 | |
4539 <hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p> | |
4540 <span class="apii">[-1, +0, –]</span> | |
4541 <pre>void lua_replace (lua_State *L, int index);</pre> | |
4542 | |
4543 <p> | |
4544 Moves the top element into the given valid index | |
4545 without shifting any element | |
4546 (therefore replacing the value at the given index), | |
4547 and then pops the top element. | |
4548 | |
4549 | |
4550 | |
4551 | |
4552 | |
4553 <hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p> | |
4554 <span class="apii">[-?, +?, –]</span> | |
4555 <pre>int lua_resume (lua_State *L, lua_State *from, int nargs);</pre> | |
4556 | |
4557 <p> | |
4558 Starts and resumes a coroutine in a given thread. | |
4559 | |
4560 | |
4561 <p> | |
4562 To start a coroutine, | |
4563 you push onto the thread stack the main function plus any arguments; | |
4564 then you call <a href="#lua_resume"><code>lua_resume</code></a>, | |
4565 with <code>nargs</code> being the number of arguments. | |
4566 This call returns when the coroutine suspends or finishes its execution. | |
4567 When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>, | |
4568 or all values returned by the body function. | |
4569 <a href="#lua_resume"><code>lua_resume</code></a> returns | |
4570 <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields, | |
4571 <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution | |
4572 without errors, | |
4573 or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>). | |
4574 | |
4575 | |
4576 <p> | |
4577 In case of errors, | |
4578 the stack is not unwound, | |
4579 so you can use the debug API over it. | |
4580 The error message is on the top of the stack. | |
4581 | |
4582 | |
4583 <p> | |
4584 To resume a coroutine, | |
4585 you remove any results from the last <a href="#lua_yield"><code>lua_yield</code></a>, | |
4586 put on its stack only the values to | |
4587 be passed as results from <code>yield</code>, | |
4588 and then call <a href="#lua_resume"><code>lua_resume</code></a>. | |
4589 | |
4590 | |
4591 <p> | |
4592 The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>. | |
4593 If there is no such coroutine, | |
4594 this parameter can be <code>NULL</code>. | |
4595 | |
4596 | |
4597 | |
4598 | |
4599 | |
4600 <hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p> | |
4601 <span class="apii">[-0, +0, –]</span> | |
4602 <pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre> | |
4603 | |
4604 <p> | |
4605 Changes the allocator function of a given state to <code>f</code> | |
4606 with user data <code>ud</code>. | |
4607 | |
4608 | |
4609 | |
4610 | |
4611 | |
4612 <hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p> | |
4613 <span class="apii">[-1, +0, <em>e</em>]</span> | |
4614 <pre>void lua_setfield (lua_State *L, int index, const char *k);</pre> | |
4615 | |
4616 <p> | |
4617 Does the equivalent to <code>t[k] = v</code>, | |
4618 where <code>t</code> is the value at the given index | |
4619 and <code>v</code> is the value at the top of the stack. | |
4620 | |
4621 | |
4622 <p> | |
4623 This function pops the value from the stack. | |
4624 As in Lua, this function may trigger a metamethod | |
4625 for the "newindex" event (see <a href="#2.4">§2.4</a>). | |
4626 | |
4627 | |
4628 | |
4629 | |
4630 | |
4631 <hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p> | |
4632 <span class="apii">[-1, +0, <em>e</em>]</span> | |
4633 <pre>void lua_setglobal (lua_State *L, const char *name);</pre> | |
4634 | |
4635 <p> | |
4636 Pops a value from the stack and | |
4637 sets it as the new value of global <code>name</code>. | |
4638 | |
4639 | |
4640 | |
4641 | |
4642 | |
4643 <hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p> | |
4644 <span class="apii">[-1, +0, –]</span> | |
4645 <pre>void lua_setmetatable (lua_State *L, int index);</pre> | |
4646 | |
4647 <p> | |
4648 Pops a table from the stack and | |
4649 sets it as the new metatable for the value at the given index. | |
4650 | |
4651 | |
4652 | |
4653 | |
4654 | |
4655 <hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p> | |
4656 <span class="apii">[-2, +0, <em>e</em>]</span> | |
4657 <pre>void lua_settable (lua_State *L, int index);</pre> | |
4658 | |
4659 <p> | |
4660 Does the equivalent to <code>t[k] = v</code>, | |
4661 where <code>t</code> is the value at the given index, | |
4662 <code>v</code> is the value at the top of the stack, | |
4663 and <code>k</code> is the value just below the top. | |
4664 | |
4665 | |
4666 <p> | |
4667 This function pops both the key and the value from the stack. | |
4668 As in Lua, this function may trigger a metamethod | |
4669 for the "newindex" event (see <a href="#2.4">§2.4</a>). | |
4670 | |
4671 | |
4672 | |
4673 | |
4674 | |
4675 <hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p> | |
4676 <span class="apii">[-?, +?, –]</span> | |
4677 <pre>void lua_settop (lua_State *L, int index);</pre> | |
4678 | |
4679 <p> | |
4680 Accepts any index, or 0, | |
4681 and sets the stack top to this index. | |
4682 If the new top is larger than the old one, | |
4683 then the new elements are filled with <b>nil</b>. | |
4684 If <code>index</code> is 0, then all stack elements are removed. | |
4685 | |
4686 | |
4687 | |
4688 | |
4689 | |
4690 <hr><h3><a name="lua_setuservalue"><code>lua_setuservalue</code></a></h3><p> | |
4691 <span class="apii">[-1, +0, –]</span> | |
4692 <pre>void lua_setuservalue (lua_State *L, int index);</pre> | |
4693 | |
4694 <p> | |
4695 Pops a table or <b>nil</b> from the stack and sets it as | |
4696 the new value associated to the userdata at the given index. | |
4697 | |
4698 | |
4699 | |
4700 | |
4701 | |
4702 <hr><h3><a name="lua_State"><code>lua_State</code></a></h3> | |
4703 <pre>typedef struct lua_State lua_State;</pre> | |
4704 | |
4705 <p> | |
4706 An opaque structure that points to a thread and indirectly | |
4707 (through the thread) to the whole state of a Lua interpreter. | |
4708 The Lua library is fully reentrant: | |
4709 it has no global variables. | |
4710 All information about a state is accessible through this structure. | |
4711 | |
4712 | |
4713 <p> | |
4714 A pointer to this structure must be passed as the first argument to | |
4715 every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>, | |
4716 which creates a Lua state from scratch. | |
4717 | |
4718 | |
4719 | |
4720 | |
4721 | |
4722 <hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p> | |
4723 <span class="apii">[-0, +0, –]</span> | |
4724 <pre>int lua_status (lua_State *L);</pre> | |
4725 | |
4726 <p> | |
4727 Returns the status of the thread <code>L</code>. | |
4728 | |
4729 | |
4730 <p> | |
4731 The status can be 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) for a normal thread, | |
4732 an error code if the thread finished the execution | |
4733 of a <a href="#lua_resume"><code>lua_resume</code></a> with an error, | |
4734 or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended. | |
4735 | |
4736 | |
4737 <p> | |
4738 You can only call functions in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>. | |
4739 You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> | |
4740 (to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> | |
4741 (to resume a coroutine). | |
4742 | |
4743 | |
4744 | |
4745 | |
4746 | |
4747 <hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p> | |
4748 <span class="apii">[-0, +0, –]</span> | |
4749 <pre>int lua_toboolean (lua_State *L, int index);</pre> | |
4750 | |
4751 <p> | |
4752 Converts the Lua value at the given index to a C boolean | |
4753 value (0 or 1). | |
4754 Like all tests in Lua, | |
4755 <a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value | |
4756 different from <b>false</b> and <b>nil</b>; | |
4757 otherwise it returns false. | |
4758 (If you want to accept only actual boolean values, | |
4759 use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.) | |
4760 | |
4761 | |
4762 | |
4763 | |
4764 | |
4765 <hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p> | |
4766 <span class="apii">[-0, +0, –]</span> | |
4767 <pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre> | |
4768 | |
4769 <p> | |
4770 Converts a value at the given index to a C function. | |
4771 That value must be a C function; | |
4772 otherwise, returns <code>NULL</code>. | |
4773 | |
4774 | |
4775 | |
4776 | |
4777 | |
4778 <hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p> | |
4779 <span class="apii">[-0, +0, –]</span> | |
4780 <pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre> | |
4781 | |
4782 <p> | |
4783 Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>. | |
4784 | |
4785 | |
4786 | |
4787 | |
4788 | |
4789 <hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p> | |
4790 <span class="apii">[-0, +0, –]</span> | |
4791 <pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre> | |
4792 | |
4793 <p> | |
4794 Converts the Lua value at the given index | |
4795 to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>. | |
4796 The Lua value must be a number or a string convertible to a number | |
4797 (see <a href="#3.4.2">§3.4.2</a>); | |
4798 otherwise, <code>lua_tointegerx</code> returns 0. | |
4799 | |
4800 | |
4801 <p> | |
4802 If the number is not an integer, | |
4803 it is truncated in some non-specified way. | |
4804 | |
4805 | |
4806 <p> | |
4807 If <code>isnum</code> is not <code>NULL</code>, | |
4808 its referent is assigned a boolean value that | |
4809 indicates whether the operation succeeded. | |
4810 | |
4811 | |
4812 | |
4813 | |
4814 | |
4815 <hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p> | |
4816 <span class="apii">[-0, +0, <em>e</em>]</span> | |
4817 <pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre> | |
4818 | |
4819 <p> | |
4820 Converts the Lua value at the given index to a C string. | |
4821 If <code>len</code> is not <code>NULL</code>, | |
4822 it also sets <code>*len</code> with the string length. | |
4823 The Lua value must be a string or a number; | |
4824 otherwise, the function returns <code>NULL</code>. | |
4825 If the value is a number, | |
4826 then <code>lua_tolstring</code> also | |
4827 <em>changes the actual value in the stack to a string</em>. | |
4828 (This change confuses <a href="#lua_next"><code>lua_next</code></a> | |
4829 when <code>lua_tolstring</code> is applied to keys during a table traversal.) | |
4830 | |
4831 | |
4832 <p> | |
4833 <code>lua_tolstring</code> returns a fully aligned pointer | |
4834 to a string inside the Lua state. | |
4835 This string always has a zero ('<code>\0</code>') | |
4836 after its last character (as in C), | |
4837 but can contain other zeros in its body. | |
4838 Because Lua has garbage collection, | |
4839 there is no guarantee that the pointer returned by <code>lua_tolstring</code> | |
4840 will be valid after the corresponding value is removed from the stack. | |
4841 | |
4842 | |
4843 | |
4844 | |
4845 | |
4846 <hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p> | |
4847 <span class="apii">[-0, +0, –]</span> | |
4848 <pre>lua_Number lua_tonumber (lua_State *L, int index);</pre> | |
4849 | |
4850 <p> | |
4851 Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>. | |
4852 | |
4853 | |
4854 | |
4855 | |
4856 | |
4857 <hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p> | |
4858 <span class="apii">[-0, +0, –]</span> | |
4859 <pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre> | |
4860 | |
4861 <p> | |
4862 Converts the Lua value at the given index | |
4863 to the C type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>). | |
4864 The Lua value must be a number or a string convertible to a number | |
4865 (see <a href="#3.4.2">§3.4.2</a>); | |
4866 otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns 0. | |
4867 | |
4868 | |
4869 <p> | |
4870 If <code>isnum</code> is not <code>NULL</code>, | |
4871 its referent is assigned a boolean value that | |
4872 indicates whether the operation succeeded. | |
4873 | |
4874 | |
4875 | |
4876 | |
4877 | |
4878 <hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p> | |
4879 <span class="apii">[-0, +0, –]</span> | |
4880 <pre>const void *lua_topointer (lua_State *L, int index);</pre> | |
4881 | |
4882 <p> | |
4883 Converts the value at the given index to a generic | |
4884 C pointer (<code>void*</code>). | |
4885 The value can be a userdata, a table, a thread, or a function; | |
4886 otherwise, <code>lua_topointer</code> returns <code>NULL</code>. | |
4887 Different objects will give different pointers. | |
4888 There is no way to convert the pointer back to its original value. | |
4889 | |
4890 | |
4891 <p> | |
4892 Typically this function is used only for debug information. | |
4893 | |
4894 | |
4895 | |
4896 | |
4897 | |
4898 <hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p> | |
4899 <span class="apii">[-0, +0, <em>e</em>]</span> | |
4900 <pre>const char *lua_tostring (lua_State *L, int index);</pre> | |
4901 | |
4902 <p> | |
4903 Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>. | |
4904 | |
4905 | |
4906 | |
4907 | |
4908 | |
4909 <hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p> | |
4910 <span class="apii">[-0, +0, –]</span> | |
4911 <pre>lua_State *lua_tothread (lua_State *L, int index);</pre> | |
4912 | |
4913 <p> | |
4914 Converts the value at the given index to a Lua thread | |
4915 (represented as <code>lua_State*</code>). | |
4916 This value must be a thread; | |
4917 otherwise, the function returns <code>NULL</code>. | |
4918 | |
4919 | |
4920 | |
4921 | |
4922 | |
4923 <hr><h3><a name="lua_tounsigned"><code>lua_tounsigned</code></a></h3><p> | |
4924 <span class="apii">[-0, +0, –]</span> | |
4925 <pre>lua_Unsigned lua_tounsigned (lua_State *L, int index);</pre> | |
4926 | |
4927 <p> | |
4928 Equivalent to <a href="#lua_tounsignedx"><code>lua_tounsignedx</code></a> with <code>isnum</code> equal to <code>NULL</code>. | |
4929 | |
4930 | |
4931 | |
4932 | |
4933 | |
4934 <hr><h3><a name="lua_tounsignedx"><code>lua_tounsignedx</code></a></h3><p> | |
4935 <span class="apii">[-0, +0, –]</span> | |
4936 <pre>lua_Unsigned lua_tounsignedx (lua_State *L, int index, int *isnum);</pre> | |
4937 | |
4938 <p> | |
4939 Converts the Lua value at the given index | |
4940 to the unsigned integral type <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>. | |
4941 The Lua value must be a number or a string convertible to a number | |
4942 (see <a href="#3.4.2">§3.4.2</a>); | |
4943 otherwise, <code>lua_tounsignedx</code> returns 0. | |
4944 | |
4945 | |
4946 <p> | |
4947 If the number is not an integer, | |
4948 it is truncated in some non-specified way. | |
4949 If the number is outside the range of representable values, | |
4950 it is normalized to the remainder of its division by | |
4951 one more than the maximum representable value. | |
4952 | |
4953 | |
4954 <p> | |
4955 If <code>isnum</code> is not <code>NULL</code>, | |
4956 its referent is assigned a boolean value that | |
4957 indicates whether the operation succeeded. | |
4958 | |
4959 | |
4960 | |
4961 | |
4962 | |
4963 <hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p> | |
4964 <span class="apii">[-0, +0, –]</span> | |
4965 <pre>void *lua_touserdata (lua_State *L, int index);</pre> | |
4966 | |
4967 <p> | |
4968 If the value at the given index is a full userdata, | |
4969 returns its block address. | |
4970 If the value is a light userdata, | |
4971 returns its pointer. | |
4972 Otherwise, returns <code>NULL</code>. | |
4973 | |
4974 | |
4975 | |
4976 | |
4977 | |
4978 <hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p> | |
4979 <span class="apii">[-0, +0, –]</span> | |
4980 <pre>int lua_type (lua_State *L, int index);</pre> | |
4981 | |
4982 <p> | |
4983 Returns the type of the value in the given valid index, | |
4984 or <code>LUA_TNONE</code> for a non-valid (but acceptable) index. | |
4985 The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants | |
4986 defined in <code>lua.h</code>: | |
4987 <a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a>, | |
4988 <a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>, | |
4989 <a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>, | |
4990 <a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, | |
4991 <a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, | |
4992 <a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>, | |
4993 <a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, | |
4994 <a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>, | |
4995 and | |
4996 <a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>. | |
4997 | |
4998 | |
4999 | |
5000 | |
5001 | |
5002 <hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p> | |
5003 <span class="apii">[-0, +0, –]</span> | |
5004 <pre>const char *lua_typename (lua_State *L, int tp);</pre> | |
5005 | |
5006 <p> | |
5007 Returns the name of the type encoded by the value <code>tp</code>, | |
5008 which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>. | |
5009 | |
5010 | |
5011 | |
5012 | |
5013 | |
5014 <hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3> | |
5015 <pre>typedef unsigned long lua_Unsigned;</pre> | |
5016 | |
5017 <p> | |
5018 The type used by the Lua API to represent unsigned integral values. | |
5019 It must have at least 32 bits. | |
5020 | |
5021 | |
5022 <p> | |
5023 By default it is an <code>unsigned int</code> or an <code>unsigned long</code>, | |
5024 whichever can hold 32-bit values. | |
5025 | |
5026 | |
5027 | |
5028 | |
5029 | |
5030 <hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p> | |
5031 <span class="apii">[-0, +0, –]</span> | |
5032 <pre>int lua_upvalueindex (int i);</pre> | |
5033 | |
5034 <p> | |
5035 Returns the pseudo-index that represents the <code>i</code>-th upvalue of | |
5036 the running function (see <a href="#4.4">§4.4</a>). | |
5037 | |
5038 | |
5039 | |
5040 | |
5041 | |
5042 <hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p> | |
5043 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5044 <pre>const lua_Number *lua_version (lua_State *L);</pre> | |
5045 | |
5046 <p> | |
5047 Returns the address of the version number stored in the Lua core. | |
5048 When called with a valid <a href="#lua_State"><code>lua_State</code></a>, | |
5049 returns the address of the version used to create that state. | |
5050 When called with <code>NULL</code>, | |
5051 returns the address of the version running the call. | |
5052 | |
5053 | |
5054 | |
5055 | |
5056 | |
5057 <hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3> | |
5058 <pre>typedef int (*lua_Writer) (lua_State *L, | |
5059 const void* p, | |
5060 size_t sz, | |
5061 void* ud);</pre> | |
5062 | |
5063 <p> | |
5064 The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>. | |
5065 Every time it produces another piece of chunk, | |
5066 <a href="#lua_dump"><code>lua_dump</code></a> calls the writer, | |
5067 passing along the buffer to be written (<code>p</code>), | |
5068 its size (<code>sz</code>), | |
5069 and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>. | |
5070 | |
5071 | |
5072 <p> | |
5073 The writer returns an error code: | |
5074 0 means no errors; | |
5075 any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from | |
5076 calling the writer again. | |
5077 | |
5078 | |
5079 | |
5080 | |
5081 | |
5082 <hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p> | |
5083 <span class="apii">[-?, +?, –]</span> | |
5084 <pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre> | |
5085 | |
5086 <p> | |
5087 Exchange values between different threads of the same state. | |
5088 | |
5089 | |
5090 <p> | |
5091 This function pops <code>n</code> values from the stack <code>from</code>, | |
5092 and pushes them onto the stack <code>to</code>. | |
5093 | |
5094 | |
5095 | |
5096 | |
5097 | |
5098 <hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p> | |
5099 <span class="apii">[-?, +?, –]</span> | |
5100 <pre>int lua_yield (lua_State *L, int nresults);</pre> | |
5101 | |
5102 <p> | |
5103 This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>, | |
5104 but it has no continuation (see <a href="#4.7">§4.7</a>). | |
5105 Therefore, when the thread resumes, | |
5106 it returns to the function that called | |
5107 the function calling <code>lua_yield</code>. | |
5108 | |
5109 | |
5110 | |
5111 | |
5112 | |
5113 <hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p> | |
5114 <span class="apii">[-?, +?, –]</span> | |
5115 <pre>int lua_yieldk (lua_State *L, int nresults, int ctx, lua_CFunction k);</pre> | |
5116 | |
5117 <p> | |
5118 Yields a coroutine. | |
5119 | |
5120 | |
5121 <p> | |
5122 This function should only be called as the | |
5123 return expression of a C function, as follows: | |
5124 | |
5125 <pre> | |
5126 return lua_yieldk (L, n, i, k); | |
5127 </pre><p> | |
5128 When a C function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a> in that way, | |
5129 the running coroutine suspends its execution, | |
5130 and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns. | |
5131 The parameter <code>nresults</code> is the number of values from the stack | |
5132 that are passed as results to <a href="#lua_resume"><code>lua_resume</code></a>. | |
5133 | |
5134 | |
5135 <p> | |
5136 When the coroutine is resumed again, | |
5137 Lua calls the given continuation function <code>k</code> to continue | |
5138 the execution of the C function that yielded (see <a href="#4.7">§4.7</a>). | |
5139 This continuation function receives the same stack | |
5140 from the previous function, | |
5141 with the results removed and | |
5142 replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>. | |
5143 Moreover, | |
5144 the continuation function may access the value <code>ctx</code> | |
5145 by calling <a href="#lua_getctx"><code>lua_getctx</code></a>. | |
5146 | |
5147 | |
5148 | |
5149 | |
5150 | |
5151 | |
5152 | |
5153 <h2>4.9 – <a name="4.9">The Debug Interface</a></h2> | |
5154 | |
5155 <p> | |
5156 Lua has no built-in debugging facilities. | |
5157 Instead, it offers a special interface | |
5158 by means of functions and <em>hooks</em>. | |
5159 This interface allows the construction of different | |
5160 kinds of debuggers, profilers, and other tools | |
5161 that need "inside information" from the interpreter. | |
5162 | |
5163 | |
5164 | |
5165 <hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3> | |
5166 <pre>typedef struct lua_Debug { | |
5167 int event; | |
5168 const char *name; /* (n) */ | |
5169 const char *namewhat; /* (n) */ | |
5170 const char *what; /* (S) */ | |
5171 const char *source; /* (S) */ | |
5172 int currentline; /* (l) */ | |
5173 int linedefined; /* (S) */ | |
5174 int lastlinedefined; /* (S) */ | |
5175 unsigned char nups; /* (u) number of upvalues */ | |
5176 unsigned char nparams; /* (u) number of parameters */ | |
5177 char isvararg; /* (u) */ | |
5178 char istailcall; /* (t) */ | |
5179 char short_src[LUA_IDSIZE]; /* (S) */ | |
5180 /* private part */ | |
5181 <em>other fields</em> | |
5182 } lua_Debug;</pre> | |
5183 | |
5184 <p> | |
5185 A structure used to carry different pieces of | |
5186 information about a function or an activation record. | |
5187 <a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part | |
5188 of this structure, for later use. | |
5189 To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information, | |
5190 call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. | |
5191 | |
5192 | |
5193 <p> | |
5194 The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning: | |
5195 | |
5196 <ul> | |
5197 | |
5198 <li><b><code>source</code>: </b> | |
5199 the source of the chunk that created the function. | |
5200 If <code>source</code> starts with a '<code>@</code>', | |
5201 it means that the function was defined in a file where | |
5202 the file name follows the '<code>@</code>'. | |
5203 If <code>source</code> starts with a '<code>=</code>', | |
5204 the remainder of its contents describe the source in a user-dependent manner. | |
5205 Otherwise, | |
5206 the function was defined in a string where | |
5207 <code>source</code> is that string. | |
5208 </li> | |
5209 | |
5210 <li><b><code>short_src</code>: </b> | |
5211 a "printable" version of <code>source</code>, to be used in error messages. | |
5212 </li> | |
5213 | |
5214 <li><b><code>linedefined</code>: </b> | |
5215 the line number where the definition of the function starts. | |
5216 </li> | |
5217 | |
5218 <li><b><code>lastlinedefined</code>: </b> | |
5219 the line number where the definition of the function ends. | |
5220 </li> | |
5221 | |
5222 <li><b><code>what</code>: </b> | |
5223 the string <code>"Lua"</code> if the function is a Lua function, | |
5224 <code>"C"</code> if it is a C function, | |
5225 <code>"main"</code> if it is the main part of a chunk. | |
5226 </li> | |
5227 | |
5228 <li><b><code>currentline</code>: </b> | |
5229 the current line where the given function is executing. | |
5230 When no line information is available, | |
5231 <code>currentline</code> is set to -1. | |
5232 </li> | |
5233 | |
5234 <li><b><code>name</code>: </b> | |
5235 a reasonable name for the given function. | |
5236 Because functions in Lua are first-class values, | |
5237 they do not have a fixed name: | |
5238 some functions can be the value of multiple global variables, | |
5239 while others can be stored only in a table field. | |
5240 The <code>lua_getinfo</code> function checks how the function was | |
5241 called to find a suitable name. | |
5242 If it cannot find a name, | |
5243 then <code>name</code> is set to <code>NULL</code>. | |
5244 </li> | |
5245 | |
5246 <li><b><code>namewhat</code>: </b> | |
5247 explains the <code>name</code> field. | |
5248 The value of <code>namewhat</code> can be | |
5249 <code>"global"</code>, <code>"local"</code>, <code>"method"</code>, | |
5250 <code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string), | |
5251 according to how the function was called. | |
5252 (Lua uses the empty string when no other option seems to apply.) | |
5253 </li> | |
5254 | |
5255 <li><b><code>istailcall</code>: </b> | |
5256 true if this function invocation was called by a tail call. | |
5257 In this case, the caller of this level is not in the stack. | |
5258 </li> | |
5259 | |
5260 <li><b><code>nups</code>: </b> | |
5261 the number of upvalues of the function. | |
5262 </li> | |
5263 | |
5264 <li><b><code>nparams</code>: </b> | |
5265 the number of fixed parameters of the function | |
5266 (always 0 for C functions). | |
5267 </li> | |
5268 | |
5269 <li><b><code>isvararg</code>: </b> | |
5270 true if the function is a vararg function | |
5271 (always true for C functions). | |
5272 </li> | |
5273 | |
5274 </ul> | |
5275 | |
5276 | |
5277 | |
5278 | |
5279 <hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p> | |
5280 <span class="apii">[-0, +0, –]</span> | |
5281 <pre>lua_Hook lua_gethook (lua_State *L);</pre> | |
5282 | |
5283 <p> | |
5284 Returns the current hook function. | |
5285 | |
5286 | |
5287 | |
5288 | |
5289 | |
5290 <hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p> | |
5291 <span class="apii">[-0, +0, –]</span> | |
5292 <pre>int lua_gethookcount (lua_State *L);</pre> | |
5293 | |
5294 <p> | |
5295 Returns the current hook count. | |
5296 | |
5297 | |
5298 | |
5299 | |
5300 | |
5301 <hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p> | |
5302 <span class="apii">[-0, +0, –]</span> | |
5303 <pre>int lua_gethookmask (lua_State *L);</pre> | |
5304 | |
5305 <p> | |
5306 Returns the current hook mask. | |
5307 | |
5308 | |
5309 | |
5310 | |
5311 | |
5312 <hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p> | |
5313 <span class="apii">[-(0|1), +(0|1|2), <em>e</em>]</span> | |
5314 <pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre> | |
5315 | |
5316 <p> | |
5317 Gets information about a specific function or function invocation. | |
5318 | |
5319 | |
5320 <p> | |
5321 To get information about a function invocation, | |
5322 the parameter <code>ar</code> must be a valid activation record that was | |
5323 filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or | |
5324 given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). | |
5325 | |
5326 | |
5327 <p> | |
5328 To get information about a function you push it onto the stack | |
5329 and start the <code>what</code> string with the character '<code>></code>'. | |
5330 (In that case, | |
5331 <code>lua_getinfo</code> pops the function from the top of the stack.) | |
5332 For instance, to know in which line a function <code>f</code> was defined, | |
5333 you can write the following code: | |
5334 | |
5335 <pre> | |
5336 lua_Debug ar; | |
5337 lua_getglobal(L, "f"); /* get global 'f' */ | |
5338 lua_getinfo(L, ">S", &ar); | |
5339 printf("%d\n", ar.linedefined); | |
5340 </pre> | |
5341 | |
5342 <p> | |
5343 Each character in the string <code>what</code> | |
5344 selects some fields of the structure <code>ar</code> to be filled or | |
5345 a value to be pushed on the stack: | |
5346 | |
5347 <ul> | |
5348 | |
5349 <li><b>'<code>n</code>': </b> fills in the field <code>name</code> and <code>namewhat</code>; | |
5350 </li> | |
5351 | |
5352 <li><b>'<code>S</code>': </b> | |
5353 fills in the fields <code>source</code>, <code>short_src</code>, | |
5354 <code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>; | |
5355 </li> | |
5356 | |
5357 <li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>; | |
5358 </li> | |
5359 | |
5360 <li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>; | |
5361 </li> | |
5362 | |
5363 <li><b>'<code>u</code>': </b> fills in the fields | |
5364 <code>nups</code>, <code>nparams</code>, and <code>isvararg</code>; | |
5365 </li> | |
5366 | |
5367 <li><b>'<code>f</code>': </b> | |
5368 pushes onto the stack the function that is | |
5369 running at the given level; | |
5370 </li> | |
5371 | |
5372 <li><b>'<code>L</code>': </b> | |
5373 pushes onto the stack a table whose indices are the | |
5374 numbers of the lines that are valid on the function. | |
5375 (A <em>valid line</em> is a line with some associated code, | |
5376 that is, a line where you can put a break point. | |
5377 Non-valid lines include empty lines and comments.) | |
5378 </li> | |
5379 | |
5380 </ul> | |
5381 | |
5382 <p> | |
5383 This function returns 0 on error | |
5384 (for instance, an invalid option in <code>what</code>). | |
5385 | |
5386 | |
5387 | |
5388 | |
5389 | |
5390 <hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p> | |
5391 <span class="apii">[-0, +(0|1), –]</span> | |
5392 <pre>const char *lua_getlocal (lua_State *L, lua_Debug *ar, int n);</pre> | |
5393 | |
5394 <p> | |
5395 Gets information about a local variable of | |
5396 a given activation record or a given function. | |
5397 | |
5398 | |
5399 <p> | |
5400 In the first case, | |
5401 the parameter <code>ar</code> must be a valid activation record that was | |
5402 filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or | |
5403 given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). | |
5404 The index <code>n</code> selects which local variable to inspect; | |
5405 see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices | |
5406 and names. | |
5407 | |
5408 | |
5409 <p> | |
5410 <a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack | |
5411 and returns its name. | |
5412 | |
5413 | |
5414 <p> | |
5415 In the second case, <code>ar</code> should be <code>NULL</code> and the function | |
5416 to be inspected must be at the top of the stack. | |
5417 In this case, only parameters of Lua functions are visible | |
5418 (as there is no information about what variables are active) | |
5419 and no values are pushed onto the stack. | |
5420 | |
5421 | |
5422 <p> | |
5423 Returns <code>NULL</code> (and pushes nothing) | |
5424 when the index is greater than | |
5425 the number of active local variables. | |
5426 | |
5427 | |
5428 | |
5429 | |
5430 | |
5431 <hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p> | |
5432 <span class="apii">[-0, +0, –]</span> | |
5433 <pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre> | |
5434 | |
5435 <p> | |
5436 Gets information about the interpreter runtime stack. | |
5437 | |
5438 | |
5439 <p> | |
5440 This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with | |
5441 an identification of the <em>activation record</em> | |
5442 of the function executing at a given level. | |
5443 Level 0 is the current running function, | |
5444 whereas level <em>n+1</em> is the function that has called level <em>n</em> | |
5445 (except for tail calls, which do not count on the stack). | |
5446 When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1; | |
5447 when called with a level greater than the stack depth, | |
5448 it returns 0. | |
5449 | |
5450 | |
5451 | |
5452 | |
5453 | |
5454 <hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p> | |
5455 <span class="apii">[-0, +(0|1), –]</span> | |
5456 <pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre> | |
5457 | |
5458 <p> | |
5459 Gets information about a closure's upvalue. | |
5460 (For Lua functions, | |
5461 upvalues are the external local variables that the function uses, | |
5462 and that are consequently included in its closure.) | |
5463 <a href="#lua_getupvalue"><code>lua_getupvalue</code></a> gets the index <code>n</code> of an upvalue, | |
5464 pushes the upvalue's value onto the stack, | |
5465 and returns its name. | |
5466 <code>funcindex</code> points to the closure in the stack. | |
5467 (Upvalues have no particular order, | |
5468 as they are active through the whole function. | |
5469 So, they are numbered in an arbitrary order.) | |
5470 | |
5471 | |
5472 <p> | |
5473 Returns <code>NULL</code> (and pushes nothing) | |
5474 when the index is greater than the number of upvalues. | |
5475 For C functions, this function uses the empty string <code>""</code> | |
5476 as a name for all upvalues. | |
5477 | |
5478 | |
5479 | |
5480 | |
5481 | |
5482 <hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3> | |
5483 <pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre> | |
5484 | |
5485 <p> | |
5486 Type for debugging hook functions. | |
5487 | |
5488 | |
5489 <p> | |
5490 Whenever a hook is called, its <code>ar</code> argument has its field | |
5491 <code>event</code> set to the specific event that triggered the hook. | |
5492 Lua identifies these events with the following constants: | |
5493 <a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>, | |
5494 <a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>, | |
5495 and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>. | |
5496 Moreover, for line events, the field <code>currentline</code> is also set. | |
5497 To get the value of any other field in <code>ar</code>, | |
5498 the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. | |
5499 | |
5500 | |
5501 <p> | |
5502 For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>, | |
5503 the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call; | |
5504 in this case, there will be no corresponding return event. | |
5505 | |
5506 | |
5507 <p> | |
5508 While Lua is running a hook, it disables other calls to hooks. | |
5509 Therefore, if a hook calls back Lua to execute a function or a chunk, | |
5510 this execution occurs without any calls to hooks. | |
5511 | |
5512 | |
5513 <p> | |
5514 Hook functions cannot have continuations, | |
5515 that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>, | |
5516 <a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>. | |
5517 | |
5518 | |
5519 <p> | |
5520 Hook functions can yield under the following conditions: | |
5521 Only count and line events can yield | |
5522 and they cannot yield any value; | |
5523 to yield a hook function must finish its execution | |
5524 calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero. | |
5525 | |
5526 | |
5527 | |
5528 | |
5529 | |
5530 <hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p> | |
5531 <span class="apii">[-0, +0, –]</span> | |
5532 <pre>int lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre> | |
5533 | |
5534 <p> | |
5535 Sets the debugging hook function. | |
5536 | |
5537 | |
5538 <p> | |
5539 Argument <code>f</code> is the hook function. | |
5540 <code>mask</code> specifies on which events the hook will be called: | |
5541 it is formed by a bitwise or of the constants | |
5542 <a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>, | |
5543 <a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>, | |
5544 <a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>, | |
5545 and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>. | |
5546 The <code>count</code> argument is only meaningful when the mask | |
5547 includes <code>LUA_MASKCOUNT</code>. | |
5548 For each event, the hook is called as explained below: | |
5549 | |
5550 <ul> | |
5551 | |
5552 <li><b>The call hook: </b> is called when the interpreter calls a function. | |
5553 The hook is called just after Lua enters the new function, | |
5554 before the function gets its arguments. | |
5555 </li> | |
5556 | |
5557 <li><b>The return hook: </b> is called when the interpreter returns from a function. | |
5558 The hook is called just before Lua leaves the function. | |
5559 There is no standard way to access the values | |
5560 to be returned by the function. | |
5561 </li> | |
5562 | |
5563 <li><b>The line hook: </b> is called when the interpreter is about to | |
5564 start the execution of a new line of code, | |
5565 or when it jumps back in the code (even to the same line). | |
5566 (This event only happens while Lua is executing a Lua function.) | |
5567 </li> | |
5568 | |
5569 <li><b>The count hook: </b> is called after the interpreter executes every | |
5570 <code>count</code> instructions. | |
5571 (This event only happens while Lua is executing a Lua function.) | |
5572 </li> | |
5573 | |
5574 </ul> | |
5575 | |
5576 <p> | |
5577 A hook is disabled by setting <code>mask</code> to zero. | |
5578 | |
5579 | |
5580 | |
5581 | |
5582 | |
5583 <hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p> | |
5584 <span class="apii">[-(0|1), +0, –]</span> | |
5585 <pre>const char *lua_setlocal (lua_State *L, lua_Debug *ar, int n);</pre> | |
5586 | |
5587 <p> | |
5588 Sets the value of a local variable of a given activation record. | |
5589 Parameters <code>ar</code> and <code>n</code> are as in <a href="#lua_getlocal"><code>lua_getlocal</code></a> | |
5590 (see <a href="#lua_getlocal"><code>lua_getlocal</code></a>). | |
5591 <a href="#lua_setlocal"><code>lua_setlocal</code></a> assigns the value at the top of the stack | |
5592 to the variable and returns its name. | |
5593 It also pops the value from the stack. | |
5594 | |
5595 | |
5596 <p> | |
5597 Returns <code>NULL</code> (and pops nothing) | |
5598 when the index is greater than | |
5599 the number of active local variables. | |
5600 | |
5601 | |
5602 | |
5603 | |
5604 | |
5605 <hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p> | |
5606 <span class="apii">[-(0|1), +0, –]</span> | |
5607 <pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre> | |
5608 | |
5609 <p> | |
5610 Sets the value of a closure's upvalue. | |
5611 It assigns the value at the top of the stack | |
5612 to the upvalue and returns its name. | |
5613 It also pops the value from the stack. | |
5614 Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a> | |
5615 (see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>). | |
5616 | |
5617 | |
5618 <p> | |
5619 Returns <code>NULL</code> (and pops nothing) | |
5620 when the index is greater than the number of upvalues. | |
5621 | |
5622 | |
5623 | |
5624 | |
5625 | |
5626 <hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p> | |
5627 <span class="apii">[-0, +0, –]</span> | |
5628 <pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre> | |
5629 | |
5630 <p> | |
5631 Returns an unique identifier for the upvalue numbered <code>n</code> | |
5632 from the closure at index <code>funcindex</code>. | |
5633 Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a> | |
5634 (see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>) | |
5635 (but <code>n</code> cannot be greater than the number of upvalues). | |
5636 | |
5637 | |
5638 <p> | |
5639 These unique identifiers allow a program to check whether different | |
5640 closures share upvalues. | |
5641 Lua closures that share an upvalue | |
5642 (that is, that access a same external local variable) | |
5643 will return identical ids for those upvalue indices. | |
5644 | |
5645 | |
5646 | |
5647 | |
5648 | |
5649 <hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p> | |
5650 <span class="apii">[-0, +0, –]</span> | |
5651 <pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1, | |
5652 int funcindex2, int n2);</pre> | |
5653 | |
5654 <p> | |
5655 Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code> | |
5656 refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>. | |
5657 | |
5658 | |
5659 | |
5660 | |
5661 | |
5662 | |
5663 | |
5664 <h1>5 – <a name="5">The Auxiliary Library</a></h1> | |
5665 | |
5666 <p> | |
5667 | |
5668 The <em>auxiliary library</em> provides several convenient functions | |
5669 to interface C with Lua. | |
5670 While the basic API provides the primitive functions for all | |
5671 interactions between C and Lua, | |
5672 the auxiliary library provides higher-level functions for some | |
5673 common tasks. | |
5674 | |
5675 | |
5676 <p> | |
5677 All functions and types from the auxiliary library | |
5678 are defined in header file <code>lauxlib.h</code> and | |
5679 have a prefix <code>luaL_</code>. | |
5680 | |
5681 | |
5682 <p> | |
5683 All functions in the auxiliary library are built on | |
5684 top of the basic API, | |
5685 and so they provide nothing that cannot be done with that API. | |
5686 Nevertheless, the use of the auxiliary library ensures | |
5687 more consistency to your code. | |
5688 | |
5689 | |
5690 <p> | |
5691 Several functions in the auxiliary library use internally some | |
5692 extra stack slots. | |
5693 When a function in the auxiliary library uses less than five slots, | |
5694 it does not check the stack size; | |
5695 it simply assumes that there are enough slots. | |
5696 | |
5697 | |
5698 <p> | |
5699 Several functions in the auxiliary library are used to | |
5700 check C function arguments. | |
5701 Because the error message is formatted for arguments | |
5702 (e.g., "<code>bad argument #1</code>"), | |
5703 you should not use these functions for other stack values. | |
5704 | |
5705 | |
5706 <p> | |
5707 Functions called <code>luaL_check*</code> | |
5708 always throw an error if the check is not satisfied. | |
5709 | |
5710 | |
5711 | |
5712 <h2>5.1 – <a name="5.1">Functions and Types</a></h2> | |
5713 | |
5714 <p> | |
5715 Here we list all functions and types from the auxiliary library | |
5716 in alphabetical order. | |
5717 | |
5718 | |
5719 | |
5720 <hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p> | |
5721 <span class="apii">[-?, +?, <em>e</em>]</span> | |
5722 <pre>void luaL_addchar (luaL_Buffer *B, char c);</pre> | |
5723 | |
5724 <p> | |
5725 Adds the byte <code>c</code> to the buffer <code>B</code> | |
5726 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). | |
5727 | |
5728 | |
5729 | |
5730 | |
5731 | |
5732 <hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p> | |
5733 <span class="apii">[-?, +?, <em>e</em>]</span> | |
5734 <pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre> | |
5735 | |
5736 <p> | |
5737 Adds the string pointed to by <code>s</code> with length <code>l</code> to | |
5738 the buffer <code>B</code> | |
5739 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). | |
5740 The string can contain embedded zeros. | |
5741 | |
5742 | |
5743 | |
5744 | |
5745 | |
5746 <hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p> | |
5747 <span class="apii">[-?, +?, <em>e</em>]</span> | |
5748 <pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre> | |
5749 | |
5750 <p> | |
5751 Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>) | |
5752 a string of length <code>n</code> previously copied to the | |
5753 buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>). | |
5754 | |
5755 | |
5756 | |
5757 | |
5758 | |
5759 <hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p> | |
5760 <span class="apii">[-?, +?, <em>e</em>]</span> | |
5761 <pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre> | |
5762 | |
5763 <p> | |
5764 Adds the zero-terminated string pointed to by <code>s</code> | |
5765 to the buffer <code>B</code> | |
5766 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). | |
5767 The string cannot contain embedded zeros. | |
5768 | |
5769 | |
5770 | |
5771 | |
5772 | |
5773 <hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p> | |
5774 <span class="apii">[-1, +?, <em>e</em>]</span> | |
5775 <pre>void luaL_addvalue (luaL_Buffer *B);</pre> | |
5776 | |
5777 <p> | |
5778 Adds the value at the top of the stack | |
5779 to the buffer <code>B</code> | |
5780 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). | |
5781 Pops the value. | |
5782 | |
5783 | |
5784 <p> | |
5785 This is the only function on string buffers that can (and must) | |
5786 be called with an extra element on the stack, | |
5787 which is the value to be added to the buffer. | |
5788 | |
5789 | |
5790 | |
5791 | |
5792 | |
5793 <hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p> | |
5794 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5795 <pre>void luaL_argcheck (lua_State *L, | |
5796 int cond, | |
5797 int arg, | |
5798 const char *extramsg);</pre> | |
5799 | |
5800 <p> | |
5801 Checks whether <code>cond</code> is true. | |
5802 If not, raises an error with a standard message. | |
5803 | |
5804 | |
5805 | |
5806 | |
5807 | |
5808 <hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p> | |
5809 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5810 <pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre> | |
5811 | |
5812 <p> | |
5813 Raises an error with a standard message | |
5814 that includes <code>extramsg</code> as a comment. | |
5815 | |
5816 | |
5817 <p> | |
5818 This function never returns, | |
5819 but it is an idiom to use it in C functions | |
5820 as <code>return luaL_argerror(<em>args</em>)</code>. | |
5821 | |
5822 | |
5823 | |
5824 | |
5825 | |
5826 <hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3> | |
5827 <pre>typedef struct luaL_Buffer luaL_Buffer;</pre> | |
5828 | |
5829 <p> | |
5830 Type for a <em>string buffer</em>. | |
5831 | |
5832 | |
5833 <p> | |
5834 A string buffer allows C code to build Lua strings piecemeal. | |
5835 Its pattern of use is as follows: | |
5836 | |
5837 <ul> | |
5838 | |
5839 <li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> | |
5840 | |
5841 <li>Then initialize it with a call <code>luaL_buffinit(L, &b)</code>.</li> | |
5842 | |
5843 <li> | |
5844 Then add string pieces to the buffer calling any of | |
5845 the <code>luaL_add*</code> functions. | |
5846 </li> | |
5847 | |
5848 <li> | |
5849 Finish by calling <code>luaL_pushresult(&b)</code>. | |
5850 This call leaves the final string on the top of the stack. | |
5851 </li> | |
5852 | |
5853 </ul> | |
5854 | |
5855 <p> | |
5856 If you know beforehand the total size of the resulting string, | |
5857 you can use the buffer like this: | |
5858 | |
5859 <ul> | |
5860 | |
5861 <li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> | |
5862 | |
5863 <li>Then initialize it and preallocate a space of | |
5864 size <code>sz</code> with a call <code>luaL_buffinitsize(L, &b, sz)</code>.</li> | |
5865 | |
5866 <li>Then copy the string into that space.</li> | |
5867 | |
5868 <li> | |
5869 Finish by calling <code>luaL_pushresultsize(&b, sz)</code>, | |
5870 where <code>sz</code> is the total size of the resulting string | |
5871 copied into that space. | |
5872 </li> | |
5873 | |
5874 </ul> | |
5875 | |
5876 <p> | |
5877 During its normal operation, | |
5878 a string buffer uses a variable number of stack slots. | |
5879 So, while using a buffer, you cannot assume that you know where | |
5880 the top of the stack is. | |
5881 You can use the stack between successive calls to buffer operations | |
5882 as long as that use is balanced; | |
5883 that is, | |
5884 when you call a buffer operation, | |
5885 the stack is at the same level | |
5886 it was immediately after the previous buffer operation. | |
5887 (The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.) | |
5888 After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its | |
5889 level when the buffer was initialized, | |
5890 plus the final string on its top. | |
5891 | |
5892 | |
5893 | |
5894 | |
5895 | |
5896 <hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p> | |
5897 <span class="apii">[-0, +0, –]</span> | |
5898 <pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre> | |
5899 | |
5900 <p> | |
5901 Initializes a buffer <code>B</code>. | |
5902 This function does not allocate any space; | |
5903 the buffer must be declared as a variable | |
5904 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). | |
5905 | |
5906 | |
5907 | |
5908 | |
5909 | |
5910 <hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p> | |
5911 <span class="apii">[-?, +?, <em>e</em>]</span> | |
5912 <pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre> | |
5913 | |
5914 <p> | |
5915 Equivalent to the sequence | |
5916 <a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>. | |
5917 | |
5918 | |
5919 | |
5920 | |
5921 | |
5922 <hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p> | |
5923 <span class="apii">[-0, +(0|1), <em>e</em>]</span> | |
5924 <pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre> | |
5925 | |
5926 <p> | |
5927 Calls a metamethod. | |
5928 | |
5929 | |
5930 <p> | |
5931 If the object at index <code>obj</code> has a metatable and this | |
5932 metatable has a field <code>e</code>, | |
5933 this function calls this field passing the object as its only argument. | |
5934 In this case this function returns true and pushes onto the | |
5935 stack the value returned by the call. | |
5936 If there is no metatable or no metamethod, | |
5937 this function returns false (without pushing any value on the stack). | |
5938 | |
5939 | |
5940 | |
5941 | |
5942 | |
5943 <hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p> | |
5944 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5945 <pre>void luaL_checkany (lua_State *L, int arg);</pre> | |
5946 | |
5947 <p> | |
5948 Checks whether the function has an argument | |
5949 of any type (including <b>nil</b>) at position <code>arg</code>. | |
5950 | |
5951 | |
5952 | |
5953 | |
5954 | |
5955 <hr><h3><a name="luaL_checkint"><code>luaL_checkint</code></a></h3><p> | |
5956 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5957 <pre>int luaL_checkint (lua_State *L, int arg);</pre> | |
5958 | |
5959 <p> | |
5960 Checks whether the function argument <code>arg</code> is a number | |
5961 and returns this number cast to an <code>int</code>. | |
5962 | |
5963 | |
5964 | |
5965 | |
5966 | |
5967 <hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p> | |
5968 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5969 <pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre> | |
5970 | |
5971 <p> | |
5972 Checks whether the function argument <code>arg</code> is a number | |
5973 and returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>. | |
5974 | |
5975 | |
5976 | |
5977 | |
5978 | |
5979 <hr><h3><a name="luaL_checklong"><code>luaL_checklong</code></a></h3><p> | |
5980 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5981 <pre>long luaL_checklong (lua_State *L, int arg);</pre> | |
5982 | |
5983 <p> | |
5984 Checks whether the function argument <code>arg</code> is a number | |
5985 and returns this number cast to a <code>long</code>. | |
5986 | |
5987 | |
5988 | |
5989 | |
5990 | |
5991 <hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p> | |
5992 <span class="apii">[-0, +0, <em>v</em>]</span> | |
5993 <pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre> | |
5994 | |
5995 <p> | |
5996 Checks whether the function argument <code>arg</code> is a string | |
5997 and returns this string; | |
5998 if <code>l</code> is not <code>NULL</code> fills <code>*l</code> | |
5999 with the string's length. | |
6000 | |
6001 | |
6002 <p> | |
6003 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, | |
6004 so all conversions and caveats of that function apply here. | |
6005 | |
6006 | |
6007 | |
6008 | |
6009 | |
6010 <hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p> | |
6011 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6012 <pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre> | |
6013 | |
6014 <p> | |
6015 Checks whether the function argument <code>arg</code> is a number | |
6016 and returns this number. | |
6017 | |
6018 | |
6019 | |
6020 | |
6021 | |
6022 <hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p> | |
6023 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6024 <pre>int luaL_checkoption (lua_State *L, | |
6025 int arg, | |
6026 const char *def, | |
6027 const char *const lst[]);</pre> | |
6028 | |
6029 <p> | |
6030 Checks whether the function argument <code>arg</code> is a string and | |
6031 searches for this string in the array <code>lst</code> | |
6032 (which must be NULL-terminated). | |
6033 Returns the index in the array where the string was found. | |
6034 Raises an error if the argument is not a string or | |
6035 if the string cannot be found. | |
6036 | |
6037 | |
6038 <p> | |
6039 If <code>def</code> is not <code>NULL</code>, | |
6040 the function uses <code>def</code> as a default value when | |
6041 there is no argument <code>arg</code> or when this argument is <b>nil</b>. | |
6042 | |
6043 | |
6044 <p> | |
6045 This is a useful function for mapping strings to C enums. | |
6046 (The usual convention in Lua libraries is | |
6047 to use strings instead of numbers to select options.) | |
6048 | |
6049 | |
6050 | |
6051 | |
6052 | |
6053 <hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p> | |
6054 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6055 <pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre> | |
6056 | |
6057 <p> | |
6058 Grows the stack size to <code>top + sz</code> elements, | |
6059 raising an error if the stack cannot grow to that size. | |
6060 <code>msg</code> is an additional text to go into the error message | |
6061 (or <code>NULL</code> for no additional text). | |
6062 | |
6063 | |
6064 | |
6065 | |
6066 | |
6067 <hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p> | |
6068 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6069 <pre>const char *luaL_checkstring (lua_State *L, int arg);</pre> | |
6070 | |
6071 <p> | |
6072 Checks whether the function argument <code>arg</code> is a string | |
6073 and returns this string. | |
6074 | |
6075 | |
6076 <p> | |
6077 This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, | |
6078 so all conversions and caveats of that function apply here. | |
6079 | |
6080 | |
6081 | |
6082 | |
6083 | |
6084 <hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p> | |
6085 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6086 <pre>void luaL_checktype (lua_State *L, int arg, int t);</pre> | |
6087 | |
6088 <p> | |
6089 Checks whether the function argument <code>arg</code> has type <code>t</code>. | |
6090 See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>. | |
6091 | |
6092 | |
6093 | |
6094 | |
6095 | |
6096 <hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p> | |
6097 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6098 <pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre> | |
6099 | |
6100 <p> | |
6101 Checks whether the function argument <code>arg</code> is a userdata | |
6102 of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and | |
6103 returns the userdata address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>). | |
6104 | |
6105 | |
6106 | |
6107 | |
6108 | |
6109 <hr><h3><a name="luaL_checkunsigned"><code>luaL_checkunsigned</code></a></h3><p> | |
6110 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6111 <pre>lua_Unsigned luaL_checkunsigned (lua_State *L, int arg);</pre> | |
6112 | |
6113 <p> | |
6114 Checks whether the function argument <code>arg</code> is a number | |
6115 and returns this number cast to a <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>. | |
6116 | |
6117 | |
6118 | |
6119 | |
6120 | |
6121 <hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p> | |
6122 <span class="apii">[-0, +0, –]</span> | |
6123 <pre>void luaL_checkversion (lua_State *L);</pre> | |
6124 | |
6125 <p> | |
6126 Checks whether the core running the call, | |
6127 the core that created the Lua state, | |
6128 and the code making the call are all using the same version of Lua. | |
6129 Also checks whether the core running the call | |
6130 and the core that created the Lua state | |
6131 are using the same address space. | |
6132 | |
6133 | |
6134 | |
6135 | |
6136 | |
6137 <hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p> | |
6138 <span class="apii">[-0, +?, <em>e</em>]</span> | |
6139 <pre>int luaL_dofile (lua_State *L, const char *filename);</pre> | |
6140 | |
6141 <p> | |
6142 Loads and runs the given file. | |
6143 It is defined as the following macro: | |
6144 | |
6145 <pre> | |
6146 (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0)) | |
6147 </pre><p> | |
6148 It returns false if there are no errors | |
6149 or true in case of errors. | |
6150 | |
6151 | |
6152 | |
6153 | |
6154 | |
6155 <hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p> | |
6156 <span class="apii">[-0, +?, –]</span> | |
6157 <pre>int luaL_dostring (lua_State *L, const char *str);</pre> | |
6158 | |
6159 <p> | |
6160 Loads and runs the given string. | |
6161 It is defined as the following macro: | |
6162 | |
6163 <pre> | |
6164 (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0)) | |
6165 </pre><p> | |
6166 It returns false if there are no errors | |
6167 or true in case of errors. | |
6168 | |
6169 | |
6170 | |
6171 | |
6172 | |
6173 <hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p> | |
6174 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6175 <pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre> | |
6176 | |
6177 <p> | |
6178 Raises an error. | |
6179 The error message format is given by <code>fmt</code> | |
6180 plus any extra arguments, | |
6181 following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>. | |
6182 It also adds at the beginning of the message the file name and | |
6183 the line number where the error occurred, | |
6184 if this information is available. | |
6185 | |
6186 | |
6187 <p> | |
6188 This function never returns, | |
6189 but it is an idiom to use it in C functions | |
6190 as <code>return luaL_error(<em>args</em>)</code>. | |
6191 | |
6192 | |
6193 | |
6194 | |
6195 | |
6196 <hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p> | |
6197 <span class="apii">[-0, +3, <em>e</em>]</span> | |
6198 <pre>int luaL_execresult (lua_State *L, int stat);</pre> | |
6199 | |
6200 <p> | |
6201 This function produces the return values for | |
6202 process-related functions in the standard library | |
6203 (<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>). | |
6204 | |
6205 | |
6206 | |
6207 | |
6208 | |
6209 <hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p> | |
6210 <span class="apii">[-0, +(1|3), <em>e</em>]</span> | |
6211 <pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre> | |
6212 | |
6213 <p> | |
6214 This function produces the return values for | |
6215 file-related functions in the standard library | |
6216 (<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.). | |
6217 | |
6218 | |
6219 | |
6220 | |
6221 | |
6222 <hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p> | |
6223 <span class="apii">[-0, +(0|1), <em>e</em>]</span> | |
6224 <pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre> | |
6225 | |
6226 <p> | |
6227 Pushes onto the stack the field <code>e</code> from the metatable | |
6228 of the object at index <code>obj</code>. | |
6229 If the object does not have a metatable, | |
6230 or if the metatable does not have this field, | |
6231 returns false and pushes nothing. | |
6232 | |
6233 | |
6234 | |
6235 | |
6236 | |
6237 <hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p> | |
6238 <span class="apii">[-0, +1, –]</span> | |
6239 <pre>void luaL_getmetatable (lua_State *L, const char *tname);</pre> | |
6240 | |
6241 <p> | |
6242 Pushes onto the stack the metatable associated with name <code>tname</code> | |
6243 in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). | |
6244 | |
6245 | |
6246 | |
6247 | |
6248 | |
6249 <hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p> | |
6250 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6251 <pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre> | |
6252 | |
6253 <p> | |
6254 Ensures that the value <code>t[fname]</code>, | |
6255 where <code>t</code> is the value at index <code>idx</code>, | |
6256 is a table, | |
6257 and pushes that table onto the stack. | |
6258 Returns true if it finds a previous table there | |
6259 and false if it creates a new table. | |
6260 | |
6261 | |
6262 | |
6263 | |
6264 | |
6265 <hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p> | |
6266 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6267 <pre>const char *luaL_gsub (lua_State *L, | |
6268 const char *s, | |
6269 const char *p, | |
6270 const char *r);</pre> | |
6271 | |
6272 <p> | |
6273 Creates a copy of string <code>s</code> by replacing | |
6274 any occurrence of the string <code>p</code> | |
6275 with the string <code>r</code>. | |
6276 Pushes the resulting string on the stack and returns it. | |
6277 | |
6278 | |
6279 | |
6280 | |
6281 | |
6282 <hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p> | |
6283 <span class="apii">[-0, +0, <em>e</em>]</span> | |
6284 <pre>int luaL_len (lua_State *L, int index);</pre> | |
6285 | |
6286 <p> | |
6287 Returns the "length" of the value at the given index | |
6288 as a number; | |
6289 it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.6">§3.4.6</a>). | |
6290 Raises an error if the result of the operation is not a number. | |
6291 (This case only can happen through metamethods.) | |
6292 | |
6293 | |
6294 | |
6295 | |
6296 | |
6297 <hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p> | |
6298 <span class="apii">[-0, +1, –]</span> | |
6299 <pre>int luaL_loadbuffer (lua_State *L, | |
6300 const char *buff, | |
6301 size_t sz, | |
6302 const char *name);</pre> | |
6303 | |
6304 <p> | |
6305 Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>. | |
6306 | |
6307 | |
6308 | |
6309 | |
6310 | |
6311 <hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p> | |
6312 <span class="apii">[-0, +1, –]</span> | |
6313 <pre>int luaL_loadbufferx (lua_State *L, | |
6314 const char *buff, | |
6315 size_t sz, | |
6316 const char *name, | |
6317 const char *mode);</pre> | |
6318 | |
6319 <p> | |
6320 Loads a buffer as a Lua chunk. | |
6321 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the | |
6322 buffer pointed to by <code>buff</code> with size <code>sz</code>. | |
6323 | |
6324 | |
6325 <p> | |
6326 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. | |
6327 <code>name</code> is the chunk name, | |
6328 used for debug information and error messages. | |
6329 The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>. | |
6330 | |
6331 | |
6332 | |
6333 | |
6334 | |
6335 <hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p> | |
6336 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6337 <pre>int luaL_loadfile (lua_State *L, const char *filename);</pre> | |
6338 | |
6339 <p> | |
6340 Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>. | |
6341 | |
6342 | |
6343 | |
6344 | |
6345 | |
6346 <hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p> | |
6347 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6348 <pre>int luaL_loadfilex (lua_State *L, const char *filename, | |
6349 const char *mode);</pre> | |
6350 | |
6351 <p> | |
6352 Loads a file as a Lua chunk. | |
6353 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file | |
6354 named <code>filename</code>. | |
6355 If <code>filename</code> is <code>NULL</code>, | |
6356 then it loads from the standard input. | |
6357 The first line in the file is ignored if it starts with a <code>#</code>. | |
6358 | |
6359 | |
6360 <p> | |
6361 The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>. | |
6362 | |
6363 | |
6364 <p> | |
6365 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>, | |
6366 but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> | |
6367 if it cannot open/read the file or the file has a wrong mode. | |
6368 | |
6369 | |
6370 <p> | |
6371 As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; | |
6372 it does not run it. | |
6373 | |
6374 | |
6375 | |
6376 | |
6377 | |
6378 <hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p> | |
6379 <span class="apii">[-0, +1, –]</span> | |
6380 <pre>int luaL_loadstring (lua_State *L, const char *s);</pre> | |
6381 | |
6382 <p> | |
6383 Loads a string as a Lua chunk. | |
6384 This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in | |
6385 the zero-terminated string <code>s</code>. | |
6386 | |
6387 | |
6388 <p> | |
6389 This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. | |
6390 | |
6391 | |
6392 <p> | |
6393 Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; | |
6394 it does not run it. | |
6395 | |
6396 | |
6397 | |
6398 | |
6399 | |
6400 <hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p> | |
6401 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6402 <pre>void luaL_newlib (lua_State *L, const luaL_Reg *l);</pre> | |
6403 | |
6404 <p> | |
6405 Creates a new table and registers there | |
6406 the functions in list <code>l</code>. | |
6407 It is implemented as the following macro: | |
6408 | |
6409 <pre> | |
6410 (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) | |
6411 </pre> | |
6412 | |
6413 | |
6414 | |
6415 | |
6416 <hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p> | |
6417 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6418 <pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre> | |
6419 | |
6420 <p> | |
6421 Creates a new table with a size optimized | |
6422 to store all entries in the array <code>l</code> | |
6423 (but does not actually store them). | |
6424 It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> | |
6425 (see <a href="#luaL_newlib"><code>luaL_newlib</code></a>). | |
6426 | |
6427 | |
6428 <p> | |
6429 It is implemented as a macro. | |
6430 The array <code>l</code> must be the actual array, | |
6431 not a pointer to it. | |
6432 | |
6433 | |
6434 | |
6435 | |
6436 | |
6437 <hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p> | |
6438 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6439 <pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre> | |
6440 | |
6441 <p> | |
6442 If the registry already has the key <code>tname</code>, | |
6443 returns 0. | |
6444 Otherwise, | |
6445 creates a new table to be used as a metatable for userdata, | |
6446 adds it to the registry with key <code>tname</code>, | |
6447 and returns 1. | |
6448 | |
6449 | |
6450 <p> | |
6451 In both cases pushes onto the stack the final value associated | |
6452 with <code>tname</code> in the registry. | |
6453 | |
6454 | |
6455 | |
6456 | |
6457 | |
6458 <hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p> | |
6459 <span class="apii">[-0, +0, –]</span> | |
6460 <pre>lua_State *luaL_newstate (void);</pre> | |
6461 | |
6462 <p> | |
6463 Creates a new Lua state. | |
6464 It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an | |
6465 allocator based on the standard C <code>realloc</code> function | |
6466 and then sets a panic function (see <a href="#4.6">§4.6</a>) that prints | |
6467 an error message to the standard error output in case of fatal | |
6468 errors. | |
6469 | |
6470 | |
6471 <p> | |
6472 Returns the new state, | |
6473 or <code>NULL</code> if there is a memory allocation error. | |
6474 | |
6475 | |
6476 | |
6477 | |
6478 | |
6479 <hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p> | |
6480 <span class="apii">[-0, +0, <em>e</em>]</span> | |
6481 <pre>void luaL_openlibs (lua_State *L);</pre> | |
6482 | |
6483 <p> | |
6484 Opens all standard Lua libraries into the given state. | |
6485 | |
6486 | |
6487 | |
6488 | |
6489 | |
6490 <hr><h3><a name="luaL_optint"><code>luaL_optint</code></a></h3><p> | |
6491 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6492 <pre>int luaL_optint (lua_State *L, int arg, int d);</pre> | |
6493 | |
6494 <p> | |
6495 If the function argument <code>arg</code> is a number, | |
6496 returns this number cast to an <code>int</code>. | |
6497 If this argument is absent or is <b>nil</b>, | |
6498 returns <code>d</code>. | |
6499 Otherwise, raises an error. | |
6500 | |
6501 | |
6502 | |
6503 | |
6504 | |
6505 <hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p> | |
6506 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6507 <pre>lua_Integer luaL_optinteger (lua_State *L, | |
6508 int arg, | |
6509 lua_Integer d);</pre> | |
6510 | |
6511 <p> | |
6512 If the function argument <code>arg</code> is a number, | |
6513 returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>. | |
6514 If this argument is absent or is <b>nil</b>, | |
6515 returns <code>d</code>. | |
6516 Otherwise, raises an error. | |
6517 | |
6518 | |
6519 | |
6520 | |
6521 | |
6522 <hr><h3><a name="luaL_optlong"><code>luaL_optlong</code></a></h3><p> | |
6523 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6524 <pre>long luaL_optlong (lua_State *L, int arg, long d);</pre> | |
6525 | |
6526 <p> | |
6527 If the function argument <code>arg</code> is a number, | |
6528 returns this number cast to a <code>long</code>. | |
6529 If this argument is absent or is <b>nil</b>, | |
6530 returns <code>d</code>. | |
6531 Otherwise, raises an error. | |
6532 | |
6533 | |
6534 | |
6535 | |
6536 | |
6537 <hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p> | |
6538 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6539 <pre>const char *luaL_optlstring (lua_State *L, | |
6540 int arg, | |
6541 const char *d, | |
6542 size_t *l);</pre> | |
6543 | |
6544 <p> | |
6545 If the function argument <code>arg</code> is a string, | |
6546 returns this string. | |
6547 If this argument is absent or is <b>nil</b>, | |
6548 returns <code>d</code>. | |
6549 Otherwise, raises an error. | |
6550 | |
6551 | |
6552 <p> | |
6553 If <code>l</code> is not <code>NULL</code>, | |
6554 fills the position <code>*l</code> with the result's length. | |
6555 | |
6556 | |
6557 | |
6558 | |
6559 | |
6560 <hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p> | |
6561 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6562 <pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre> | |
6563 | |
6564 <p> | |
6565 If the function argument <code>arg</code> is a number, | |
6566 returns this number. | |
6567 If this argument is absent or is <b>nil</b>, | |
6568 returns <code>d</code>. | |
6569 Otherwise, raises an error. | |
6570 | |
6571 | |
6572 | |
6573 | |
6574 | |
6575 <hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p> | |
6576 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6577 <pre>const char *luaL_optstring (lua_State *L, | |
6578 int arg, | |
6579 const char *d);</pre> | |
6580 | |
6581 <p> | |
6582 If the function argument <code>arg</code> is a string, | |
6583 returns this string. | |
6584 If this argument is absent or is <b>nil</b>, | |
6585 returns <code>d</code>. | |
6586 Otherwise, raises an error. | |
6587 | |
6588 | |
6589 | |
6590 | |
6591 | |
6592 <hr><h3><a name="luaL_optunsigned"><code>luaL_optunsigned</code></a></h3><p> | |
6593 <span class="apii">[-0, +0, <em>v</em>]</span> | |
6594 <pre>lua_Unsigned luaL_optunsigned (lua_State *L, | |
6595 int arg, | |
6596 lua_Unsigned u);</pre> | |
6597 | |
6598 <p> | |
6599 If the function argument <code>arg</code> is a number, | |
6600 returns this number cast to a <a href="#lua_Unsigned"><code>lua_Unsigned</code></a>. | |
6601 If this argument is absent or is <b>nil</b>, | |
6602 returns <code>u</code>. | |
6603 Otherwise, raises an error. | |
6604 | |
6605 | |
6606 | |
6607 | |
6608 | |
6609 <hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p> | |
6610 <span class="apii">[-?, +?, <em>e</em>]</span> | |
6611 <pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre> | |
6612 | |
6613 <p> | |
6614 Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a> | |
6615 with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>. | |
6616 | |
6617 | |
6618 | |
6619 | |
6620 | |
6621 <hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p> | |
6622 <span class="apii">[-?, +?, <em>e</em>]</span> | |
6623 <pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre> | |
6624 | |
6625 <p> | |
6626 Returns an address to a space of size <code>sz</code> | |
6627 where you can copy a string to be added to buffer <code>B</code> | |
6628 (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). | |
6629 After copying the string into this space you must call | |
6630 <a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add | |
6631 it to the buffer. | |
6632 | |
6633 | |
6634 | |
6635 | |
6636 | |
6637 <hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p> | |
6638 <span class="apii">[-?, +1, <em>e</em>]</span> | |
6639 <pre>void luaL_pushresult (luaL_Buffer *B);</pre> | |
6640 | |
6641 <p> | |
6642 Finishes the use of buffer <code>B</code> leaving the final string on | |
6643 the top of the stack. | |
6644 | |
6645 | |
6646 | |
6647 | |
6648 | |
6649 <hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p> | |
6650 <span class="apii">[-?, +1, <em>e</em>]</span> | |
6651 <pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre> | |
6652 | |
6653 <p> | |
6654 Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>. | |
6655 | |
6656 | |
6657 | |
6658 | |
6659 | |
6660 <hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p> | |
6661 <span class="apii">[-1, +0, <em>e</em>]</span> | |
6662 <pre>int luaL_ref (lua_State *L, int t);</pre> | |
6663 | |
6664 <p> | |
6665 Creates and returns a <em>reference</em>, | |
6666 in the table at index <code>t</code>, | |
6667 for the object at the top of the stack (and pops the object). | |
6668 | |
6669 | |
6670 <p> | |
6671 A reference is a unique integer key. | |
6672 As long as you do not manually add integer keys into table <code>t</code>, | |
6673 <a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns. | |
6674 You can retrieve an object referred by reference <code>r</code> | |
6675 by calling <code>lua_rawgeti(L, t, r)</code>. | |
6676 Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object. | |
6677 | |
6678 | |
6679 <p> | |
6680 If the object at the top of the stack is <b>nil</b>, | |
6681 <a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>. | |
6682 The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different | |
6683 from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>. | |
6684 | |
6685 | |
6686 | |
6687 | |
6688 | |
6689 <hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3> | |
6690 <pre>typedef struct luaL_Reg { | |
6691 const char *name; | |
6692 lua_CFunction func; | |
6693 } luaL_Reg;</pre> | |
6694 | |
6695 <p> | |
6696 Type for arrays of functions to be registered by | |
6697 <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>. | |
6698 <code>name</code> is the function name and <code>func</code> is a pointer to | |
6699 the function. | |
6700 Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with an sentinel entry | |
6701 in which both <code>name</code> and <code>func</code> are <code>NULL</code>. | |
6702 | |
6703 | |
6704 | |
6705 | |
6706 | |
6707 <hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p> | |
6708 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6709 <pre>void luaL_requiref (lua_State *L, const char *modname, | |
6710 lua_CFunction openf, int glb);</pre> | |
6711 | |
6712 <p> | |
6713 Calls function <code>openf</code> with string <code>modname</code> as an argument | |
6714 and sets the call result in <code>package.loaded[modname]</code>, | |
6715 as if that function has been called through <a href="#pdf-require"><code>require</code></a>. | |
6716 | |
6717 | |
6718 <p> | |
6719 If <code>glb</code> is true, | |
6720 also stores the result into global <code>modname</code>. | |
6721 | |
6722 | |
6723 <p> | |
6724 Leaves a copy of that result on the stack. | |
6725 | |
6726 | |
6727 | |
6728 | |
6729 | |
6730 <hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p> | |
6731 <span class="apii">[-nup, +0, <em>e</em>]</span> | |
6732 <pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre> | |
6733 | |
6734 <p> | |
6735 Registers all functions in the array <code>l</code> | |
6736 (see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack | |
6737 (below optional upvalues, see next). | |
6738 | |
6739 | |
6740 <p> | |
6741 When <code>nup</code> is not zero, | |
6742 all functions are created sharing <code>nup</code> upvalues, | |
6743 which must be previously pushed on the stack | |
6744 on top of the library table. | |
6745 These values are popped from the stack after the registration. | |
6746 | |
6747 | |
6748 | |
6749 | |
6750 | |
6751 <hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p> | |
6752 <span class="apii">[-0, +0, –]</span> | |
6753 <pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre> | |
6754 | |
6755 <p> | |
6756 Sets the metatable of the object at the top of the stack | |
6757 as the metatable associated with name <code>tname</code> | |
6758 in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). | |
6759 | |
6760 | |
6761 | |
6762 | |
6763 | |
6764 <hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p> | |
6765 <span class="apii">[-0, +0, <em>e</em>]</span> | |
6766 <pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre> | |
6767 | |
6768 <p> | |
6769 This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>, | |
6770 except that, when the test fails, | |
6771 it returns <code>NULL</code> instead of throwing an error. | |
6772 | |
6773 | |
6774 | |
6775 | |
6776 | |
6777 <hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p> | |
6778 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6779 <pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre> | |
6780 | |
6781 <p> | |
6782 Converts any Lua value at the given index to a C string | |
6783 in a reasonable format. | |
6784 The resulting string is pushed onto the stack and also | |
6785 returned by the function. | |
6786 If <code>len</code> is not <code>NULL</code>, | |
6787 the function also sets <code>*len</code> with the string length. | |
6788 | |
6789 | |
6790 <p> | |
6791 If the value has a metatable with a <code>"__tostring"</code> field, | |
6792 then <code>luaL_tolstring</code> calls the corresponding metamethod | |
6793 with the value as argument, | |
6794 and uses the result of the call as its result. | |
6795 | |
6796 | |
6797 | |
6798 | |
6799 | |
6800 <hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p> | |
6801 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6802 <pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg, | |
6803 int level);</pre> | |
6804 | |
6805 <p> | |
6806 Creates and pushes a traceback of the stack <code>L1</code>. | |
6807 If <code>msg</code> is not <code>NULL</code> it is appended | |
6808 at the beginning of the traceback. | |
6809 The <code>level</code> parameter tells at which level | |
6810 to start the traceback. | |
6811 | |
6812 | |
6813 | |
6814 | |
6815 | |
6816 <hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p> | |
6817 <span class="apii">[-0, +0, –]</span> | |
6818 <pre>const char *luaL_typename (lua_State *L, int index);</pre> | |
6819 | |
6820 <p> | |
6821 Returns the name of the type of the value at the given index. | |
6822 | |
6823 | |
6824 | |
6825 | |
6826 | |
6827 <hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p> | |
6828 <span class="apii">[-0, +0, –]</span> | |
6829 <pre>void luaL_unref (lua_State *L, int t, int ref);</pre> | |
6830 | |
6831 <p> | |
6832 Releases reference <code>ref</code> from the table at index <code>t</code> | |
6833 (see <a href="#luaL_ref"><code>luaL_ref</code></a>). | |
6834 The entry is removed from the table, | |
6835 so that the referred object can be collected. | |
6836 The reference <code>ref</code> is also freed to be used again. | |
6837 | |
6838 | |
6839 <p> | |
6840 If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>, | |
6841 <a href="#luaL_unref"><code>luaL_unref</code></a> does nothing. | |
6842 | |
6843 | |
6844 | |
6845 | |
6846 | |
6847 <hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p> | |
6848 <span class="apii">[-0, +1, <em>e</em>]</span> | |
6849 <pre>void luaL_where (lua_State *L, int lvl);</pre> | |
6850 | |
6851 <p> | |
6852 Pushes onto the stack a string identifying the current position | |
6853 of the control at level <code>lvl</code> in the call stack. | |
6854 Typically this string has the following format: | |
6855 | |
6856 <pre> | |
6857 <em>chunkname</em>:<em>currentline</em>: | |
6858 </pre><p> | |
6859 Level 0 is the running function, | |
6860 level 1 is the function that called the running function, | |
6861 etc. | |
6862 | |
6863 | |
6864 <p> | |
6865 This function is used to build a prefix for error messages. | |
6866 | |
6867 | |
6868 | |
6869 | |
6870 | |
6871 | |
6872 | |
6873 <h1>6 – <a name="6">Standard Libraries</a></h1> | |
6874 | |
6875 <p> | |
6876 The standard Lua libraries provide useful functions | |
6877 that are implemented directly through the C API. | |
6878 Some of these functions provide essential services to the language | |
6879 (e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>); | |
6880 others provide access to "outside" services (e.g., I/O); | |
6881 and others could be implemented in Lua itself, | |
6882 but are quite useful or have critical performance requirements that | |
6883 deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>). | |
6884 | |
6885 | |
6886 <p> | |
6887 All libraries are implemented through the official C API | |
6888 and are provided as separate C modules. | |
6889 Currently, Lua has the following standard libraries: | |
6890 | |
6891 <ul> | |
6892 | |
6893 <li>basic library (<a href="#6.1">§6.1</a>);</li> | |
6894 | |
6895 <li>coroutine library (<a href="#6.2">§6.2</a>);</li> | |
6896 | |
6897 <li>package library (<a href="#6.3">§6.3</a>);</li> | |
6898 | |
6899 <li>string manipulation (<a href="#6.4">§6.4</a>);</li> | |
6900 | |
6901 <li>table manipulation (<a href="#6.5">§6.5</a>);</li> | |
6902 | |
6903 <li>mathematical functions (<a href="#6.6">§6.6</a>) (sin, log, etc.);</li> | |
6904 | |
6905 <li>bitwise operations (<a href="#6.7">§6.7</a>);</li> | |
6906 | |
6907 <li>input and output (<a href="#6.8">§6.8</a>);</li> | |
6908 | |
6909 <li>operating system facilities (<a href="#6.9">§6.9</a>);</li> | |
6910 | |
6911 <li>debug facilities (<a href="#6.10">§6.10</a>).</li> | |
6912 | |
6913 </ul><p> | |
6914 Except for the basic and the package libraries, | |
6915 each library provides all its functions as fields of a global table | |
6916 or as methods of its objects. | |
6917 | |
6918 | |
6919 <p> | |
6920 To have access to these libraries, | |
6921 the C host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function, | |
6922 which opens all standard libraries. | |
6923 Alternatively, | |
6924 the host program can open them individually by using | |
6925 <a href="#luaL_requiref"><code>luaL_requiref</code></a> to call | |
6926 <a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library), | |
6927 <a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library), | |
6928 <a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library), | |
6929 <a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library), | |
6930 <a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library), | |
6931 <a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library), | |
6932 <a name="pdf-luaopen_bit32"><code>luaopen_bit32</code></a> (for the bit library), | |
6933 <a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library), | |
6934 <a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the Operating System library), | |
6935 and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library). | |
6936 These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>. | |
6937 | |
6938 | |
6939 | |
6940 <h2>6.1 – <a name="6.1">Basic Functions</a></h2> | |
6941 | |
6942 <p> | |
6943 The basic library provides core functions to Lua. | |
6944 If you do not include this library in your application, | |
6945 you should check carefully whether you need to provide | |
6946 implementations for some of its facilities. | |
6947 | |
6948 | |
6949 <p> | |
6950 <hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3> | |
6951 Issues an error when | |
6952 the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>); | |
6953 otherwise, returns all its arguments. | |
6954 <code>message</code> is an error message; | |
6955 when absent, it defaults to "assertion failed!" | |
6956 | |
6957 | |
6958 | |
6959 | |
6960 <p> | |
6961 <hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3> | |
6962 | |
6963 | |
6964 <p> | |
6965 This function is a generic interface to the garbage collector. | |
6966 It performs different functions according to its first argument, <code>opt</code>: | |
6967 | |
6968 <ul> | |
6969 | |
6970 <li><b>"<code>collect</code>": </b> | |
6971 performs a full garbage-collection cycle. | |
6972 This is the default option. | |
6973 </li> | |
6974 | |
6975 <li><b>"<code>stop</code>": </b> | |
6976 stops automatic execution of the garbage collector. | |
6977 The collector will run only when explicitly invoked, | |
6978 until a call to restart it. | |
6979 </li> | |
6980 | |
6981 <li><b>"<code>restart</code>": </b> | |
6982 restarts automatic execution of the garbage collector. | |
6983 </li> | |
6984 | |
6985 <li><b>"<code>count</code>": </b> | |
6986 returns the total memory in use by Lua (in Kbytes) and | |
6987 a second value with the total memory in bytes modulo 1024. | |
6988 The first value has a fractional part, | |
6989 so the following equality is always true: | |
6990 | |
6991 <pre> | |
6992 k, b = collectgarbage("count") | |
6993 assert(k*1024 == math.floor(k)*1024 + b) | |
6994 </pre><p> | |
6995 (The second result is useful when Lua is compiled | |
6996 with a non floating-point type for numbers.) | |
6997 </li> | |
6998 | |
6999 <li><b>"<code>step</code>": </b> | |
7000 performs a garbage-collection step. | |
7001 The step "size" is controlled by <code>arg</code> | |
7002 (larger values mean more steps) in a non-specified way. | |
7003 If you want to control the step size | |
7004 you must experimentally tune the value of <code>arg</code>. | |
7005 Returns <b>true</b> if the step finished a collection cycle. | |
7006 </li> | |
7007 | |
7008 <li><b>"<code>setpause</code>": </b> | |
7009 sets <code>arg</code> as the new value for the <em>pause</em> of | |
7010 the collector (see <a href="#2.5">§2.5</a>). | |
7011 Returns the previous value for <em>pause</em>. | |
7012 </li> | |
7013 | |
7014 <li><b>"<code>setstepmul</code>": </b> | |
7015 sets <code>arg</code> as the new value for the <em>step multiplier</em> of | |
7016 the collector (see <a href="#2.5">§2.5</a>). | |
7017 Returns the previous value for <em>step</em>. | |
7018 </li> | |
7019 | |
7020 <li><b>"<code>isrunning</code>": </b> | |
7021 returns a boolean that tells whether the collector is running | |
7022 (i.e., not stopped). | |
7023 </li> | |
7024 | |
7025 <li><b>"<code>generational</code>": </b> | |
7026 changes the collector to generational mode. | |
7027 This is an experimental feature (see <a href="#2.5">§2.5</a>). | |
7028 </li> | |
7029 | |
7030 <li><b>"<code>incremental</code>": </b> | |
7031 changes the collector to incremental mode. | |
7032 This is the default mode. | |
7033 </li> | |
7034 | |
7035 </ul> | |
7036 | |
7037 | |
7038 | |
7039 <p> | |
7040 <hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3> | |
7041 Opens the named file and executes its contents as a Lua chunk. | |
7042 When called without arguments, | |
7043 <code>dofile</code> executes the contents of the standard input (<code>stdin</code>). | |
7044 Returns all values returned by the chunk. | |
7045 In case of errors, <code>dofile</code> propagates the error | |
7046 to its caller (that is, <code>dofile</code> does not run in protected mode). | |
7047 | |
7048 | |
7049 | |
7050 | |
7051 <p> | |
7052 <hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3> | |
7053 Terminates the last protected function called | |
7054 and returns <code>message</code> as the error message. | |
7055 Function <code>error</code> never returns. | |
7056 | |
7057 | |
7058 <p> | |
7059 Usually, <code>error</code> adds some information about the error position | |
7060 at the beginning of the message, if the message is a string. | |
7061 The <code>level</code> argument specifies how to get the error position. | |
7062 With level 1 (the default), the error position is where the | |
7063 <code>error</code> function was called. | |
7064 Level 2 points the error to where the function | |
7065 that called <code>error</code> was called; and so on. | |
7066 Passing a level 0 avoids the addition of error position information | |
7067 to the message. | |
7068 | |
7069 | |
7070 | |
7071 | |
7072 <p> | |
7073 <hr><h3><a name="pdf-_G"><code>_G</code></a></h3> | |
7074 A global variable (not a function) that | |
7075 holds the global environment (see <a href="#2.2">§2.2</a>). | |
7076 Lua itself does not use this variable; | |
7077 changing its value does not affect any environment, | |
7078 nor vice-versa. | |
7079 | |
7080 | |
7081 | |
7082 | |
7083 <p> | |
7084 <hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3> | |
7085 | |
7086 | |
7087 <p> | |
7088 If <code>object</code> does not have a metatable, returns <b>nil</b>. | |
7089 Otherwise, | |
7090 if the object's metatable has a <code>"__metatable"</code> field, | |
7091 returns the associated value. | |
7092 Otherwise, returns the metatable of the given object. | |
7093 | |
7094 | |
7095 | |
7096 | |
7097 <p> | |
7098 <hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3> | |
7099 | |
7100 | |
7101 <p> | |
7102 If <code>t</code> has a metamethod <code>__ipairs</code>, | |
7103 calls it with <code>t</code> as argument and returns the first three | |
7104 results from the call. | |
7105 | |
7106 | |
7107 <p> | |
7108 Otherwise, | |
7109 returns three values: an iterator function, the table <code>t</code>, and 0, | |
7110 so that the construction | |
7111 | |
7112 <pre> | |
7113 for i,v in ipairs(t) do <em>body</em> end | |
7114 </pre><p> | |
7115 will iterate over the pairs (<code>1,t[1]</code>), (<code>2,t[2]</code>), ..., | |
7116 up to the first integer key absent from the table. | |
7117 | |
7118 | |
7119 | |
7120 | |
7121 <p> | |
7122 <hr><h3><a name="pdf-load"><code>load (ld [, source [, mode [, env]]])</code></a></h3> | |
7123 | |
7124 | |
7125 <p> | |
7126 Loads a chunk. | |
7127 | |
7128 | |
7129 <p> | |
7130 If <code>ld</code> is a string, the chunk is this string. | |
7131 If <code>ld</code> is a function, | |
7132 <code>load</code> calls it repeatedly to get the chunk pieces. | |
7133 Each call to <code>ld</code> must return a string that concatenates | |
7134 with previous results. | |
7135 A return of an empty string, <b>nil</b>, or no value signals the end of the chunk. | |
7136 | |
7137 | |
7138 <p> | |
7139 If there are no syntactic errors, | |
7140 returns the compiled chunk as a function; | |
7141 otherwise, returns <b>nil</b> plus the error message. | |
7142 | |
7143 | |
7144 <p> | |
7145 If the resulting function has upvalues, | |
7146 the first upvalue is set to the value of <code>env</code>, | |
7147 if that parameter is given, | |
7148 or to the value of the global environment. | |
7149 (When you load a main chunk, | |
7150 the resulting function will always have exactly one upvalue, | |
7151 the <code>_ENV</code> variable (see <a href="#2.2">§2.2</a>). | |
7152 When you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>), | |
7153 the resulting function can have arbitrary upvalues.) | |
7154 | |
7155 | |
7156 <p> | |
7157 <code>source</code> is used as the source of the chunk for error messages | |
7158 and debug information (see <a href="#4.9">§4.9</a>). | |
7159 When absent, | |
7160 it defaults to <code>ld</code>, if <code>ld</code> is a string, | |
7161 or to "<code>=(load)</code>" otherwise. | |
7162 | |
7163 | |
7164 <p> | |
7165 The string <code>mode</code> controls whether the chunk can be text or binary | |
7166 (that is, a precompiled chunk). | |
7167 It may be the string "<code>b</code>" (only binary chunks), | |
7168 "<code>t</code>" (only text chunks), | |
7169 or "<code>bt</code>" (both binary and text). | |
7170 The default is "<code>bt</code>". | |
7171 | |
7172 | |
7173 | |
7174 | |
7175 <p> | |
7176 <hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3> | |
7177 | |
7178 | |
7179 <p> | |
7180 Similar to <a href="#pdf-load"><code>load</code></a>, | |
7181 but gets the chunk from file <code>filename</code> | |
7182 or from the standard input, | |
7183 if no file name is given. | |
7184 | |
7185 | |
7186 | |
7187 | |
7188 <p> | |
7189 <hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3> | |
7190 | |
7191 | |
7192 <p> | |
7193 Allows a program to traverse all fields of a table. | |
7194 Its first argument is a table and its second argument | |
7195 is an index in this table. | |
7196 <code>next</code> returns the next index of the table | |
7197 and its associated value. | |
7198 When called with <b>nil</b> as its second argument, | |
7199 <code>next</code> returns an initial index | |
7200 and its associated value. | |
7201 When called with the last index, | |
7202 or with <b>nil</b> in an empty table, | |
7203 <code>next</code> returns <b>nil</b>. | |
7204 If the second argument is absent, then it is interpreted as <b>nil</b>. | |
7205 In particular, | |
7206 you can use <code>next(t)</code> to check whether a table is empty. | |
7207 | |
7208 | |
7209 <p> | |
7210 The order in which the indices are enumerated is not specified, | |
7211 <em>even for numeric indices</em>. | |
7212 (To traverse a table in numeric order, | |
7213 use a numerical <b>for</b>.) | |
7214 | |
7215 | |
7216 <p> | |
7217 The behavior of <code>next</code> is undefined if, | |
7218 during the traversal, | |
7219 you assign any value to a non-existent field in the table. | |
7220 You may however modify existing fields. | |
7221 In particular, you may clear existing fields. | |
7222 | |
7223 | |
7224 | |
7225 | |
7226 <p> | |
7227 <hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3> | |
7228 | |
7229 | |
7230 <p> | |
7231 If <code>t</code> has a metamethod <code>__pairs</code>, | |
7232 calls it with <code>t</code> as argument and returns the first three | |
7233 results from the call. | |
7234 | |
7235 | |
7236 <p> | |
7237 Otherwise, | |
7238 returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>, | |
7239 so that the construction | |
7240 | |
7241 <pre> | |
7242 for k,v in pairs(t) do <em>body</em> end | |
7243 </pre><p> | |
7244 will iterate over all key–value pairs of table <code>t</code>. | |
7245 | |
7246 | |
7247 <p> | |
7248 See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying | |
7249 the table during its traversal. | |
7250 | |
7251 | |
7252 | |
7253 | |
7254 <p> | |
7255 <hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, ···])</code></a></h3> | |
7256 | |
7257 | |
7258 <p> | |
7259 Calls function <code>f</code> with | |
7260 the given arguments in <em>protected mode</em>. | |
7261 This means that any error inside <code>f</code> is not propagated; | |
7262 instead, <code>pcall</code> catches the error | |
7263 and returns a status code. | |
7264 Its first result is the status code (a boolean), | |
7265 which is true if the call succeeds without errors. | |
7266 In such case, <code>pcall</code> also returns all results from the call, | |
7267 after this first result. | |
7268 In case of any error, <code>pcall</code> returns <b>false</b> plus the error message. | |
7269 | |
7270 | |
7271 | |
7272 | |
7273 <p> | |
7274 <hr><h3><a name="pdf-print"><code>print (···)</code></a></h3> | |
7275 Receives any number of arguments | |
7276 and prints their values to <code>stdout</code>, | |
7277 using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert each argument to a string. | |
7278 <code>print</code> is not intended for formatted output, | |
7279 but only as a quick way to show a value, | |
7280 for instance for debugging. | |
7281 For complete control over the output, | |
7282 use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>. | |
7283 | |
7284 | |
7285 | |
7286 | |
7287 <p> | |
7288 <hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3> | |
7289 Checks whether <code>v1</code> is equal to <code>v2</code>, | |
7290 without invoking any metamethod. | |
7291 Returns a boolean. | |
7292 | |
7293 | |
7294 | |
7295 | |
7296 <p> | |
7297 <hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3> | |
7298 Gets the real value of <code>table[index]</code>, | |
7299 without invoking any metamethod. | |
7300 <code>table</code> must be a table; | |
7301 <code>index</code> may be any value. | |
7302 | |
7303 | |
7304 | |
7305 | |
7306 <p> | |
7307 <hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3> | |
7308 Returns the length of the object <code>v</code>, | |
7309 which must be a table or a string, | |
7310 without invoking any metamethod. | |
7311 Returns an integer number. | |
7312 | |
7313 | |
7314 | |
7315 | |
7316 <p> | |
7317 <hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3> | |
7318 Sets the real value of <code>table[index]</code> to <code>value</code>, | |
7319 without invoking any metamethod. | |
7320 <code>table</code> must be a table, | |
7321 <code>index</code> any value different from <b>nil</b> and NaN, | |
7322 and <code>value</code> any Lua value. | |
7323 | |
7324 | |
7325 <p> | |
7326 This function returns <code>table</code>. | |
7327 | |
7328 | |
7329 | |
7330 | |
7331 <p> | |
7332 <hr><h3><a name="pdf-select"><code>select (index, ···)</code></a></h3> | |
7333 | |
7334 | |
7335 <p> | |
7336 If <code>index</code> is a number, | |
7337 returns all arguments after argument number <code>index</code>; | |
7338 a negative number indexes from the end (-1 is the last argument). | |
7339 Otherwise, <code>index</code> must be the string <code>"#"</code>, | |
7340 and <code>select</code> returns the total number of extra arguments it received. | |
7341 | |
7342 | |
7343 | |
7344 | |
7345 <p> | |
7346 <hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3> | |
7347 | |
7348 | |
7349 <p> | |
7350 Sets the metatable for the given table. | |
7351 (You cannot change the metatable of other types from Lua, only from C.) | |
7352 If <code>metatable</code> is <b>nil</b>, | |
7353 removes the metatable of the given table. | |
7354 If the original metatable has a <code>"__metatable"</code> field, | |
7355 raises an error. | |
7356 | |
7357 | |
7358 <p> | |
7359 This function returns <code>table</code>. | |
7360 | |
7361 | |
7362 | |
7363 | |
7364 <p> | |
7365 <hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3> | |
7366 | |
7367 | |
7368 <p> | |
7369 When called with no <code>base</code>, | |
7370 <code>tonumber</code> tries to convert its argument to a number. | |
7371 If the argument is already a number or | |
7372 a string convertible to a number (see <a href="#3.4.2">§3.4.2</a>), | |
7373 then <code>tonumber</code> returns this number; | |
7374 otherwise, it returns <b>nil</b>. | |
7375 | |
7376 | |
7377 <p> | |
7378 When called with <code>base</code>, | |
7379 then <code>e</code> should be a string to be interpreted as | |
7380 an integer numeral in that base. | |
7381 The base may be any integer between 2 and 36, inclusive. | |
7382 In bases above 10, the letter '<code>A</code>' (in either upper or lower case) | |
7383 represents 10, '<code>B</code>' represents 11, and so forth, | |
7384 with '<code>Z</code>' representing 35. | |
7385 If the string <code>e</code> is not a valid numeral in the given base, | |
7386 the function returns <b>nil</b>. | |
7387 | |
7388 | |
7389 | |
7390 | |
7391 <p> | |
7392 <hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3> | |
7393 Receives a value of any type and | |
7394 converts it to a string in a reasonable format. | |
7395 (For complete control of how numbers are converted, | |
7396 use <a href="#pdf-string.format"><code>string.format</code></a>.) | |
7397 | |
7398 | |
7399 <p> | |
7400 If the metatable of <code>v</code> has a <code>"__tostring"</code> field, | |
7401 then <code>tostring</code> calls the corresponding value | |
7402 with <code>v</code> as argument, | |
7403 and uses the result of the call as its result. | |
7404 | |
7405 | |
7406 | |
7407 | |
7408 <p> | |
7409 <hr><h3><a name="pdf-type"><code>type (v)</code></a></h3> | |
7410 Returns the type of its only argument, coded as a string. | |
7411 The possible results of this function are | |
7412 "<code>nil</code>" (a string, not the value <b>nil</b>), | |
7413 "<code>number</code>", | |
7414 "<code>string</code>", | |
7415 "<code>boolean</code>", | |
7416 "<code>table</code>", | |
7417 "<code>function</code>", | |
7418 "<code>thread</code>", | |
7419 and "<code>userdata</code>". | |
7420 | |
7421 | |
7422 | |
7423 | |
7424 <p> | |
7425 <hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3> | |
7426 A global variable (not a function) that | |
7427 holds a string containing the current interpreter version. | |
7428 The current contents of this variable is "<code>Lua 5.2</code>". | |
7429 | |
7430 | |
7431 | |
7432 | |
7433 <p> | |
7434 <hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, ···])</code></a></h3> | |
7435 | |
7436 | |
7437 <p> | |
7438 This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>, | |
7439 except that it sets a new message handler <code>msgh</code>. | |
7440 | |
7441 | |
7442 | |
7443 | |
7444 | |
7445 | |
7446 | |
7447 <h2>6.2 – <a name="6.2">Coroutine Manipulation</a></h2> | |
7448 | |
7449 <p> | |
7450 The operations related to coroutines comprise a sub-library of | |
7451 the basic library and come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>. | |
7452 See <a href="#2.6">§2.6</a> for a general description of coroutines. | |
7453 | |
7454 | |
7455 <p> | |
7456 <hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3> | |
7457 | |
7458 | |
7459 <p> | |
7460 Creates a new coroutine, with body <code>f</code>. | |
7461 <code>f</code> must be a Lua function. | |
7462 Returns this new coroutine, | |
7463 an object with type <code>"thread"</code>. | |
7464 | |
7465 | |
7466 | |
7467 | |
7468 <p> | |
7469 <hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, ···])</code></a></h3> | |
7470 | |
7471 | |
7472 <p> | |
7473 Starts or continues the execution of coroutine <code>co</code>. | |
7474 The first time you resume a coroutine, | |
7475 it starts running its body. | |
7476 The values <code>val1</code>, ... are passed | |
7477 as the arguments to the body function. | |
7478 If the coroutine has yielded, | |
7479 <code>resume</code> restarts it; | |
7480 the values <code>val1</code>, ... are passed | |
7481 as the results from the yield. | |
7482 | |
7483 | |
7484 <p> | |
7485 If the coroutine runs without any errors, | |
7486 <code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code> | |
7487 (if the coroutine yields) or any values returned by the body function | |
7488 (if the coroutine terminates). | |
7489 If there is any error, | |
7490 <code>resume</code> returns <b>false</b> plus the error message. | |
7491 | |
7492 | |
7493 | |
7494 | |
7495 <p> | |
7496 <hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3> | |
7497 | |
7498 | |
7499 <p> | |
7500 Returns the running coroutine plus a boolean, | |
7501 true when the running coroutine is the main one. | |
7502 | |
7503 | |
7504 | |
7505 | |
7506 <p> | |
7507 <hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3> | |
7508 | |
7509 | |
7510 <p> | |
7511 Returns the status of coroutine <code>co</code>, as a string: | |
7512 <code>"running"</code>, | |
7513 if the coroutine is running (that is, it called <code>status</code>); | |
7514 <code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>, | |
7515 or if it has not started running yet; | |
7516 <code>"normal"</code> if the coroutine is active but not running | |
7517 (that is, it has resumed another coroutine); | |
7518 and <code>"dead"</code> if the coroutine has finished its body function, | |
7519 or if it has stopped with an error. | |
7520 | |
7521 | |
7522 | |
7523 | |
7524 <p> | |
7525 <hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3> | |
7526 | |
7527 | |
7528 <p> | |
7529 Creates a new coroutine, with body <code>f</code>. | |
7530 <code>f</code> must be a Lua function. | |
7531 Returns a function that resumes the coroutine each time it is called. | |
7532 Any arguments passed to the function behave as the | |
7533 extra arguments to <code>resume</code>. | |
7534 Returns the same values returned by <code>resume</code>, | |
7535 except the first boolean. | |
7536 In case of error, propagates the error. | |
7537 | |
7538 | |
7539 | |
7540 | |
7541 <p> | |
7542 <hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (···)</code></a></h3> | |
7543 | |
7544 | |
7545 <p> | |
7546 Suspends the execution of the calling coroutine. | |
7547 Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>. | |
7548 | |
7549 | |
7550 | |
7551 | |
7552 | |
7553 | |
7554 | |
7555 <h2>6.3 – <a name="6.3">Modules</a></h2> | |
7556 | |
7557 <p> | |
7558 The package library provides basic | |
7559 facilities for loading modules in Lua. | |
7560 It exports one function directly in the global environment: | |
7561 <a href="#pdf-require"><code>require</code></a>. | |
7562 Everything else is exported in a table <a name="pdf-package"><code>package</code></a>. | |
7563 | |
7564 | |
7565 <p> | |
7566 <hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3> | |
7567 | |
7568 | |
7569 <p> | |
7570 Loads the given module. | |
7571 The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table | |
7572 to determine whether <code>modname</code> is already loaded. | |
7573 If it is, then <code>require</code> returns the value stored | |
7574 at <code>package.loaded[modname]</code>. | |
7575 Otherwise, it tries to find a <em>loader</em> for the module. | |
7576 | |
7577 | |
7578 <p> | |
7579 To find a loader, | |
7580 <code>require</code> is guided by the <a href="#pdf-package.searchers"><code>package.searchers</code></a> sequence. | |
7581 By changing this sequence, | |
7582 we can change how <code>require</code> looks for a module. | |
7583 The following explanation is based on the default configuration | |
7584 for <a href="#pdf-package.searchers"><code>package.searchers</code></a>. | |
7585 | |
7586 | |
7587 <p> | |
7588 First <code>require</code> queries <code>package.preload[modname]</code>. | |
7589 If it has a value, | |
7590 this value (which should be a function) is the loader. | |
7591 Otherwise <code>require</code> searches for a Lua loader using the | |
7592 path stored in <a href="#pdf-package.path"><code>package.path</code></a>. | |
7593 If that also fails, it searches for a C loader using the | |
7594 path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>. | |
7595 If that also fails, | |
7596 it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>). | |
7597 | |
7598 | |
7599 <p> | |
7600 Once a loader is found, | |
7601 <code>require</code> calls the loader with two arguments: | |
7602 <code>modname</code> and an extra value dependent on how it got the loader. | |
7603 (If the loader came from a file, | |
7604 this extra value is the file name.) | |
7605 If the loader returns any non-nil value, | |
7606 <code>require</code> assigns the returned value to <code>package.loaded[modname]</code>. | |
7607 If the loader does not return a non-nil value and | |
7608 has not assigned any value to <code>package.loaded[modname]</code>, | |
7609 then <code>require</code> assigns <b>true</b> to this entry. | |
7610 In any case, <code>require</code> returns the | |
7611 final value of <code>package.loaded[modname]</code>. | |
7612 | |
7613 | |
7614 <p> | |
7615 If there is any error loading or running the module, | |
7616 or if it cannot find any loader for the module, | |
7617 then <code>require</code> raises an error. | |
7618 | |
7619 | |
7620 | |
7621 | |
7622 <p> | |
7623 <hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3> | |
7624 | |
7625 | |
7626 <p> | |
7627 A string describing some compile-time configurations for packages. | |
7628 This string is a sequence of lines: | |
7629 | |
7630 <ul> | |
7631 | |
7632 <li>The first line is the directory separator string. | |
7633 Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li> | |
7634 | |
7635 <li>The second line is the character that separates templates in a path. | |
7636 Default is '<code>;</code>'.</li> | |
7637 | |
7638 <li>The third line is the string that marks the | |
7639 substitution points in a template. | |
7640 Default is '<code>?</code>'.</li> | |
7641 | |
7642 <li>The fourth line is a string that, in a path in Windows, | |
7643 is replaced by the executable's directory. | |
7644 Default is '<code>!</code>'.</li> | |
7645 | |
7646 <li>The fifth line is a mark to ignore all text before it | |
7647 when building the <code>luaopen_</code> function name. | |
7648 Default is '<code>-</code>'.</li> | |
7649 | |
7650 </ul> | |
7651 | |
7652 | |
7653 | |
7654 <p> | |
7655 <hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3> | |
7656 | |
7657 | |
7658 <p> | |
7659 The path used by <a href="#pdf-require"><code>require</code></a> to search for a C loader. | |
7660 | |
7661 | |
7662 <p> | |
7663 Lua initializes the C path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way | |
7664 it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>, | |
7665 using the environment variable <a name="pdf-LUA_CPATH_5_2"><code>LUA_CPATH_5_2</code></a> | |
7666 or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a> | |
7667 or a default path defined in <code>luaconf.h</code>. | |
7668 | |
7669 | |
7670 | |
7671 | |
7672 <p> | |
7673 <hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3> | |
7674 | |
7675 | |
7676 <p> | |
7677 A table used by <a href="#pdf-require"><code>require</code></a> to control which | |
7678 modules are already loaded. | |
7679 When you require a module <code>modname</code> and | |
7680 <code>package.loaded[modname]</code> is not false, | |
7681 <a href="#pdf-require"><code>require</code></a> simply returns the value stored there. | |
7682 | |
7683 | |
7684 <p> | |
7685 This variable is only a reference to the real table; | |
7686 assignments to this variable do not change the | |
7687 table used by <a href="#pdf-require"><code>require</code></a>. | |
7688 | |
7689 | |
7690 | |
7691 | |
7692 <p> | |
7693 <hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3> | |
7694 | |
7695 | |
7696 <p> | |
7697 Dynamically links the host program with the C library <code>libname</code>. | |
7698 | |
7699 | |
7700 <p> | |
7701 If <code>funcname</code> is "<code>*</code>", | |
7702 then it only links with the library, | |
7703 making the symbols exported by the library | |
7704 available to other dynamically linked libraries. | |
7705 Otherwise, | |
7706 it looks for a function <code>funcname</code> inside the library | |
7707 and returns this function as a C function. | |
7708 So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype | |
7709 (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). | |
7710 | |
7711 | |
7712 <p> | |
7713 This is a low-level function. | |
7714 It completely bypasses the package and module system. | |
7715 Unlike <a href="#pdf-require"><code>require</code></a>, | |
7716 it does not perform any path searching and | |
7717 does not automatically adds extensions. | |
7718 <code>libname</code> must be the complete file name of the C library, | |
7719 including if necessary a path and an extension. | |
7720 <code>funcname</code> must be the exact name exported by the C library | |
7721 (which may depend on the C compiler and linker used). | |
7722 | |
7723 | |
7724 <p> | |
7725 This function is not supported by Standard C. | |
7726 As such, it is only available on some platforms | |
7727 (Windows, Linux, Mac OS X, Solaris, BSD, | |
7728 plus other Unix systems that support the <code>dlfcn</code> standard). | |
7729 | |
7730 | |
7731 | |
7732 | |
7733 <p> | |
7734 <hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3> | |
7735 | |
7736 | |
7737 <p> | |
7738 The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader. | |
7739 | |
7740 | |
7741 <p> | |
7742 At start-up, Lua initializes this variable with | |
7743 the value of the environment variable <a name="pdf-LUA_PATH_5_2"><code>LUA_PATH_5_2</code></a> or | |
7744 the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or | |
7745 with a default path defined in <code>luaconf.h</code>, | |
7746 if those environment variables are not defined. | |
7747 Any "<code>;;</code>" in the value of the environment variable | |
7748 is replaced by the default path. | |
7749 | |
7750 | |
7751 | |
7752 | |
7753 <p> | |
7754 <hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3> | |
7755 | |
7756 | |
7757 <p> | |
7758 A table to store loaders for specific modules | |
7759 (see <a href="#pdf-require"><code>require</code></a>). | |
7760 | |
7761 | |
7762 <p> | |
7763 This variable is only a reference to the real table; | |
7764 assignments to this variable do not change the | |
7765 table used by <a href="#pdf-require"><code>require</code></a>. | |
7766 | |
7767 | |
7768 | |
7769 | |
7770 <p> | |
7771 <hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3> | |
7772 | |
7773 | |
7774 <p> | |
7775 A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules. | |
7776 | |
7777 | |
7778 <p> | |
7779 Each entry in this table is a <em>searcher function</em>. | |
7780 When looking for a module, | |
7781 <a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order, | |
7782 with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its | |
7783 sole parameter. | |
7784 The function can return another function (the module <em>loader</em>) | |
7785 plus an extra value that will be passed to that loader, | |
7786 or a string explaining why it did not find that module | |
7787 (or <b>nil</b> if it has nothing to say). | |
7788 | |
7789 | |
7790 <p> | |
7791 Lua initializes this table with four searcher functions. | |
7792 | |
7793 | |
7794 <p> | |
7795 The first searcher simply looks for a loader in the | |
7796 <a href="#pdf-package.preload"><code>package.preload</code></a> table. | |
7797 | |
7798 | |
7799 <p> | |
7800 The second searcher looks for a loader as a Lua library, | |
7801 using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>. | |
7802 The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. | |
7803 | |
7804 | |
7805 <p> | |
7806 The third searcher looks for a loader as a C library, | |
7807 using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>. | |
7808 Again, | |
7809 the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. | |
7810 For instance, | |
7811 if the C path is the string | |
7812 | |
7813 <pre> | |
7814 "./?.so;./?.dll;/usr/local/?/init.so" | |
7815 </pre><p> | |
7816 the searcher for module <code>foo</code> | |
7817 will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>, | |
7818 and <code>/usr/local/foo/init.so</code>, in that order. | |
7819 Once it finds a C library, | |
7820 this searcher first uses a dynamic link facility to link the | |
7821 application with the library. | |
7822 Then it tries to find a C function inside the library to | |
7823 be used as the loader. | |
7824 The name of this C function is the string "<code>luaopen_</code>" | |
7825 concatenated with a copy of the module name where each dot | |
7826 is replaced by an underscore. | |
7827 Moreover, if the module name has a hyphen, | |
7828 its prefix up to (and including) the first hyphen is removed. | |
7829 For instance, if the module name is <code>a.v1-b.c</code>, | |
7830 the function name will be <code>luaopen_b_c</code>. | |
7831 | |
7832 | |
7833 <p> | |
7834 The fourth searcher tries an <em>all-in-one loader</em>. | |
7835 It searches the C path for a library for | |
7836 the root name of the given module. | |
7837 For instance, when requiring <code>a.b.c</code>, | |
7838 it will search for a C library for <code>a</code>. | |
7839 If found, it looks into it for an open function for | |
7840 the submodule; | |
7841 in our example, that would be <code>luaopen_a_b_c</code>. | |
7842 With this facility, a package can pack several C submodules | |
7843 into one single library, | |
7844 with each submodule keeping its original open function. | |
7845 | |
7846 | |
7847 <p> | |
7848 All searchers except the first one (preload) return as the extra value | |
7849 the file name where the module was found, | |
7850 as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>. | |
7851 The first searcher returns no extra value. | |
7852 | |
7853 | |
7854 | |
7855 | |
7856 <p> | |
7857 <hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3> | |
7858 | |
7859 | |
7860 <p> | |
7861 Searches for the given <code>name</code> in the given <code>path</code>. | |
7862 | |
7863 | |
7864 <p> | |
7865 A path is a string containing a sequence of | |
7866 <em>templates</em> separated by semicolons. | |
7867 For each template, | |
7868 the function replaces each interrogation mark (if any) | |
7869 in the template with a copy of <code>name</code> | |
7870 wherein all occurrences of <code>sep</code> | |
7871 (a dot, by default) | |
7872 were replaced by <code>rep</code> | |
7873 (the system's directory separator, by default), | |
7874 and then tries to open the resulting file name. | |
7875 | |
7876 | |
7877 <p> | |
7878 For instance, if the path is the string | |
7879 | |
7880 <pre> | |
7881 "./?.lua;./?.lc;/usr/local/?/init.lua" | |
7882 </pre><p> | |
7883 the search for the name <code>foo.a</code> | |
7884 will try to open the files | |
7885 <code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and | |
7886 <code>/usr/local/foo/a/init.lua</code>, in that order. | |
7887 | |
7888 | |
7889 <p> | |
7890 Returns the resulting name of the first file that it can | |
7891 open in read mode (after closing the file), | |
7892 or <b>nil</b> plus an error message if none succeeds. | |
7893 (This error message lists all file names it tried to open.) | |
7894 | |
7895 | |
7896 | |
7897 | |
7898 | |
7899 | |
7900 | |
7901 <h2>6.4 – <a name="6.4">String Manipulation</a></h2> | |
7902 | |
7903 <p> | |
7904 This library provides generic functions for string manipulation, | |
7905 such as finding and extracting substrings, and pattern matching. | |
7906 When indexing a string in Lua, the first character is at position 1 | |
7907 (not at 0, as in C). | |
7908 Indices are allowed to be negative and are interpreted as indexing backwards, | |
7909 from the end of the string. | |
7910 Thus, the last character is at position -1, and so on. | |
7911 | |
7912 | |
7913 <p> | |
7914 The string library provides all its functions inside the table | |
7915 <a name="pdf-string"><code>string</code></a>. | |
7916 It also sets a metatable for strings | |
7917 where the <code>__index</code> field points to the <code>string</code> table. | |
7918 Therefore, you can use the string functions in object-oriented style. | |
7919 For instance, <code>string.byte(s,i)</code> | |
7920 can be written as <code>s:byte(i)</code>. | |
7921 | |
7922 | |
7923 <p> | |
7924 The string library assumes one-byte character encodings. | |
7925 | |
7926 | |
7927 <p> | |
7928 <hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3> | |
7929 Returns the internal numerical codes of the characters <code>s[i]</code>, | |
7930 <code>s[i+1]</code>, ..., <code>s[j]</code>. | |
7931 The default value for <code>i</code> is 1; | |
7932 the default value for <code>j</code> is <code>i</code>. | |
7933 These indices are corrected | |
7934 following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>. | |
7935 | |
7936 | |
7937 <p> | |
7938 Numerical codes are not necessarily portable across platforms. | |
7939 | |
7940 | |
7941 | |
7942 | |
7943 <p> | |
7944 <hr><h3><a name="pdf-string.char"><code>string.char (···)</code></a></h3> | |
7945 Receives zero or more integers. | |
7946 Returns a string with length equal to the number of arguments, | |
7947 in which each character has the internal numerical code equal | |
7948 to its corresponding argument. | |
7949 | |
7950 | |
7951 <p> | |
7952 Numerical codes are not necessarily portable across platforms. | |
7953 | |
7954 | |
7955 | |
7956 | |
7957 <p> | |
7958 <hr><h3><a name="pdf-string.dump"><code>string.dump (function)</code></a></h3> | |
7959 | |
7960 | |
7961 <p> | |
7962 Returns a string containing a binary representation of the given function, | |
7963 so that a later <a href="#pdf-load"><code>load</code></a> on this string returns | |
7964 a copy of the function (but with new upvalues). | |
7965 | |
7966 | |
7967 | |
7968 | |
7969 <p> | |
7970 <hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3> | |
7971 | |
7972 | |
7973 <p> | |
7974 Looks for the first match of | |
7975 <code>pattern</code> in the string <code>s</code>. | |
7976 If it finds a match, then <code>find</code> returns the indices of <code>s</code> | |
7977 where this occurrence starts and ends; | |
7978 otherwise, it returns <b>nil</b>. | |
7979 A third, optional numerical argument <code>init</code> specifies | |
7980 where to start the search; | |
7981 its default value is 1 and can be negative. | |
7982 A value of <b>true</b> as a fourth, optional argument <code>plain</code> | |
7983 turns off the pattern matching facilities, | |
7984 so the function does a plain "find substring" operation, | |
7985 with no characters in <code>pattern</code> being considered magic. | |
7986 Note that if <code>plain</code> is given, then <code>init</code> must be given as well. | |
7987 | |
7988 | |
7989 <p> | |
7990 If the pattern has captures, | |
7991 then in a successful match | |
7992 the captured values are also returned, | |
7993 after the two indices. | |
7994 | |
7995 | |
7996 | |
7997 | |
7998 <p> | |
7999 <hr><h3><a name="pdf-string.format"><code>string.format (formatstring, ···)</code></a></h3> | |
8000 | |
8001 | |
8002 <p> | |
8003 Returns a formatted version of its variable number of arguments | |
8004 following the description given in its first argument (which must be a string). | |
8005 The format string follows the same rules as the ANSI C function <code>sprintf</code>. | |
8006 The only differences are that the options/modifiers | |
8007 <code>*</code>, <code>h</code>, <code>L</code>, <code>l</code>, <code>n</code>, | |
8008 and <code>p</code> are not supported | |
8009 and that there is an extra option, <code>q</code>. | |
8010 The <code>q</code> option formats a string between double quotes, | |
8011 using escape sequences when necessary to ensure that | |
8012 it can safely be read back by the Lua interpreter. | |
8013 For instance, the call | |
8014 | |
8015 <pre> | |
8016 string.format('%q', 'a string with "quotes" and \n new line') | |
8017 </pre><p> | |
8018 may produce the string: | |
8019 | |
8020 <pre> | |
8021 "a string with \"quotes\" and \ | |
8022 new line" | |
8023 </pre> | |
8024 | |
8025 <p> | |
8026 Options | |
8027 <code>A</code> and <code>a</code> (when available), | |
8028 <code>E</code>, <code>e</code>, <code>f</code>, | |
8029 <code>G</code>, and <code>g</code> all expect a number as argument. | |
8030 Options <code>c</code>, <code>d</code>, | |
8031 <code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code> | |
8032 also expect a number, | |
8033 but the range of that number may be limited by | |
8034 the underlying C implementation. | |
8035 For options <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>, | |
8036 the number cannot be negative. | |
8037 Option <code>q</code> expects a string; | |
8038 option <code>s</code> expects a string without embedded zeros. | |
8039 If the argument to option <code>s</code> is not a string, | |
8040 it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>. | |
8041 | |
8042 | |
8043 | |
8044 | |
8045 <p> | |
8046 <hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3> | |
8047 Returns an iterator function that, | |
8048 each time it is called, | |
8049 returns the next captures from <code>pattern</code> over the string <code>s</code>. | |
8050 If <code>pattern</code> specifies no captures, | |
8051 then the whole match is produced in each call. | |
8052 | |
8053 | |
8054 <p> | |
8055 As an example, the following loop | |
8056 will iterate over all the words from string <code>s</code>, | |
8057 printing one per line: | |
8058 | |
8059 <pre> | |
8060 s = "hello world from Lua" | |
8061 for w in string.gmatch(s, "%a+") do | |
8062 print(w) | |
8063 end | |
8064 </pre><p> | |
8065 The next example collects all pairs <code>key=value</code> from the | |
8066 given string into a table: | |
8067 | |
8068 <pre> | |
8069 t = {} | |
8070 s = "from=world, to=Lua" | |
8071 for k, v in string.gmatch(s, "(%w+)=(%w+)") do | |
8072 t[k] = v | |
8073 end | |
8074 </pre> | |
8075 | |
8076 <p> | |
8077 For this function, a caret '<code>^</code>' at the start of a pattern does not | |
8078 work as an anchor, as this would prevent the iteration. | |
8079 | |
8080 | |
8081 | |
8082 | |
8083 <p> | |
8084 <hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3> | |
8085 Returns a copy of <code>s</code> | |
8086 in which all (or the first <code>n</code>, if given) | |
8087 occurrences of the <code>pattern</code> have been | |
8088 replaced by a replacement string specified by <code>repl</code>, | |
8089 which can be a string, a table, or a function. | |
8090 <code>gsub</code> also returns, as its second value, | |
8091 the total number of matches that occurred. | |
8092 The name <code>gsub</code> comes from <em>Global SUBstitution</em>. | |
8093 | |
8094 | |
8095 <p> | |
8096 If <code>repl</code> is a string, then its value is used for replacement. | |
8097 The character <code>%</code> works as an escape character: | |
8098 any sequence in <code>repl</code> of the form <code>%<em>d</em></code>, | |
8099 with <em>d</em> between 1 and 9, | |
8100 stands for the value of the <em>d</em>-th captured substring. | |
8101 The sequence <code>%0</code> stands for the whole match. | |
8102 The sequence <code>%%</code> stands for a single <code>%</code>. | |
8103 | |
8104 | |
8105 <p> | |
8106 If <code>repl</code> is a table, then the table is queried for every match, | |
8107 using the first capture as the key. | |
8108 | |
8109 | |
8110 <p> | |
8111 If <code>repl</code> is a function, then this function is called every time a | |
8112 match occurs, with all captured substrings passed as arguments, | |
8113 in order. | |
8114 | |
8115 | |
8116 <p> | |
8117 In any case, | |
8118 if the pattern specifies no captures, | |
8119 then it behaves as if the whole pattern was inside a capture. | |
8120 | |
8121 | |
8122 <p> | |
8123 If the value returned by the table query or by the function call | |
8124 is a string or a number, | |
8125 then it is used as the replacement string; | |
8126 otherwise, if it is <b>false</b> or <b>nil</b>, | |
8127 then there is no replacement | |
8128 (that is, the original match is kept in the string). | |
8129 | |
8130 | |
8131 <p> | |
8132 Here are some examples: | |
8133 | |
8134 <pre> | |
8135 x = string.gsub("hello world", "(%w+)", "%1 %1") | |
8136 --> x="hello hello world world" | |
8137 | |
8138 x = string.gsub("hello world", "%w+", "%0 %0", 1) | |
8139 --> x="hello hello world" | |
8140 | |
8141 x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") | |
8142 --> x="world hello Lua from" | |
8143 | |
8144 x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv) | |
8145 --> x="home = /home/roberto, user = roberto" | |
8146 | |
8147 x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s) | |
8148 return load(s)() | |
8149 end) | |
8150 --> x="4+5 = 9" | |
8151 | |
8152 local t = {name="lua", version="5.2"} | |
8153 x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t) | |
8154 --> x="lua-5.2.tar.gz" | |
8155 </pre> | |
8156 | |
8157 | |
8158 | |
8159 <p> | |
8160 <hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3> | |
8161 Receives a string and returns its length. | |
8162 The empty string <code>""</code> has length 0. | |
8163 Embedded zeros are counted, | |
8164 so <code>"a\000bc\000"</code> has length 5. | |
8165 | |
8166 | |
8167 | |
8168 | |
8169 <p> | |
8170 <hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3> | |
8171 Receives a string and returns a copy of this string with all | |
8172 uppercase letters changed to lowercase. | |
8173 All other characters are left unchanged. | |
8174 The definition of what an uppercase letter is depends on the current locale. | |
8175 | |
8176 | |
8177 | |
8178 | |
8179 <p> | |
8180 <hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3> | |
8181 Looks for the first <em>match</em> of | |
8182 <code>pattern</code> in the string <code>s</code>. | |
8183 If it finds one, then <code>match</code> returns | |
8184 the captures from the pattern; | |
8185 otherwise it returns <b>nil</b>. | |
8186 If <code>pattern</code> specifies no captures, | |
8187 then the whole match is returned. | |
8188 A third, optional numerical argument <code>init</code> specifies | |
8189 where to start the search; | |
8190 its default value is 1 and can be negative. | |
8191 | |
8192 | |
8193 | |
8194 | |
8195 <p> | |
8196 <hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3> | |
8197 Returns a string that is the concatenation of <code>n</code> copies of | |
8198 the string <code>s</code> separated by the string <code>sep</code>. | |
8199 The default value for <code>sep</code> is the empty string | |
8200 (that is, no separator). | |
8201 | |
8202 | |
8203 | |
8204 | |
8205 <p> | |
8206 <hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3> | |
8207 Returns a string that is the string <code>s</code> reversed. | |
8208 | |
8209 | |
8210 | |
8211 | |
8212 <p> | |
8213 <hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3> | |
8214 Returns the substring of <code>s</code> that | |
8215 starts at <code>i</code> and continues until <code>j</code>; | |
8216 <code>i</code> and <code>j</code> can be negative. | |
8217 If <code>j</code> is absent, then it is assumed to be equal to -1 | |
8218 (which is the same as the string length). | |
8219 In particular, | |
8220 the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code> | |
8221 with length <code>j</code>, | |
8222 and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code> | |
8223 with length <code>i</code>. | |
8224 | |
8225 | |
8226 <p> | |
8227 If, after the translation of negative indices, | |
8228 <code>i</code> is less than 1, | |
8229 it is corrected to 1. | |
8230 If <code>j</code> is greater than the string length, | |
8231 it is corrected to that length. | |
8232 If, after these corrections, | |
8233 <code>i</code> is greater than <code>j</code>, | |
8234 the function returns the empty string. | |
8235 | |
8236 | |
8237 | |
8238 | |
8239 <p> | |
8240 <hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3> | |
8241 Receives a string and returns a copy of this string with all | |
8242 lowercase letters changed to uppercase. | |
8243 All other characters are left unchanged. | |
8244 The definition of what a lowercase letter is depends on the current locale. | |
8245 | |
8246 | |
8247 | |
8248 <h3>6.4.1 – <a name="6.4.1">Patterns</a></h3> | |
8249 | |
8250 | |
8251 <h4>Character Class:</h4><p> | |
8252 A <em>character class</em> is used to represent a set of characters. | |
8253 The following combinations are allowed in describing a character class: | |
8254 | |
8255 <ul> | |
8256 | |
8257 <li><b><em>x</em>: </b> | |
8258 (where <em>x</em> is not one of the <em>magic characters</em> | |
8259 <code>^$()%.[]*+-?</code>) | |
8260 represents the character <em>x</em> itself. | |
8261 </li> | |
8262 | |
8263 <li><b><code>.</code>: </b> (a dot) represents all characters.</li> | |
8264 | |
8265 <li><b><code>%a</code>: </b> represents all letters.</li> | |
8266 | |
8267 <li><b><code>%c</code>: </b> represents all control characters.</li> | |
8268 | |
8269 <li><b><code>%d</code>: </b> represents all digits.</li> | |
8270 | |
8271 <li><b><code>%g</code>: </b> represents all printable characters except space.</li> | |
8272 | |
8273 <li><b><code>%l</code>: </b> represents all lowercase letters.</li> | |
8274 | |
8275 <li><b><code>%p</code>: </b> represents all punctuation characters.</li> | |
8276 | |
8277 <li><b><code>%s</code>: </b> represents all space characters.</li> | |
8278 | |
8279 <li><b><code>%u</code>: </b> represents all uppercase letters.</li> | |
8280 | |
8281 <li><b><code>%w</code>: </b> represents all alphanumeric characters.</li> | |
8282 | |
8283 <li><b><code>%x</code>: </b> represents all hexadecimal digits.</li> | |
8284 | |
8285 <li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character) | |
8286 represents the character <em>x</em>. | |
8287 This is the standard way to escape the magic characters. | |
8288 Any punctuation character (even the non magic) | |
8289 can be preceded by a '<code>%</code>' | |
8290 when used to represent itself in a pattern. | |
8291 </li> | |
8292 | |
8293 <li><b><code>[<em>set</em>]</code>: </b> | |
8294 represents the class which is the union of all | |
8295 characters in <em>set</em>. | |
8296 A range of characters can be specified by | |
8297 separating the end characters of the range, | |
8298 in ascending order, with a '<code>-</code>', | |
8299 All classes <code>%</code><em>x</em> described above can also be used as | |
8300 components in <em>set</em>. | |
8301 All other characters in <em>set</em> represent themselves. | |
8302 For example, <code>[%w_]</code> (or <code>[_%w]</code>) | |
8303 represents all alphanumeric characters plus the underscore, | |
8304 <code>[0-7]</code> represents the octal digits, | |
8305 and <code>[0-7%l%-]</code> represents the octal digits plus | |
8306 the lowercase letters plus the '<code>-</code>' character. | |
8307 | |
8308 | |
8309 <p> | |
8310 The interaction between ranges and classes is not defined. | |
8311 Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code> | |
8312 have no meaning. | |
8313 </li> | |
8314 | |
8315 <li><b><code>[^<em>set</em>]</code>: </b> | |
8316 represents the complement of <em>set</em>, | |
8317 where <em>set</em> is interpreted as above. | |
8318 </li> | |
8319 | |
8320 </ul><p> | |
8321 For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.), | |
8322 the corresponding uppercase letter represents the complement of the class. | |
8323 For instance, <code>%S</code> represents all non-space characters. | |
8324 | |
8325 | |
8326 <p> | |
8327 The definitions of letter, space, and other character groups | |
8328 depend on the current locale. | |
8329 In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>. | |
8330 | |
8331 | |
8332 | |
8333 | |
8334 | |
8335 <h4>Pattern Item:</h4><p> | |
8336 A <em>pattern item</em> can be | |
8337 | |
8338 <ul> | |
8339 | |
8340 <li> | |
8341 a single character class, | |
8342 which matches any single character in the class; | |
8343 </li> | |
8344 | |
8345 <li> | |
8346 a single character class followed by '<code>*</code>', | |
8347 which matches 0 or more repetitions of characters in the class. | |
8348 These repetition items will always match the longest possible sequence; | |
8349 </li> | |
8350 | |
8351 <li> | |
8352 a single character class followed by '<code>+</code>', | |
8353 which matches 1 or more repetitions of characters in the class. | |
8354 These repetition items will always match the longest possible sequence; | |
8355 </li> | |
8356 | |
8357 <li> | |
8358 a single character class followed by '<code>-</code>', | |
8359 which also matches 0 or more repetitions of characters in the class. | |
8360 Unlike '<code>*</code>', | |
8361 these repetition items will always match the shortest possible sequence; | |
8362 </li> | |
8363 | |
8364 <li> | |
8365 a single character class followed by '<code>?</code>', | |
8366 which matches 0 or 1 occurrence of a character in the class; | |
8367 </li> | |
8368 | |
8369 <li> | |
8370 <code>%<em>n</em></code>, for <em>n</em> between 1 and 9; | |
8371 such item matches a substring equal to the <em>n</em>-th captured string | |
8372 (see below); | |
8373 </li> | |
8374 | |
8375 <li> | |
8376 <code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters; | |
8377 such item matches strings that start with <em>x</em>, end with <em>y</em>, | |
8378 and where the <em>x</em> and <em>y</em> are <em>balanced</em>. | |
8379 This means that, if one reads the string from left to right, | |
8380 counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>, | |
8381 the ending <em>y</em> is the first <em>y</em> where the count reaches 0. | |
8382 For instance, the item <code>%b()</code> matches expressions with | |
8383 balanced parentheses. | |
8384 </li> | |
8385 | |
8386 <li> | |
8387 <code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>; | |
8388 such item matches an empty string at any position such that | |
8389 the next character belongs to <em>set</em> | |
8390 and the previous character does not belong to <em>set</em>. | |
8391 The set <em>set</em> is interpreted as previously described. | |
8392 The beginning and the end of the subject are handled as if | |
8393 they were the character '<code>\0</code>'. | |
8394 </li> | |
8395 | |
8396 </ul> | |
8397 | |
8398 | |
8399 | |
8400 | |
8401 <h4>Pattern:</h4><p> | |
8402 A <em>pattern</em> is a sequence of pattern items. | |
8403 A caret '<code>^</code>' at the beginning of a pattern anchors the match at the | |
8404 beginning of the subject string. | |
8405 A '<code>$</code>' at the end of a pattern anchors the match at the | |
8406 end of the subject string. | |
8407 At other positions, | |
8408 '<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves. | |
8409 | |
8410 | |
8411 | |
8412 | |
8413 | |
8414 <h4>Captures:</h4><p> | |
8415 A pattern can contain sub-patterns enclosed in parentheses; | |
8416 they describe <em>captures</em>. | |
8417 When a match succeeds, the substrings of the subject string | |
8418 that match captures are stored (<em>captured</em>) for future use. | |
8419 Captures are numbered according to their left parentheses. | |
8420 For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>, | |
8421 the part of the string matching <code>"a*(.)%w(%s*)"</code> is | |
8422 stored as the first capture (and therefore has number 1); | |
8423 the character matching "<code>.</code>" is captured with number 2, | |
8424 and the part matching "<code>%s*</code>" has number 3. | |
8425 | |
8426 | |
8427 <p> | |
8428 As a special case, the empty capture <code>()</code> captures | |
8429 the current string position (a number). | |
8430 For instance, if we apply the pattern <code>"()aa()"</code> on the | |
8431 string <code>"flaaap"</code>, there will be two captures: 3 and 5. | |
8432 | |
8433 | |
8434 | |
8435 | |
8436 | |
8437 | |
8438 | |
8439 | |
8440 | |
8441 | |
8442 | |
8443 <h2>6.5 – <a name="6.5">Table Manipulation</a></h2> | |
8444 | |
8445 <p> | |
8446 This library provides generic functions for table manipulation. | |
8447 It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>. | |
8448 | |
8449 | |
8450 <p> | |
8451 Remember that, whenever an operation needs the length of a table, | |
8452 the table should be a proper sequence | |
8453 or have a <code>__len</code> metamethod (see <a href="#3.4.6">§3.4.6</a>). | |
8454 All functions ignore non-numeric keys | |
8455 in tables given as arguments. | |
8456 | |
8457 | |
8458 <p> | |
8459 For performance reasons, | |
8460 all table accesses (get/set) performed by these functions are raw. | |
8461 | |
8462 | |
8463 <p> | |
8464 <hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3> | |
8465 | |
8466 | |
8467 <p> | |
8468 Given a list where all elements are strings or numbers, | |
8469 returns the string <code>list[i]..sep..list[i+1] ··· sep..list[j]</code>. | |
8470 The default value for <code>sep</code> is the empty string, | |
8471 the default for <code>i</code> is 1, | |
8472 and the default for <code>j</code> is <code>#list</code>. | |
8473 If <code>i</code> is greater than <code>j</code>, returns the empty string. | |
8474 | |
8475 | |
8476 | |
8477 | |
8478 <p> | |
8479 <hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3> | |
8480 | |
8481 | |
8482 <p> | |
8483 Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>, | |
8484 shifting up the elements | |
8485 <code>list[pos], list[pos+1], ···, list[#list]</code>. | |
8486 The default value for <code>pos</code> is <code>#list+1</code>, | |
8487 so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end | |
8488 of list <code>t</code>. | |
8489 | |
8490 | |
8491 | |
8492 | |
8493 <p> | |
8494 <hr><h3><a name="pdf-table.pack"><code>table.pack (···)</code></a></h3> | |
8495 | |
8496 | |
8497 <p> | |
8498 Returns a new table with all parameters stored into keys 1, 2, etc. | |
8499 and with a field "<code>n</code>" with the total number of parameters. | |
8500 Note that the resulting table may not be a sequence. | |
8501 | |
8502 | |
8503 | |
8504 | |
8505 <p> | |
8506 <hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3> | |
8507 | |
8508 | |
8509 <p> | |
8510 Removes from <code>list</code> the element at position <code>pos</code>, | |
8511 returning the value of the removed element. | |
8512 When <code>pos</code> is an integer between 1 and <code>#list</code>, | |
8513 it shifts down the elements | |
8514 <code>list[pos+1], list[pos+2], ···, list[#list]</code> | |
8515 and erases element <code>list[#list]</code>; | |
8516 The index <code>pos</code> can also be 0 when <code>#list</code> is 0, | |
8517 or <code>#list + 1</code>; | |
8518 in those cases, the function erases the element <code>list[pos]</code>. | |
8519 | |
8520 | |
8521 <p> | |
8522 The default value for <code>pos</code> is <code>#list</code>, | |
8523 so that a call <code>table.remove(t)</code> removes the last element | |
8524 of list <code>t</code>. | |
8525 | |
8526 | |
8527 | |
8528 | |
8529 <p> | |
8530 <hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3> | |
8531 | |
8532 | |
8533 <p> | |
8534 Sorts list elements in a given order, <em>in-place</em>, | |
8535 from <code>list[1]</code> to <code>list[#list]</code>. | |
8536 If <code>comp</code> is given, | |
8537 then it must be a function that receives two list elements | |
8538 and returns true when the first element must come | |
8539 before the second in the final order | |
8540 (so that <code>not comp(list[i+1],list[i])</code> will be true after the sort). | |
8541 If <code>comp</code> is not given, | |
8542 then the standard Lua operator <code><</code> is used instead. | |
8543 | |
8544 | |
8545 <p> | |
8546 The sort algorithm is not stable; | |
8547 that is, elements considered equal by the given order | |
8548 may have their relative positions changed by the sort. | |
8549 | |
8550 | |
8551 | |
8552 | |
8553 <p> | |
8554 <hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3> | |
8555 | |
8556 | |
8557 <p> | |
8558 Returns the elements from the given table. | |
8559 This function is equivalent to | |
8560 | |
8561 <pre> | |
8562 return list[i], list[i+1], ···, list[j] | |
8563 </pre><p> | |
8564 By default, <code>i</code> is 1 and <code>j</code> is <code>#list</code>. | |
8565 | |
8566 | |
8567 | |
8568 | |
8569 | |
8570 | |
8571 | |
8572 <h2>6.6 – <a name="6.6">Mathematical Functions</a></h2> | |
8573 | |
8574 <p> | |
8575 This library is an interface to the standard C math library. | |
8576 It provides all its functions inside the table <a name="pdf-math"><code>math</code></a>. | |
8577 | |
8578 | |
8579 <p> | |
8580 <hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3> | |
8581 | |
8582 | |
8583 <p> | |
8584 Returns the absolute value of <code>x</code>. | |
8585 | |
8586 | |
8587 | |
8588 | |
8589 <p> | |
8590 <hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3> | |
8591 | |
8592 | |
8593 <p> | |
8594 Returns the arc cosine of <code>x</code> (in radians). | |
8595 | |
8596 | |
8597 | |
8598 | |
8599 <p> | |
8600 <hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3> | |
8601 | |
8602 | |
8603 <p> | |
8604 Returns the arc sine of <code>x</code> (in radians). | |
8605 | |
8606 | |
8607 | |
8608 | |
8609 <p> | |
8610 <hr><h3><a name="pdf-math.atan"><code>math.atan (x)</code></a></h3> | |
8611 | |
8612 | |
8613 <p> | |
8614 Returns the arc tangent of <code>x</code> (in radians). | |
8615 | |
8616 | |
8617 | |
8618 | |
8619 <p> | |
8620 <hr><h3><a name="pdf-math.atan2"><code>math.atan2 (y, x)</code></a></h3> | |
8621 | |
8622 | |
8623 <p> | |
8624 Returns the arc tangent of <code>y/x</code> (in radians), | |
8625 but uses the signs of both parameters to find the | |
8626 quadrant of the result. | |
8627 (It also handles correctly the case of <code>x</code> being zero.) | |
8628 | |
8629 | |
8630 | |
8631 | |
8632 <p> | |
8633 <hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3> | |
8634 | |
8635 | |
8636 <p> | |
8637 Returns the smallest integer larger than or equal to <code>x</code>. | |
8638 | |
8639 | |
8640 | |
8641 | |
8642 <p> | |
8643 <hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3> | |
8644 | |
8645 | |
8646 <p> | |
8647 Returns the cosine of <code>x</code> (assumed to be in radians). | |
8648 | |
8649 | |
8650 | |
8651 | |
8652 <p> | |
8653 <hr><h3><a name="pdf-math.cosh"><code>math.cosh (x)</code></a></h3> | |
8654 | |
8655 | |
8656 <p> | |
8657 Returns the hyperbolic cosine of <code>x</code>. | |
8658 | |
8659 | |
8660 | |
8661 | |
8662 <p> | |
8663 <hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3> | |
8664 | |
8665 | |
8666 <p> | |
8667 Returns the angle <code>x</code> (given in radians) in degrees. | |
8668 | |
8669 | |
8670 | |
8671 | |
8672 <p> | |
8673 <hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3> | |
8674 | |
8675 | |
8676 <p> | |
8677 Returns the value <em>e<sup>x</sup></em>. | |
8678 | |
8679 | |
8680 | |
8681 | |
8682 <p> | |
8683 <hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3> | |
8684 | |
8685 | |
8686 <p> | |
8687 Returns the largest integer smaller than or equal to <code>x</code>. | |
8688 | |
8689 | |
8690 | |
8691 | |
8692 <p> | |
8693 <hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3> | |
8694 | |
8695 | |
8696 <p> | |
8697 Returns the remainder of the division of <code>x</code> by <code>y</code> | |
8698 that rounds the quotient towards zero. | |
8699 | |
8700 | |
8701 | |
8702 | |
8703 <p> | |
8704 <hr><h3><a name="pdf-math.frexp"><code>math.frexp (x)</code></a></h3> | |
8705 | |
8706 | |
8707 <p> | |
8708 Returns <code>m</code> and <code>e</code> such that <em>x = m2<sup>e</sup></em>, | |
8709 <code>e</code> is an integer and the absolute value of <code>m</code> is | |
8710 in the range <em>[0.5, 1)</em> | |
8711 (or zero when <code>x</code> is zero). | |
8712 | |
8713 | |
8714 | |
8715 | |
8716 <p> | |
8717 <hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3> | |
8718 | |
8719 | |
8720 <p> | |
8721 The value <code>HUGE_VAL</code>, | |
8722 a value larger than or equal to any other numerical value. | |
8723 | |
8724 | |
8725 | |
8726 | |
8727 <p> | |
8728 <hr><h3><a name="pdf-math.ldexp"><code>math.ldexp (m, e)</code></a></h3> | |
8729 | |
8730 | |
8731 <p> | |
8732 Returns <em>m2<sup>e</sup></em> (<code>e</code> should be an integer). | |
8733 | |
8734 | |
8735 | |
8736 | |
8737 <p> | |
8738 <hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3> | |
8739 | |
8740 | |
8741 <p> | |
8742 Returns the logarithm of <code>x</code> in the given base. | |
8743 The default for <code>base</code> is <em>e</em> | |
8744 (so that the function returns the natural logarithm of <code>x</code>). | |
8745 | |
8746 | |
8747 | |
8748 | |
8749 <p> | |
8750 <hr><h3><a name="pdf-math.max"><code>math.max (x, ···)</code></a></h3> | |
8751 | |
8752 | |
8753 <p> | |
8754 Returns the maximum value among its arguments. | |
8755 | |
8756 | |
8757 | |
8758 | |
8759 <p> | |
8760 <hr><h3><a name="pdf-math.min"><code>math.min (x, ···)</code></a></h3> | |
8761 | |
8762 | |
8763 <p> | |
8764 Returns the minimum value among its arguments. | |
8765 | |
8766 | |
8767 | |
8768 | |
8769 <p> | |
8770 <hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3> | |
8771 | |
8772 | |
8773 <p> | |
8774 Returns two numbers, | |
8775 the integral part of <code>x</code> and the fractional part of <code>x</code>. | |
8776 | |
8777 | |
8778 | |
8779 | |
8780 <p> | |
8781 <hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3> | |
8782 | |
8783 | |
8784 <p> | |
8785 The value of <em>π</em>. | |
8786 | |
8787 | |
8788 | |
8789 | |
8790 <p> | |
8791 <hr><h3><a name="pdf-math.pow"><code>math.pow (x, y)</code></a></h3> | |
8792 | |
8793 | |
8794 <p> | |
8795 Returns <em>x<sup>y</sup></em>. | |
8796 (You can also use the expression <code>x^y</code> to compute this value.) | |
8797 | |
8798 | |
8799 | |
8800 | |
8801 <p> | |
8802 <hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3> | |
8803 | |
8804 | |
8805 <p> | |
8806 Returns the angle <code>x</code> (given in degrees) in radians. | |
8807 | |
8808 | |
8809 | |
8810 | |
8811 <p> | |
8812 <hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3> | |
8813 | |
8814 | |
8815 <p> | |
8816 This function is an interface to the simple | |
8817 pseudo-random generator function <code>rand</code> provided by Standard C. | |
8818 (No guarantees can be given for its statistical properties.) | |
8819 | |
8820 | |
8821 <p> | |
8822 When called without arguments, | |
8823 returns a uniform pseudo-random real number | |
8824 in the range <em>[0,1)</em>. | |
8825 When called with an integer number <code>m</code>, | |
8826 <code>math.random</code> returns | |
8827 a uniform pseudo-random integer in the range <em>[1, m]</em>. | |
8828 When called with two integer numbers <code>m</code> and <code>n</code>, | |
8829 <code>math.random</code> returns a uniform pseudo-random | |
8830 integer in the range <em>[m, n]</em>. | |
8831 | |
8832 | |
8833 | |
8834 | |
8835 <p> | |
8836 <hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3> | |
8837 | |
8838 | |
8839 <p> | |
8840 Sets <code>x</code> as the "seed" | |
8841 for the pseudo-random generator: | |
8842 equal seeds produce equal sequences of numbers. | |
8843 | |
8844 | |
8845 | |
8846 | |
8847 <p> | |
8848 <hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3> | |
8849 | |
8850 | |
8851 <p> | |
8852 Returns the sine of <code>x</code> (assumed to be in radians). | |
8853 | |
8854 | |
8855 | |
8856 | |
8857 <p> | |
8858 <hr><h3><a name="pdf-math.sinh"><code>math.sinh (x)</code></a></h3> | |
8859 | |
8860 | |
8861 <p> | |
8862 Returns the hyperbolic sine of <code>x</code>. | |
8863 | |
8864 | |
8865 | |
8866 | |
8867 <p> | |
8868 <hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3> | |
8869 | |
8870 | |
8871 <p> | |
8872 Returns the square root of <code>x</code>. | |
8873 (You can also use the expression <code>x^0.5</code> to compute this value.) | |
8874 | |
8875 | |
8876 | |
8877 | |
8878 <p> | |
8879 <hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3> | |
8880 | |
8881 | |
8882 <p> | |
8883 Returns the tangent of <code>x</code> (assumed to be in radians). | |
8884 | |
8885 | |
8886 | |
8887 | |
8888 <p> | |
8889 <hr><h3><a name="pdf-math.tanh"><code>math.tanh (x)</code></a></h3> | |
8890 | |
8891 | |
8892 <p> | |
8893 Returns the hyperbolic tangent of <code>x</code>. | |
8894 | |
8895 | |
8896 | |
8897 | |
8898 | |
8899 | |
8900 | |
8901 <h2>6.7 – <a name="6.7">Bitwise Operations</a></h2> | |
8902 | |
8903 <p> | |
8904 This library provides bitwise operations. | |
8905 It provides all its functions inside the table <a name="pdf-bit32"><code>bit32</code></a>. | |
8906 | |
8907 | |
8908 <p> | |
8909 Unless otherwise stated, | |
8910 all functions accept numeric arguments in the range | |
8911 <em>(-2<sup>51</sup>,+2<sup>51</sup>)</em>; | |
8912 each argument is normalized to | |
8913 the remainder of its division by <em>2<sup>32</sup></em> | |
8914 and truncated to an integer (in some unspecified way), | |
8915 so that its final value falls in the range <em>[0,2<sup>32</sup> - 1]</em>. | |
8916 Similarly, all results are in the range <em>[0,2<sup>32</sup> - 1]</em>. | |
8917 Note that <code>bit32.bnot(0)</code> is <code>0xFFFFFFFF</code>, | |
8918 which is different from <code>-1</code>. | |
8919 | |
8920 | |
8921 <p> | |
8922 <hr><h3><a name="pdf-bit32.arshift"><code>bit32.arshift (x, disp)</code></a></h3> | |
8923 | |
8924 | |
8925 <p> | |
8926 Returns the number <code>x</code> shifted <code>disp</code> bits to the right. | |
8927 The number <code>disp</code> may be any representable integer. | |
8928 Negative displacements shift to the left. | |
8929 | |
8930 | |
8931 <p> | |
8932 This shift operation is what is called arithmetic shift. | |
8933 Vacant bits on the left are filled | |
8934 with copies of the higher bit of <code>x</code>; | |
8935 vacant bits on the right are filled with zeros. | |
8936 In particular, | |
8937 displacements with absolute values higher than 31 | |
8938 result in zero or <code>0xFFFFFFFF</code> (all original bits are shifted out). | |
8939 | |
8940 | |
8941 | |
8942 | |
8943 <p> | |
8944 <hr><h3><a name="pdf-bit32.band"><code>bit32.band (···)</code></a></h3> | |
8945 | |
8946 | |
8947 <p> | |
8948 Returns the bitwise <em>and</em> of its operands. | |
8949 | |
8950 | |
8951 | |
8952 | |
8953 <p> | |
8954 <hr><h3><a name="pdf-bit32.bnot"><code>bit32.bnot (x)</code></a></h3> | |
8955 | |
8956 | |
8957 <p> | |
8958 Returns the bitwise negation of <code>x</code>. | |
8959 For any integer <code>x</code>, | |
8960 the following identity holds: | |
8961 | |
8962 <pre> | |
8963 assert(bit32.bnot(x) == (-1 - x) % 2^32) | |
8964 </pre> | |
8965 | |
8966 | |
8967 | |
8968 <p> | |
8969 <hr><h3><a name="pdf-bit32.bor"><code>bit32.bor (···)</code></a></h3> | |
8970 | |
8971 | |
8972 <p> | |
8973 Returns the bitwise <em>or</em> of its operands. | |
8974 | |
8975 | |
8976 | |
8977 | |
8978 <p> | |
8979 <hr><h3><a name="pdf-bit32.btest"><code>bit32.btest (···)</code></a></h3> | |
8980 | |
8981 | |
8982 <p> | |
8983 Returns a boolean signaling | |
8984 whether the bitwise <em>and</em> of its operands is different from zero. | |
8985 | |
8986 | |
8987 | |
8988 | |
8989 <p> | |
8990 <hr><h3><a name="pdf-bit32.bxor"><code>bit32.bxor (···)</code></a></h3> | |
8991 | |
8992 | |
8993 <p> | |
8994 Returns the bitwise <em>exclusive or</em> of its operands. | |
8995 | |
8996 | |
8997 | |
8998 | |
8999 <p> | |
9000 <hr><h3><a name="pdf-bit32.extract"><code>bit32.extract (n, field [, width])</code></a></h3> | |
9001 | |
9002 | |
9003 <p> | |
9004 Returns the unsigned number formed by the bits | |
9005 <code>field</code> to <code>field + width - 1</code> from <code>n</code>. | |
9006 Bits are numbered from 0 (least significant) to 31 (most significant). | |
9007 All accessed bits must be in the range <em>[0, 31]</em>. | |
9008 | |
9009 | |
9010 <p> | |
9011 The default for <code>width</code> is 1. | |
9012 | |
9013 | |
9014 | |
9015 | |
9016 <p> | |
9017 <hr><h3><a name="pdf-bit32.replace"><code>bit32.replace (n, v, field [, width])</code></a></h3> | |
9018 | |
9019 | |
9020 <p> | |
9021 Returns a copy of <code>n</code> with | |
9022 the bits <code>field</code> to <code>field + width - 1</code> | |
9023 replaced by the value <code>v</code>. | |
9024 See <a href="#pdf-bit32.extract"><code>bit32.extract</code></a> for details about <code>field</code> and <code>width</code>. | |
9025 | |
9026 | |
9027 | |
9028 | |
9029 <p> | |
9030 <hr><h3><a name="pdf-bit32.lrotate"><code>bit32.lrotate (x, disp)</code></a></h3> | |
9031 | |
9032 | |
9033 <p> | |
9034 Returns the number <code>x</code> rotated <code>disp</code> bits to the left. | |
9035 The number <code>disp</code> may be any representable integer. | |
9036 | |
9037 | |
9038 <p> | |
9039 For any valid displacement, | |
9040 the following identity holds: | |
9041 | |
9042 <pre> | |
9043 assert(bit32.lrotate(x, disp) == bit32.lrotate(x, disp % 32)) | |
9044 </pre><p> | |
9045 In particular, | |
9046 negative displacements rotate to the right. | |
9047 | |
9048 | |
9049 | |
9050 | |
9051 <p> | |
9052 <hr><h3><a name="pdf-bit32.lshift"><code>bit32.lshift (x, disp)</code></a></h3> | |
9053 | |
9054 | |
9055 <p> | |
9056 Returns the number <code>x</code> shifted <code>disp</code> bits to the left. | |
9057 The number <code>disp</code> may be any representable integer. | |
9058 Negative displacements shift to the right. | |
9059 In any direction, vacant bits are filled with zeros. | |
9060 In particular, | |
9061 displacements with absolute values higher than 31 | |
9062 result in zero (all bits are shifted out). | |
9063 | |
9064 | |
9065 <p> | |
9066 For positive displacements, | |
9067 the following equality holds: | |
9068 | |
9069 <pre> | |
9070 assert(bit32.lshift(b, disp) == (b * 2^disp) % 2^32) | |
9071 </pre> | |
9072 | |
9073 | |
9074 | |
9075 <p> | |
9076 <hr><h3><a name="pdf-bit32.rrotate"><code>bit32.rrotate (x, disp)</code></a></h3> | |
9077 | |
9078 | |
9079 <p> | |
9080 Returns the number <code>x</code> rotated <code>disp</code> bits to the right. | |
9081 The number <code>disp</code> may be any representable integer. | |
9082 | |
9083 | |
9084 <p> | |
9085 For any valid displacement, | |
9086 the following identity holds: | |
9087 | |
9088 <pre> | |
9089 assert(bit32.rrotate(x, disp) == bit32.rrotate(x, disp % 32)) | |
9090 </pre><p> | |
9091 In particular, | |
9092 negative displacements rotate to the left. | |
9093 | |
9094 | |
9095 | |
9096 | |
9097 <p> | |
9098 <hr><h3><a name="pdf-bit32.rshift"><code>bit32.rshift (x, disp)</code></a></h3> | |
9099 | |
9100 | |
9101 <p> | |
9102 Returns the number <code>x</code> shifted <code>disp</code> bits to the right. | |
9103 The number <code>disp</code> may be any representable integer. | |
9104 Negative displacements shift to the left. | |
9105 In any direction, vacant bits are filled with zeros. | |
9106 In particular, | |
9107 displacements with absolute values higher than 31 | |
9108 result in zero (all bits are shifted out). | |
9109 | |
9110 | |
9111 <p> | |
9112 For positive displacements, | |
9113 the following equality holds: | |
9114 | |
9115 <pre> | |
9116 assert(bit32.rshift(b, disp) == math.floor(b % 2^32 / 2^disp)) | |
9117 </pre> | |
9118 | |
9119 <p> | |
9120 This shift operation is what is called logical shift. | |
9121 | |
9122 | |
9123 | |
9124 | |
9125 | |
9126 | |
9127 | |
9128 <h2>6.8 – <a name="6.8">Input and Output Facilities</a></h2> | |
9129 | |
9130 <p> | |
9131 The I/O library provides two different styles for file manipulation. | |
9132 The first one uses implicit file descriptors; | |
9133 that is, there are operations to set a default input file and a | |
9134 default output file, | |
9135 and all input/output operations are over these default files. | |
9136 The second style uses explicit file descriptors. | |
9137 | |
9138 | |
9139 <p> | |
9140 When using implicit file descriptors, | |
9141 all operations are supplied by table <a name="pdf-io"><code>io</code></a>. | |
9142 When using explicit file descriptors, | |
9143 the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file descriptor | |
9144 and then all operations are supplied as methods of the file descriptor. | |
9145 | |
9146 | |
9147 <p> | |
9148 The table <code>io</code> also provides | |
9149 three predefined file descriptors with their usual meanings from C: | |
9150 <a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>. | |
9151 The I/O library never closes these files. | |
9152 | |
9153 | |
9154 <p> | |
9155 Unless otherwise stated, | |
9156 all I/O functions return <b>nil</b> on failure | |
9157 (plus an error message as a second result and | |
9158 a system-dependent error code as a third result) | |
9159 and some value different from <b>nil</b> on success. | |
9160 On non-Posix systems, | |
9161 the computation of the error message and error code | |
9162 in case of errors | |
9163 may be not thread safe, | |
9164 because they rely on the global C variable <code>errno</code>. | |
9165 | |
9166 | |
9167 <p> | |
9168 <hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3> | |
9169 | |
9170 | |
9171 <p> | |
9172 Equivalent to <code>file:close()</code>. | |
9173 Without a <code>file</code>, closes the default output file. | |
9174 | |
9175 | |
9176 | |
9177 | |
9178 <p> | |
9179 <hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3> | |
9180 | |
9181 | |
9182 <p> | |
9183 Equivalent to <code>io.output():flush()</code>. | |
9184 | |
9185 | |
9186 | |
9187 | |
9188 <p> | |
9189 <hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3> | |
9190 | |
9191 | |
9192 <p> | |
9193 When called with a file name, it opens the named file (in text mode), | |
9194 and sets its handle as the default input file. | |
9195 When called with a file handle, | |
9196 it simply sets this file handle as the default input file. | |
9197 When called without parameters, | |
9198 it returns the current default input file. | |
9199 | |
9200 | |
9201 <p> | |
9202 In case of errors this function raises the error, | |
9203 instead of returning an error code. | |
9204 | |
9205 | |
9206 | |
9207 | |
9208 <p> | |
9209 <hr><h3><a name="pdf-io.lines"><code>io.lines ([filename ···])</code></a></h3> | |
9210 | |
9211 | |
9212 <p> | |
9213 Opens the given file name in read mode | |
9214 and returns an iterator function that | |
9215 works like <code>file:lines(···)</code> over the opened file. | |
9216 When the iterator function detects the end of file, | |
9217 it returns <b>nil</b> (to finish the loop) and automatically closes the file. | |
9218 | |
9219 | |
9220 <p> | |
9221 The call <code>io.lines()</code> (with no file name) is equivalent | |
9222 to <code>io.input():lines()</code>; | |
9223 that is, it iterates over the lines of the default input file. | |
9224 In this case it does not close the file when the loop ends. | |
9225 | |
9226 | |
9227 <p> | |
9228 In case of errors this function raises the error, | |
9229 instead of returning an error code. | |
9230 | |
9231 | |
9232 | |
9233 | |
9234 <p> | |
9235 <hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3> | |
9236 | |
9237 | |
9238 <p> | |
9239 This function opens a file, | |
9240 in the mode specified in the string <code>mode</code>. | |
9241 It returns a new file handle, | |
9242 or, in case of errors, <b>nil</b> plus an error message. | |
9243 | |
9244 | |
9245 <p> | |
9246 The <code>mode</code> string can be any of the following: | |
9247 | |
9248 <ul> | |
9249 <li><b>"<code>r</code>": </b> read mode (the default);</li> | |
9250 <li><b>"<code>w</code>": </b> write mode;</li> | |
9251 <li><b>"<code>a</code>": </b> append mode;</li> | |
9252 <li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li> | |
9253 <li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li> | |
9254 <li><b>"<code>a+</code>": </b> append update mode, previous data is preserved, | |
9255 writing is only allowed at the end of file.</li> | |
9256 </ul><p> | |
9257 The <code>mode</code> string can also have a '<code>b</code>' at the end, | |
9258 which is needed in some systems to open the file in binary mode. | |
9259 | |
9260 | |
9261 | |
9262 | |
9263 <p> | |
9264 <hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3> | |
9265 | |
9266 | |
9267 <p> | |
9268 Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file. | |
9269 | |
9270 | |
9271 | |
9272 | |
9273 <p> | |
9274 <hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3> | |
9275 | |
9276 | |
9277 <p> | |
9278 This function is system dependent and is not available | |
9279 on all platforms. | |
9280 | |
9281 | |
9282 <p> | |
9283 Starts program <code>prog</code> in a separated process and returns | |
9284 a file handle that you can use to read data from this program | |
9285 (if <code>mode</code> is <code>"r"</code>, the default) | |
9286 or to write data to this program | |
9287 (if <code>mode</code> is <code>"w"</code>). | |
9288 | |
9289 | |
9290 | |
9291 | |
9292 <p> | |
9293 <hr><h3><a name="pdf-io.read"><code>io.read (···)</code></a></h3> | |
9294 | |
9295 | |
9296 <p> | |
9297 Equivalent to <code>io.input():read(···)</code>. | |
9298 | |
9299 | |
9300 | |
9301 | |
9302 <p> | |
9303 <hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3> | |
9304 | |
9305 | |
9306 <p> | |
9307 Returns a handle for a temporary file. | |
9308 This file is opened in update mode | |
9309 and it is automatically removed when the program ends. | |
9310 | |
9311 | |
9312 | |
9313 | |
9314 <p> | |
9315 <hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3> | |
9316 | |
9317 | |
9318 <p> | |
9319 Checks whether <code>obj</code> is a valid file handle. | |
9320 Returns the string <code>"file"</code> if <code>obj</code> is an open file handle, | |
9321 <code>"closed file"</code> if <code>obj</code> is a closed file handle, | |
9322 or <b>nil</b> if <code>obj</code> is not a file handle. | |
9323 | |
9324 | |
9325 | |
9326 | |
9327 <p> | |
9328 <hr><h3><a name="pdf-io.write"><code>io.write (···)</code></a></h3> | |
9329 | |
9330 | |
9331 <p> | |
9332 Equivalent to <code>io.output():write(···)</code>. | |
9333 | |
9334 | |
9335 | |
9336 | |
9337 <p> | |
9338 <hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3> | |
9339 | |
9340 | |
9341 <p> | |
9342 Closes <code>file</code>. | |
9343 Note that files are automatically closed when | |
9344 their handles are garbage collected, | |
9345 but that takes an unpredictable amount of time to happen. | |
9346 | |
9347 | |
9348 <p> | |
9349 When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>, | |
9350 <a href="#pdf-file:close"><code>file:close</code></a> returns the same values | |
9351 returned by <a href="#pdf-os.execute"><code>os.execute</code></a>. | |
9352 | |
9353 | |
9354 | |
9355 | |
9356 <p> | |
9357 <hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3> | |
9358 | |
9359 | |
9360 <p> | |
9361 Saves any written data to <code>file</code>. | |
9362 | |
9363 | |
9364 | |
9365 | |
9366 <p> | |
9367 <hr><h3><a name="pdf-file:lines"><code>file:lines (···)</code></a></h3> | |
9368 | |
9369 | |
9370 <p> | |
9371 Returns an iterator function that, | |
9372 each time it is called, | |
9373 reads the file according to the given formats. | |
9374 When no format is given, | |
9375 uses "*l" as a default. | |
9376 As an example, the construction | |
9377 | |
9378 <pre> | |
9379 for c in file:lines(1) do <em>body</em> end | |
9380 </pre><p> | |
9381 will iterate over all characters of the file, | |
9382 starting at the current position. | |
9383 Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file | |
9384 when the loop ends. | |
9385 | |
9386 | |
9387 <p> | |
9388 In case of errors this function raises the error, | |
9389 instead of returning an error code. | |
9390 | |
9391 | |
9392 | |
9393 | |
9394 <p> | |
9395 <hr><h3><a name="pdf-file:read"><code>file:read (···)</code></a></h3> | |
9396 | |
9397 | |
9398 <p> | |
9399 Reads the file <code>file</code>, | |
9400 according to the given formats, which specify what to read. | |
9401 For each format, | |
9402 the function returns a string (or a number) with the characters read, | |
9403 or <b>nil</b> if it cannot read data with the specified format. | |
9404 When called without formats, | |
9405 it uses a default format that reads the next line | |
9406 (see below). | |
9407 | |
9408 | |
9409 <p> | |
9410 The available formats are | |
9411 | |
9412 <ul> | |
9413 | |
9414 <li><b>"<code>*n</code>": </b> | |
9415 reads a number; | |
9416 this is the only format that returns a number instead of a string. | |
9417 </li> | |
9418 | |
9419 <li><b>"<code>*a</code>": </b> | |
9420 reads the whole file, starting at the current position. | |
9421 On end of file, it returns the empty string. | |
9422 </li> | |
9423 | |
9424 <li><b>"<code>*l</code>": </b> | |
9425 reads the next line skipping the end of line, | |
9426 returning <b>nil</b> on end of file. | |
9427 This is the default format. | |
9428 </li> | |
9429 | |
9430 <li><b>"<code>*L</code>": </b> | |
9431 reads the next line keeping the end of line (if present), | |
9432 returning <b>nil</b> on end of file. | |
9433 </li> | |
9434 | |
9435 <li><b><em>number</em>: </b> | |
9436 reads a string with up to this number of bytes, | |
9437 returning <b>nil</b> on end of file. | |
9438 If number is zero, | |
9439 it reads nothing and returns an empty string, | |
9440 or <b>nil</b> on end of file. | |
9441 </li> | |
9442 | |
9443 </ul> | |
9444 | |
9445 | |
9446 | |
9447 <p> | |
9448 <hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3> | |
9449 | |
9450 | |
9451 <p> | |
9452 Sets and gets the file position, | |
9453 measured from the beginning of the file, | |
9454 to the position given by <code>offset</code> plus a base | |
9455 specified by the string <code>whence</code>, as follows: | |
9456 | |
9457 <ul> | |
9458 <li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li> | |
9459 <li><b>"<code>cur</code>": </b> base is current position;</li> | |
9460 <li><b>"<code>end</code>": </b> base is end of file;</li> | |
9461 </ul><p> | |
9462 In case of success, <code>seek</code> returns the final file position, | |
9463 measured in bytes from the beginning of the file. | |
9464 If <code>seek</code> fails, it returns <b>nil</b>, | |
9465 plus a string describing the error. | |
9466 | |
9467 | |
9468 <p> | |
9469 The default value for <code>whence</code> is <code>"cur"</code>, | |
9470 and for <code>offset</code> is 0. | |
9471 Therefore, the call <code>file:seek()</code> returns the current | |
9472 file position, without changing it; | |
9473 the call <code>file:seek("set")</code> sets the position to the | |
9474 beginning of the file (and returns 0); | |
9475 and the call <code>file:seek("end")</code> sets the position to the | |
9476 end of the file, and returns its size. | |
9477 | |
9478 | |
9479 | |
9480 | |
9481 <p> | |
9482 <hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3> | |
9483 | |
9484 | |
9485 <p> | |
9486 Sets the buffering mode for an output file. | |
9487 There are three available modes: | |
9488 | |
9489 <ul> | |
9490 | |
9491 <li><b>"<code>no</code>": </b> | |
9492 no buffering; the result of any output operation appears immediately. | |
9493 </li> | |
9494 | |
9495 <li><b>"<code>full</code>": </b> | |
9496 full buffering; output operation is performed only | |
9497 when the buffer is full or when | |
9498 you explicitly <code>flush</code> the file (see <a href="#pdf-io.flush"><code>io.flush</code></a>). | |
9499 </li> | |
9500 | |
9501 <li><b>"<code>line</code>": </b> | |
9502 line buffering; output is buffered until a newline is output | |
9503 or there is any input from some special files | |
9504 (such as a terminal device). | |
9505 </li> | |
9506 | |
9507 </ul><p> | |
9508 For the last two cases, <code>size</code> | |
9509 specifies the size of the buffer, in bytes. | |
9510 The default is an appropriate size. | |
9511 | |
9512 | |
9513 | |
9514 | |
9515 <p> | |
9516 <hr><h3><a name="pdf-file:write"><code>file:write (···)</code></a></h3> | |
9517 | |
9518 | |
9519 <p> | |
9520 Writes the value of each of its arguments to <code>file</code>. | |
9521 The arguments must be strings or numbers. | |
9522 | |
9523 | |
9524 <p> | |
9525 In case of success, this function returns <code>file</code>. | |
9526 Otherwise it returns <b>nil</b> plus a string describing the error. | |
9527 | |
9528 | |
9529 | |
9530 | |
9531 | |
9532 | |
9533 | |
9534 <h2>6.9 – <a name="6.9">Operating System Facilities</a></h2> | |
9535 | |
9536 <p> | |
9537 This library is implemented through table <a name="pdf-os"><code>os</code></a>. | |
9538 | |
9539 | |
9540 <p> | |
9541 <hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3> | |
9542 | |
9543 | |
9544 <p> | |
9545 Returns an approximation of the amount in seconds of CPU time | |
9546 used by the program. | |
9547 | |
9548 | |
9549 | |
9550 | |
9551 <p> | |
9552 <hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3> | |
9553 | |
9554 | |
9555 <p> | |
9556 Returns a string or a table containing date and time, | |
9557 formatted according to the given string <code>format</code>. | |
9558 | |
9559 | |
9560 <p> | |
9561 If the <code>time</code> argument is present, | |
9562 this is the time to be formatted | |
9563 (see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value). | |
9564 Otherwise, <code>date</code> formats the current time. | |
9565 | |
9566 | |
9567 <p> | |
9568 If <code>format</code> starts with '<code>!</code>', | |
9569 then the date is formatted in Coordinated Universal Time. | |
9570 After this optional character, | |
9571 if <code>format</code> is the string "<code>*t</code>", | |
9572 then <code>date</code> returns a table with the following fields: | |
9573 <code>year</code> (four digits), <code>month</code> (1–12), <code>day</code> (1–31), | |
9574 <code>hour</code> (0–23), <code>min</code> (0–59), <code>sec</code> (0–61), | |
9575 <code>wday</code> (weekday, Sunday is 1), | |
9576 <code>yday</code> (day of the year), | |
9577 and <code>isdst</code> (daylight saving flag, a boolean). | |
9578 This last field may be absent | |
9579 if the information is not available. | |
9580 | |
9581 | |
9582 <p> | |
9583 If <code>format</code> is not "<code>*t</code>", | |
9584 then <code>date</code> returns the date as a string, | |
9585 formatted according to the same rules as the ANSI C function <code>strftime</code>. | |
9586 | |
9587 | |
9588 <p> | |
9589 When called without arguments, | |
9590 <code>date</code> returns a reasonable date and time representation that depends on | |
9591 the host system and on the current locale | |
9592 (that is, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>). | |
9593 | |
9594 | |
9595 <p> | |
9596 On non-Posix systems, | |
9597 this function may be not thread safe | |
9598 because of its reliance on C function <code>gmtime</code> and C function <code>localtime</code>. | |
9599 | |
9600 | |
9601 | |
9602 | |
9603 <p> | |
9604 <hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3> | |
9605 | |
9606 | |
9607 <p> | |
9608 Returns the number of seconds from time <code>t1</code> to time <code>t2</code>. | |
9609 In POSIX, Windows, and some other systems, | |
9610 this value is exactly <code>t2</code><em>-</em><code>t1</code>. | |
9611 | |
9612 | |
9613 | |
9614 | |
9615 <p> | |
9616 <hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3> | |
9617 | |
9618 | |
9619 <p> | |
9620 This function is equivalent to the ANSI C function <code>system</code>. | |
9621 It passes <code>command</code> to be executed by an operating system shell. | |
9622 Its first result is <b>true</b> | |
9623 if the command terminated successfully, | |
9624 or <b>nil</b> otherwise. | |
9625 After this first result | |
9626 the function returns a string and a number, | |
9627 as follows: | |
9628 | |
9629 <ul> | |
9630 | |
9631 <li><b>"<code>exit</code>": </b> | |
9632 the command terminated normally; | |
9633 the following number is the exit status of the command. | |
9634 </li> | |
9635 | |
9636 <li><b>"<code>signal</code>": </b> | |
9637 the command was terminated by a signal; | |
9638 the following number is the signal that terminated the command. | |
9639 </li> | |
9640 | |
9641 </ul> | |
9642 | |
9643 <p> | |
9644 When called without a <code>command</code>, | |
9645 <code>os.execute</code> returns a boolean that is true if a shell is available. | |
9646 | |
9647 | |
9648 | |
9649 | |
9650 <p> | |
9651 <hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close])</code></a></h3> | |
9652 | |
9653 | |
9654 <p> | |
9655 Calls the ANSI C function <code>exit</code> to terminate the host program. | |
9656 If <code>code</code> is <b>true</b>, | |
9657 the returned status is <code>EXIT_SUCCESS</code>; | |
9658 if <code>code</code> is <b>false</b>, | |
9659 the returned status is <code>EXIT_FAILURE</code>; | |
9660 if <code>code</code> is a number, | |
9661 the returned status is this number. | |
9662 The default value for <code>code</code> is <b>true</b>. | |
9663 | |
9664 | |
9665 <p> | |
9666 If the optional second argument <code>close</code> is true, | |
9667 closes the Lua state before exiting. | |
9668 | |
9669 | |
9670 | |
9671 | |
9672 <p> | |
9673 <hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3> | |
9674 | |
9675 | |
9676 <p> | |
9677 Returns the value of the process environment variable <code>varname</code>, | |
9678 or <b>nil</b> if the variable is not defined. | |
9679 | |
9680 | |
9681 | |
9682 | |
9683 <p> | |
9684 <hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3> | |
9685 | |
9686 | |
9687 <p> | |
9688 Deletes the file (or empty directory, on POSIX systems) | |
9689 with the given name. | |
9690 If this function fails, it returns <b>nil</b>, | |
9691 plus a string describing the error and the error code. | |
9692 | |
9693 | |
9694 | |
9695 | |
9696 <p> | |
9697 <hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3> | |
9698 | |
9699 | |
9700 <p> | |
9701 Renames file or directory named <code>oldname</code> to <code>newname</code>. | |
9702 If this function fails, it returns <b>nil</b>, | |
9703 plus a string describing the error and the error code. | |
9704 | |
9705 | |
9706 | |
9707 | |
9708 <p> | |
9709 <hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3> | |
9710 | |
9711 | |
9712 <p> | |
9713 Sets the current locale of the program. | |
9714 <code>locale</code> is a system-dependent string specifying a locale; | |
9715 <code>category</code> is an optional string describing which category to change: | |
9716 <code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>, | |
9717 <code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>; | |
9718 the default category is <code>"all"</code>. | |
9719 The function returns the name of the new locale, | |
9720 or <b>nil</b> if the request cannot be honored. | |
9721 | |
9722 | |
9723 <p> | |
9724 If <code>locale</code> is the empty string, | |
9725 the current locale is set to an implementation-defined native locale. | |
9726 If <code>locale</code> is the string "<code>C</code>", | |
9727 the current locale is set to the standard C locale. | |
9728 | |
9729 | |
9730 <p> | |
9731 When called with <b>nil</b> as the first argument, | |
9732 this function only returns the name of the current locale | |
9733 for the given category. | |
9734 | |
9735 | |
9736 <p> | |
9737 This function may be not thread safe | |
9738 because of its reliance on C function <code>setlocale</code>. | |
9739 | |
9740 | |
9741 | |
9742 | |
9743 <p> | |
9744 <hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3> | |
9745 | |
9746 | |
9747 <p> | |
9748 Returns the current time when called without arguments, | |
9749 or a time representing the date and time specified by the given table. | |
9750 This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>, | |
9751 and may have fields | |
9752 <code>hour</code> (default is 12), | |
9753 <code>min</code> (default is 0), | |
9754 <code>sec</code> (default is 0), | |
9755 and <code>isdst</code> (default is <b>nil</b>). | |
9756 For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function. | |
9757 | |
9758 | |
9759 <p> | |
9760 The returned value is a number, whose meaning depends on your system. | |
9761 In POSIX, Windows, and some other systems, | |
9762 this number counts the number | |
9763 of seconds since some given start time (the "epoch"). | |
9764 In other systems, the meaning is not specified, | |
9765 and the number returned by <code>time</code> can be used only as an argument to | |
9766 <a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>. | |
9767 | |
9768 | |
9769 | |
9770 | |
9771 <p> | |
9772 <hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3> | |
9773 | |
9774 | |
9775 <p> | |
9776 Returns a string with a file name that can | |
9777 be used for a temporary file. | |
9778 The file must be explicitly opened before its use | |
9779 and explicitly removed when no longer needed. | |
9780 | |
9781 | |
9782 <p> | |
9783 On POSIX systems, | |
9784 this function also creates a file with that name, | |
9785 to avoid security risks. | |
9786 (Someone else might create the file with wrong permissions | |
9787 in the time between getting the name and creating the file.) | |
9788 You still have to open the file to use it | |
9789 and to remove it (even if you do not use it). | |
9790 | |
9791 | |
9792 <p> | |
9793 When possible, | |
9794 you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>, | |
9795 which automatically removes the file when the program ends. | |
9796 | |
9797 | |
9798 | |
9799 | |
9800 | |
9801 | |
9802 | |
9803 <h2>6.10 – <a name="6.10">The Debug Library</a></h2> | |
9804 | |
9805 <p> | |
9806 This library provides | |
9807 the functionality of the debug interface (<a href="#4.9">§4.9</a>) to Lua programs. | |
9808 You should exert care when using this library. | |
9809 Several of its functions | |
9810 violate basic assumptions about Lua code | |
9811 (e.g., that variables local to a function | |
9812 cannot be accessed from outside; | |
9813 that userdata metatables cannot be changed by Lua code; | |
9814 that Lua programs do not crash) | |
9815 and therefore can compromise otherwise secure code. | |
9816 Moreover, some functions in this library may be slow. | |
9817 | |
9818 | |
9819 <p> | |
9820 All functions in this library are provided | |
9821 inside the <a name="pdf-debug"><code>debug</code></a> table. | |
9822 All functions that operate over a thread | |
9823 have an optional first argument which is the | |
9824 thread to operate over. | |
9825 The default is always the current thread. | |
9826 | |
9827 | |
9828 <p> | |
9829 <hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3> | |
9830 | |
9831 | |
9832 <p> | |
9833 Enters an interactive mode with the user, | |
9834 running each string that the user enters. | |
9835 Using simple commands and other debug facilities, | |
9836 the user can inspect global and local variables, | |
9837 change their values, evaluate expressions, and so on. | |
9838 A line containing only the word <code>cont</code> finishes this function, | |
9839 so that the caller continues its execution. | |
9840 | |
9841 | |
9842 <p> | |
9843 Note that commands for <code>debug.debug</code> are not lexically nested | |
9844 within any function and so have no direct access to local variables. | |
9845 | |
9846 | |
9847 | |
9848 | |
9849 <p> | |
9850 <hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3> | |
9851 | |
9852 | |
9853 <p> | |
9854 Returns the current hook settings of the thread, as three values: | |
9855 the current hook function, the current hook mask, | |
9856 and the current hook count | |
9857 (as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function). | |
9858 | |
9859 | |
9860 | |
9861 | |
9862 <p> | |
9863 <hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3> | |
9864 | |
9865 | |
9866 <p> | |
9867 Returns a table with information about a function. | |
9868 You can give the function directly | |
9869 or you can give a number as the value of <code>f</code>, | |
9870 which means the function running at level <code>f</code> of the call stack | |
9871 of the given thread: | |
9872 level 0 is the current function (<code>getinfo</code> itself); | |
9873 level 1 is the function that called <code>getinfo</code> | |
9874 (except for tail calls, which do not count on the stack); | |
9875 and so on. | |
9876 If <code>f</code> is a number larger than the number of active functions, | |
9877 then <code>getinfo</code> returns <b>nil</b>. | |
9878 | |
9879 | |
9880 <p> | |
9881 The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>, | |
9882 with the string <code>what</code> describing which fields to fill in. | |
9883 The default for <code>what</code> is to get all information available, | |
9884 except the table of valid lines. | |
9885 If present, | |
9886 the option '<code>f</code>' | |
9887 adds a field named <code>func</code> with the function itself. | |
9888 If present, | |
9889 the option '<code>L</code>' | |
9890 adds a field named <code>activelines</code> with the table of | |
9891 valid lines. | |
9892 | |
9893 | |
9894 <p> | |
9895 For instance, the expression <code>debug.getinfo(1,"n").name</code> returns | |
9896 a table with a name for the current function, | |
9897 if a reasonable name can be found, | |
9898 and the expression <code>debug.getinfo(print)</code> | |
9899 returns a table with all available information | |
9900 about the <a href="#pdf-print"><code>print</code></a> function. | |
9901 | |
9902 | |
9903 | |
9904 | |
9905 <p> | |
9906 <hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3> | |
9907 | |
9908 | |
9909 <p> | |
9910 This function returns the name and the value of the local variable | |
9911 with index <code>local</code> of the function at level <code>f</code> of the stack. | |
9912 This function accesses not only explicit local variables, | |
9913 but also parameters, temporaries, etc. | |
9914 | |
9915 | |
9916 <p> | |
9917 The first parameter or local variable has index 1, and so on, | |
9918 until the last active variable. | |
9919 Negative indices refer to vararg parameters; | |
9920 -1 is the first vararg parameter. | |
9921 The function returns <b>nil</b> if there is no variable with the given index, | |
9922 and raises an error when called with a level out of range. | |
9923 (You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.) | |
9924 | |
9925 | |
9926 <p> | |
9927 Variable names starting with '<code>(</code>' (open parenthesis) | |
9928 represent internal variables | |
9929 (loop control variables, temporaries, varargs, and C function locals). | |
9930 | |
9931 | |
9932 <p> | |
9933 The parameter <code>f</code> may also be a function. | |
9934 In that case, <code>getlocal</code> returns only the name of function parameters. | |
9935 | |
9936 | |
9937 | |
9938 | |
9939 <p> | |
9940 <hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3> | |
9941 | |
9942 | |
9943 <p> | |
9944 Returns the metatable of the given <code>value</code> | |
9945 or <b>nil</b> if it does not have a metatable. | |
9946 | |
9947 | |
9948 | |
9949 | |
9950 <p> | |
9951 <hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3> | |
9952 | |
9953 | |
9954 <p> | |
9955 Returns the registry table (see <a href="#4.5">§4.5</a>). | |
9956 | |
9957 | |
9958 | |
9959 | |
9960 <p> | |
9961 <hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3> | |
9962 | |
9963 | |
9964 <p> | |
9965 This function returns the name and the value of the upvalue | |
9966 with index <code>up</code> of the function <code>f</code>. | |
9967 The function returns <b>nil</b> if there is no upvalue with the given index. | |
9968 | |
9969 | |
9970 | |
9971 | |
9972 <p> | |
9973 <hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u)</code></a></h3> | |
9974 | |
9975 | |
9976 <p> | |
9977 Returns the Lua value associated to <code>u</code>. | |
9978 If <code>u</code> is not a userdata, | |
9979 returns <b>nil</b>. | |
9980 | |
9981 | |
9982 | |
9983 | |
9984 <p> | |
9985 <hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3> | |
9986 | |
9987 | |
9988 <p> | |
9989 Sets the given function as a hook. | |
9990 The string <code>mask</code> and the number <code>count</code> describe | |
9991 when the hook will be called. | |
9992 The string mask may have the following characters, | |
9993 with the given meaning: | |
9994 | |
9995 <ul> | |
9996 <li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li> | |
9997 <li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li> | |
9998 <li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li> | |
9999 </ul><p> | |
10000 With a <code>count</code> different from zero, | |
10001 the hook is called after every <code>count</code> instructions. | |
10002 | |
10003 | |
10004 <p> | |
10005 When called without arguments, | |
10006 <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook. | |
10007 | |
10008 | |
10009 <p> | |
10010 When the hook is called, its first parameter is a string | |
10011 describing the event that has triggered its call: | |
10012 <code>"call"</code> (or <code>"tail call"</code>), | |
10013 <code>"return"</code>, | |
10014 <code>"line"</code>, and <code>"count"</code>. | |
10015 For line events, | |
10016 the hook also gets the new line number as its second parameter. | |
10017 Inside a hook, | |
10018 you can call <code>getinfo</code> with level 2 to get more information about | |
10019 the running function | |
10020 (level 0 is the <code>getinfo</code> function, | |
10021 and level 1 is the hook function). | |
10022 | |
10023 | |
10024 | |
10025 | |
10026 <p> | |
10027 <hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3> | |
10028 | |
10029 | |
10030 <p> | |
10031 This function assigns the value <code>value</code> to the local variable | |
10032 with index <code>local</code> of the function at level <code>level</code> of the stack. | |
10033 The function returns <b>nil</b> if there is no local | |
10034 variable with the given index, | |
10035 and raises an error when called with a <code>level</code> out of range. | |
10036 (You can call <code>getinfo</code> to check whether the level is valid.) | |
10037 Otherwise, it returns the name of the local variable. | |
10038 | |
10039 | |
10040 <p> | |
10041 See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about | |
10042 variable indices and names. | |
10043 | |
10044 | |
10045 | |
10046 | |
10047 <p> | |
10048 <hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3> | |
10049 | |
10050 | |
10051 <p> | |
10052 Sets the metatable for the given <code>value</code> to the given <code>table</code> | |
10053 (which can be <b>nil</b>). | |
10054 Returns <code>value</code>. | |
10055 | |
10056 | |
10057 | |
10058 | |
10059 <p> | |
10060 <hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3> | |
10061 | |
10062 | |
10063 <p> | |
10064 This function assigns the value <code>value</code> to the upvalue | |
10065 with index <code>up</code> of the function <code>f</code>. | |
10066 The function returns <b>nil</b> if there is no upvalue | |
10067 with the given index. | |
10068 Otherwise, it returns the name of the upvalue. | |
10069 | |
10070 | |
10071 | |
10072 | |
10073 <p> | |
10074 <hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value)</code></a></h3> | |
10075 | |
10076 | |
10077 <p> | |
10078 Sets the given <code>value</code> as | |
10079 the Lua value associated to the given <code>udata</code>. | |
10080 <code>value</code> must be a table or <b>nil</b>; | |
10081 <code>udata</code> must be a full userdata. | |
10082 | |
10083 | |
10084 <p> | |
10085 Returns <code>udata</code>. | |
10086 | |
10087 | |
10088 | |
10089 | |
10090 <p> | |
10091 <hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3> | |
10092 | |
10093 | |
10094 <p> | |
10095 If <code>message</code> is present but is neither a string nor <b>nil</b>, | |
10096 this function returns <code>message</code> without further processing. | |
10097 Otherwise, | |
10098 it returns a string with a traceback of the call stack. | |
10099 An optional <code>message</code> string is appended | |
10100 at the beginning of the traceback. | |
10101 An optional <code>level</code> number tells at which level | |
10102 to start the traceback | |
10103 (default is 1, the function calling <code>traceback</code>). | |
10104 | |
10105 | |
10106 | |
10107 | |
10108 <p> | |
10109 <hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3> | |
10110 | |
10111 | |
10112 <p> | |
10113 Returns an unique identifier (as a light userdata) | |
10114 for the upvalue numbered <code>n</code> | |
10115 from the given function. | |
10116 | |
10117 | |
10118 <p> | |
10119 These unique identifiers allow a program to check whether different | |
10120 closures share upvalues. | |
10121 Lua closures that share an upvalue | |
10122 (that is, that access a same external local variable) | |
10123 will return identical ids for those upvalue indices. | |
10124 | |
10125 | |
10126 | |
10127 | |
10128 <p> | |
10129 <hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3> | |
10130 | |
10131 | |
10132 <p> | |
10133 Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code> | |
10134 refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>. | |
10135 | |
10136 | |
10137 | |
10138 | |
10139 | |
10140 | |
10141 | |
10142 <h1>7 – <a name="7">Lua Standalone</a></h1> | |
10143 | |
10144 <p> | |
10145 Although Lua has been designed as an extension language, | |
10146 to be embedded in a host C program, | |
10147 it is also frequently used as a standalone language. | |
10148 An interpreter for Lua as a standalone language, | |
10149 called simply <code>lua</code>, | |
10150 is provided with the standard distribution. | |
10151 The standalone interpreter includes | |
10152 all standard libraries, including the debug library. | |
10153 Its usage is: | |
10154 | |
10155 <pre> | |
10156 lua [options] [script [args]] | |
10157 </pre><p> | |
10158 The options are: | |
10159 | |
10160 <ul> | |
10161 <li><b><code>-e <em>stat</em></code>: </b> executes string <em>stat</em>;</li> | |
10162 <li><b><code>-l <em>mod</em></code>: </b> "requires" <em>mod</em>;</li> | |
10163 <li><b><code>-i</code>: </b> enters interactive mode after running <em>script</em>;</li> | |
10164 <li><b><code>-v</code>: </b> prints version information;</li> | |
10165 <li><b><code>-E</code>: </b> ignores environment variables;</li> | |
10166 <li><b><code>--</code>: </b> stops handling options;</li> | |
10167 <li><b><code>-</code>: </b> executes <code>stdin</code> as a file and stops handling options.</li> | |
10168 </ul><p> | |
10169 After handling its options, <code>lua</code> runs the given <em>script</em>, | |
10170 passing to it the given <em>args</em> as string arguments. | |
10171 When called without arguments, | |
10172 <code>lua</code> behaves as <code>lua -v -i</code> | |
10173 when the standard input (<code>stdin</code>) is a terminal, | |
10174 and as <code>lua -</code> otherwise. | |
10175 | |
10176 | |
10177 <p> | |
10178 When called without option <code>-E</code>, | |
10179 the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_2"><code>LUA_INIT_5_2</code></a> | |
10180 (or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if it is not defined) | |
10181 before running any argument. | |
10182 If the variable content has the format <code>@<em>filename</em></code>, | |
10183 then <code>lua</code> executes the file. | |
10184 Otherwise, <code>lua</code> executes the string itself. | |
10185 | |
10186 | |
10187 <p> | |
10188 When called with option <code>-E</code>, | |
10189 besides ignoring <code>LUA_INIT</code>, | |
10190 Lua also ignores | |
10191 the values of <code>LUA_PATH</code> and <code>LUA_CPATH</code>, | |
10192 setting the values of | |
10193 <a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a> | |
10194 with the default paths defined in <code>luaconf.h</code>. | |
10195 | |
10196 | |
10197 <p> | |
10198 All options are handled in order, except <code>-i</code> and <code>-E</code>. | |
10199 For instance, an invocation like | |
10200 | |
10201 <pre> | |
10202 $ lua -e'a=1' -e 'print(a)' script.lua | |
10203 </pre><p> | |
10204 will first set <code>a</code> to 1, then print the value of <code>a</code>, | |
10205 and finally run the file <code>script.lua</code> with no arguments. | |
10206 (Here <code>$</code> is the shell prompt. Your prompt may be different.) | |
10207 | |
10208 | |
10209 <p> | |
10210 Before starting to run the script, | |
10211 <code>lua</code> collects all arguments in the command line | |
10212 in a global table called <code>arg</code>. | |
10213 The script name is stored at index 0, | |
10214 the first argument after the script name goes to index 1, | |
10215 and so on. | |
10216 Any arguments before the script name | |
10217 (that is, the interpreter name plus the options) | |
10218 go to negative indices. | |
10219 For instance, in the call | |
10220 | |
10221 <pre> | |
10222 $ lua -la b.lua t1 t2 | |
10223 </pre><p> | |
10224 the interpreter first runs the file <code>a.lua</code>, | |
10225 then creates a table | |
10226 | |
10227 <pre> | |
10228 arg = { [-2] = "lua", [-1] = "-la", | |
10229 [0] = "b.lua", | |
10230 [1] = "t1", [2] = "t2" } | |
10231 </pre><p> | |
10232 and finally runs the file <code>b.lua</code>. | |
10233 The script is called with <code>arg[1]</code>, <code>arg[2]</code>, ... | |
10234 as arguments; | |
10235 it can also access these arguments with the vararg expression '<code>...</code>'. | |
10236 | |
10237 | |
10238 <p> | |
10239 In interactive mode, | |
10240 if you write an incomplete statement, | |
10241 the interpreter waits for its completion | |
10242 by issuing a different prompt. | |
10243 | |
10244 | |
10245 <p> | |
10246 In case of unprotected errors in the script, | |
10247 the interpreter reports the error to the standard error stream. | |
10248 If the error object is a string, | |
10249 the interpreter adds a stack traceback to it. | |
10250 Otherwise, if the error object has a metamethod <code>__tostring</code>, | |
10251 the interpreter calls this metamethod to produce the final message. | |
10252 Finally, if the error object is <b>nil</b>, | |
10253 the interpreter does not report the error. | |
10254 | |
10255 | |
10256 <p> | |
10257 When finishing normally, | |
10258 the interpreter closes its main Lua state | |
10259 (see <a href="#lua_close"><code>lua_close</code></a>). | |
10260 The script can avoid this step by | |
10261 calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate. | |
10262 | |
10263 | |
10264 <p> | |
10265 To allow the use of Lua as a | |
10266 script interpreter in Unix systems, | |
10267 the standalone interpreter skips | |
10268 the first line of a chunk if it starts with <code>#</code>. | |
10269 Therefore, Lua scripts can be made into executable programs | |
10270 by using <code>chmod +x</code> and the <code>#!</code> form, | |
10271 as in | |
10272 | |
10273 <pre> | |
10274 #!/usr/local/bin/lua | |
10275 </pre><p> | |
10276 (Of course, | |
10277 the location of the Lua interpreter may be different in your machine. | |
10278 If <code>lua</code> is in your <code>PATH</code>, | |
10279 then | |
10280 | |
10281 <pre> | |
10282 #!/usr/bin/env lua | |
10283 </pre><p> | |
10284 is a more portable solution.) | |
10285 | |
10286 | |
10287 | |
10288 <h1>8 – <a name="8">Incompatibilities with the Previous Version</a></h1> | |
10289 | |
10290 <p> | |
10291 Here we list the incompatibilities that you may find when moving a program | |
10292 from Lua 5.1 to Lua 5.2. | |
10293 You can avoid some incompatibilities by compiling Lua with | |
10294 appropriate options (see file <code>luaconf.h</code>). | |
10295 However, | |
10296 all these compatibility options will be removed in the next version of Lua. | |
10297 Similarly, | |
10298 all features marked as deprecated in Lua 5.1 | |
10299 have been removed in Lua 5.2. | |
10300 | |
10301 | |
10302 | |
10303 <h2>8.1 – <a name="8.1">Changes in the Language</a></h2> | |
10304 <ul> | |
10305 | |
10306 <li> | |
10307 The concept of <em>environment</em> changed. | |
10308 Only Lua functions have environments. | |
10309 To set the environment of a Lua function, | |
10310 use the variable <code>_ENV</code> or the function <a href="#pdf-load"><code>load</code></a>. | |
10311 | |
10312 | |
10313 <p> | |
10314 C functions no longer have environments. | |
10315 Use an upvalue with a shared table if you need to keep | |
10316 shared state among several C functions. | |
10317 (You may use <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> to open a C library | |
10318 with all functions sharing a common upvalue.) | |
10319 | |
10320 | |
10321 <p> | |
10322 To manipulate the "environment" of a userdata | |
10323 (which is now called user value), | |
10324 use the new functions | |
10325 <a href="#lua_getuservalue"><code>lua_getuservalue</code></a> and <a href="#lua_setuservalue"><code>lua_setuservalue</code></a>. | |
10326 </li> | |
10327 | |
10328 <li> | |
10329 Lua identifiers cannot use locale-dependent letters. | |
10330 </li> | |
10331 | |
10332 <li> | |
10333 Doing a step or a full collection in the garbage collector | |
10334 does not restart the collector if it has been stopped. | |
10335 </li> | |
10336 | |
10337 <li> | |
10338 Weak tables with weak keys now perform like <em>ephemeron tables</em>. | |
10339 </li> | |
10340 | |
10341 <li> | |
10342 The event <em>tail return</em> in debug hooks was removed. | |
10343 Instead, tail calls generate a special new event, | |
10344 <em>tail call</em>, so that the debugger can know that | |
10345 there will not be a corresponding return event. | |
10346 </li> | |
10347 | |
10348 <li> | |
10349 Equality between function values has changed. | |
10350 Now, a function definition may not create a new value; | |
10351 it may reuse some previous value if there is no | |
10352 observable difference to the new function. | |
10353 </li> | |
10354 | |
10355 </ul> | |
10356 | |
10357 | |
10358 | |
10359 | |
10360 <h2>8.2 – <a name="8.2">Changes in the Libraries</a></h2> | |
10361 <ul> | |
10362 | |
10363 <li> | |
10364 Function <code>module</code> is deprecated. | |
10365 It is easy to set up a module with regular Lua code. | |
10366 Modules are not expected to set global variables. | |
10367 </li> | |
10368 | |
10369 <li> | |
10370 Functions <code>setfenv</code> and <code>getfenv</code> were removed, | |
10371 because of the changes in environments. | |
10372 </li> | |
10373 | |
10374 <li> | |
10375 Function <code>math.log10</code> is deprecated. | |
10376 Use <a href="#pdf-math.log"><code>math.log</code></a> with 10 as its second argument, instead. | |
10377 </li> | |
10378 | |
10379 <li> | |
10380 Function <code>loadstring</code> is deprecated. | |
10381 Use <code>load</code> instead; it now accepts string arguments | |
10382 and are exactly equivalent to <code>loadstring</code>. | |
10383 </li> | |
10384 | |
10385 <li> | |
10386 Function <code>table.maxn</code> is deprecated. | |
10387 Write it in Lua if you really need it. | |
10388 </li> | |
10389 | |
10390 <li> | |
10391 Function <code>os.execute</code> now returns <b>true</b> when command | |
10392 terminates successfully and <b>nil</b> plus error information | |
10393 otherwise. | |
10394 </li> | |
10395 | |
10396 <li> | |
10397 Function <code>unpack</code> was moved into the table library | |
10398 and therefore must be called as <a href="#pdf-table.unpack"><code>table.unpack</code></a>. | |
10399 </li> | |
10400 | |
10401 <li> | |
10402 Character class <code>%z</code> in patterns is deprecated, | |
10403 as now patterns may contain '<code>\0</code>' as a regular character. | |
10404 </li> | |
10405 | |
10406 <li> | |
10407 The table <code>package.loaders</code> was renamed <code>package.searchers</code>. | |
10408 </li> | |
10409 | |
10410 <li> | |
10411 Lua does not have bytecode verification anymore. | |
10412 So, all functions that load code | |
10413 (<a href="#pdf-load"><code>load</code></a> and <a href="#pdf-loadfile"><code>loadfile</code></a>) | |
10414 are potentially insecure when loading untrusted binary data. | |
10415 (Actually, those functions were already insecure because | |
10416 of flaws in the verification algorithm.) | |
10417 When in doubt, | |
10418 use the <code>mode</code> argument of those functions | |
10419 to restrict them to loading textual chunks. | |
10420 </li> | |
10421 | |
10422 <li> | |
10423 The standard paths in the official distribution may | |
10424 change between versions. | |
10425 </li> | |
10426 | |
10427 </ul> | |
10428 | |
10429 | |
10430 | |
10431 | |
10432 <h2>8.3 – <a name="8.3">Changes in the API</a></h2> | |
10433 <ul> | |
10434 | |
10435 <li> | |
10436 Pseudoindex <code>LUA_GLOBALSINDEX</code> was removed. | |
10437 You must get the global environment from the registry | |
10438 (see <a href="#4.5">§4.5</a>). | |
10439 </li> | |
10440 | |
10441 <li> | |
10442 Pseudoindex <code>LUA_ENVIRONINDEX</code> | |
10443 and functions <code>lua_getfenv</code>/<code>lua_setfenv</code> | |
10444 were removed, | |
10445 as C functions no longer have environments. | |
10446 </li> | |
10447 | |
10448 <li> | |
10449 Function <code>luaL_register</code> is deprecated. | |
10450 Use <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a> so that your module does not create globals. | |
10451 (Modules are not expected to set global variables anymore.) | |
10452 </li> | |
10453 | |
10454 <li> | |
10455 The <code>osize</code> argument to the allocation function | |
10456 may not be zero when creating a new block, | |
10457 that is, when <code>ptr</code> is <code>NULL</code> | |
10458 (see <a href="#lua_Alloc"><code>lua_Alloc</code></a>). | |
10459 Use only the test <code>ptr == NULL</code> to check whether | |
10460 the block is new. | |
10461 </li> | |
10462 | |
10463 <li> | |
10464 Finalizers (<code>__gc</code> metamethods) for userdata are called in the | |
10465 reverse order that they were marked for finalization, | |
10466 not that they were created (see <a href="#2.5.1">§2.5.1</a>). | |
10467 (Most userdata are marked immediately after they are created.) | |
10468 Moreover, | |
10469 if the metatable does not have a <code>__gc</code> field when set, | |
10470 the finalizer will not be called, | |
10471 even if it is set later. | |
10472 </li> | |
10473 | |
10474 <li> | |
10475 <code>luaL_typerror</code> was removed. | |
10476 Write your own version if you need it. | |
10477 </li> | |
10478 | |
10479 <li> | |
10480 Function <code>lua_cpcall</code> is deprecated. | |
10481 You can simply push the function with <a href="#lua_pushcfunction"><code>lua_pushcfunction</code></a> | |
10482 and call it with <a href="#lua_pcall"><code>lua_pcall</code></a>. | |
10483 </li> | |
10484 | |
10485 <li> | |
10486 Functions <code>lua_equal</code> and <code>lua_lessthan</code> are deprecated. | |
10487 Use the new <a href="#lua_compare"><code>lua_compare</code></a> with appropriate options instead. | |
10488 </li> | |
10489 | |
10490 <li> | |
10491 Function <code>lua_objlen</code> was renamed <a href="#lua_rawlen"><code>lua_rawlen</code></a>. | |
10492 </li> | |
10493 | |
10494 <li> | |
10495 Function <a href="#lua_load"><code>lua_load</code></a> has an extra parameter, <code>mode</code>. | |
10496 Pass <code>NULL</code> to simulate the old behavior. | |
10497 </li> | |
10498 | |
10499 <li> | |
10500 Function <a href="#lua_resume"><code>lua_resume</code></a> has an extra parameter, <code>from</code>. | |
10501 Pass <code>NULL</code> or the thread doing the call. | |
10502 </li> | |
10503 | |
10504 </ul> | |
10505 | |
10506 | |
10507 | |
10508 | |
10509 <h1>9 – <a name="9">The Complete Syntax of Lua</a></h1> | |
10510 | |
10511 <p> | |
10512 Here is the complete syntax of Lua in extended BNF. | |
10513 (It does not describe operator precedences.) | |
10514 | |
10515 | |
10516 | |
10517 | |
10518 <pre> | |
10519 | |
10520 chunk ::= block | |
10521 | |
10522 block ::= {stat} [retstat] | |
10523 | |
10524 stat ::= ‘<b>;</b>’ | | |
10525 varlist ‘<b>=</b>’ explist | | |
10526 functioncall | | |
10527 label | | |
10528 <b>break</b> | | |
10529 <b>goto</b> Name | | |
10530 <b>do</b> block <b>end</b> | | |
10531 <b>while</b> exp <b>do</b> block <b>end</b> | | |
10532 <b>repeat</b> block <b>until</b> exp | | |
10533 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | | |
10534 <b>for</b> Name ‘<b>=</b>’ exp ‘<b>,</b>’ exp [‘<b>,</b>’ exp] <b>do</b> block <b>end</b> | | |
10535 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | | |
10536 <b>function</b> funcname funcbody | | |
10537 <b>local</b> <b>function</b> Name funcbody | | |
10538 <b>local</b> namelist [‘<b>=</b>’ explist] | |
10539 | |
10540 retstat ::= <b>return</b> [explist] [‘<b>;</b>’] | |
10541 | |
10542 label ::= ‘<b>::</b>’ Name ‘<b>::</b>’ | |
10543 | |
10544 funcname ::= Name {‘<b>.</b>’ Name} [‘<b>:</b>’ Name] | |
10545 | |
10546 varlist ::= var {‘<b>,</b>’ var} | |
10547 | |
10548 var ::= Name | prefixexp ‘<b>[</b>’ exp ‘<b>]</b>’ | prefixexp ‘<b>.</b>’ Name | |
10549 | |
10550 namelist ::= Name {‘<b>,</b>’ Name} | |
10551 | |
10552 explist ::= exp {‘<b>,</b>’ exp} | |
10553 | |
10554 exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Number | String | ‘<b>...</b>’ | functiondef | | |
10555 prefixexp | tableconstructor | exp binop exp | unop exp | |
10556 | |
10557 prefixexp ::= var | functioncall | ‘<b>(</b>’ exp ‘<b>)</b>’ | |
10558 | |
10559 functioncall ::= prefixexp args | prefixexp ‘<b>:</b>’ Name args | |
10560 | |
10561 args ::= ‘<b>(</b>’ [explist] ‘<b>)</b>’ | tableconstructor | String | |
10562 | |
10563 functiondef ::= <b>function</b> funcbody | |
10564 | |
10565 funcbody ::= ‘<b>(</b>’ [parlist] ‘<b>)</b>’ block <b>end</b> | |
10566 | |
10567 parlist ::= namelist [‘<b>,</b>’ ‘<b>...</b>’] | ‘<b>...</b>’ | |
10568 | |
10569 tableconstructor ::= ‘<b>{</b>’ [fieldlist] ‘<b>}</b>’ | |
10570 | |
10571 fieldlist ::= field {fieldsep field} [fieldsep] | |
10572 | |
10573 field ::= ‘<b>[</b>’ exp ‘<b>]</b>’ ‘<b>=</b>’ exp | Name ‘<b>=</b>’ exp | exp | |
10574 | |
10575 fieldsep ::= ‘<b>,</b>’ | ‘<b>;</b>’ | |
10576 | |
10577 binop ::= ‘<b>+</b>’ | ‘<b>-</b>’ | ‘<b>*</b>’ | ‘<b>/</b>’ | ‘<b>^</b>’ | ‘<b>%</b>’ | ‘<b>..</b>’ | | |
10578 ‘<b><</b>’ | ‘<b><=</b>’ | ‘<b>></b>’ | ‘<b>>=</b>’ | ‘<b>==</b>’ | ‘<b>~=</b>’ | | |
10579 <b>and</b> | <b>or</b> | |
10580 | |
10581 unop ::= ‘<b>-</b>’ | <b>not</b> | ‘<b>#</b>’ | |
10582 | |
10583 </pre> | |
10584 | |
10585 <p> | |
10586 | |
10587 | |
10588 | |
10589 | |
10590 | |
10591 | |
10592 | |
10593 <HR> | |
10594 <SMALL CLASS="footer"> | |
10595 Last update: | |
10596 Thu Mar 21 13:01:53 BRT 2013 | |
10597 </SMALL> | |
10598 <!-- | |
10599 Last change: revised for Lua 5.2.2 | |
10600 --> | |
10601 | |
10602 </body></html> | |
10603 |