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1 ##########
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2 # Extrapolation Hypothesis
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3 ##########
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4
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5 import sys
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6
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7 sys.path.append("G:/0-phdstart/Code/traffic-intelligence1/python")
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8
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9 import moving
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10
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11 #Default values
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12 FPS= 25 # No. of frame per second (FPS)
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13 vLimit= 25/FPS #assume limit speed is 90km/hr = 25 m/sec
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14 deltaT= FPS*5 # extrapolatation time Horizon = 5 second
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15
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16 def ExtrapolationPosition (movingObject1, instant,deltaT):
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17 ''' extrapolation hypothesis: constant velocity'''
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18 return movingObject1.getPositionAtInstant(instant) + movingObject1.getVelocityAtInstant(instant). multiply(deltaT)
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19
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20 def motion (position, velocity, acceleration):
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21 ''' extrapolation hypothesis: constant acceleration'''
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22 from math import atan2,cos,sin
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23 vInit= velocity
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24 vInitial= velocity.norm2()
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25 theta= atan2(velocity.y,velocity.x)
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26 vFinal= vInitial+acceleration
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27
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28 if acceleration<= 0:
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29 v= max(0,vFinal)
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30 velocity= moving.Point(v* cos(theta),v* sin(theta))
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31 position= position+ (velocity+vInit). multiply(0.5)
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32 else:
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33 v= min(vLimit,vFinal)
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34 velocity= moving.Point(v* cos(theta),v* sin(theta))
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35 position= position+ (velocity+vInit). multiply(0.5)
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36 return(position,velocity)
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37
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38 def motionPET (position, velocity, acceleration, deltaT):
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39 ''' extrapolation hypothesis: constant acceleration for calculating pPET '''
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40 from math import atan2,cos,sin,fabs
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41 vInit= velocity
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42 vInitial= velocity.norm2()
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43 theta= atan2(velocity.y,velocity.x)
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44 vFinal= vInitial+acceleration * deltaT
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45 if acceleration< 0:
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46 if vFinal> 0:
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47 velocity= moving.Point(vFinal* cos(theta),vFinal* sin(theta))
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48 position= position+ (vInit+ velocity). multiply(0.5*deltaT)
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49 else:
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50 T= fabs(vInitial/acceleration)
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51 position= position + vInit. multiply(0.5*T)
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52 elif acceleration> 0 :
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53 if vFinal<= vLimit:
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54 velocity= moving.Point(vFinal* cos(theta),vFinal* sin(theta))
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55 position= position+ (vInit+ velocity). multiply(0.5*deltaT)
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56 else:
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57 time1= fabs((vLimit-vInitial)/acceleration)
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58 velocity= moving.Point(vLimit* cos(theta),vLimit* sin(theta))
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59 position= (position+ (velocity+vInit). multiply(0.5*time1)) + (velocity.multiply (deltaT-time1))
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60 elif acceleration == 0:
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61 position= position + velocity. multiply(deltaT)
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62
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63 return position
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64
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65 def timePET (position, velocity, acceleration, intersectedPoint ):
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66 ''' extrapolation hypothesis: constant acceleration for calculating pPET '''
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67 from math import atan2,cos,sin,fabs
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68 vInit= velocity
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69 vInitial= velocity.norm2()
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70 theta= atan2(velocity.y,velocity.x)
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71 vFinal= vInitial+acceleration * deltaT
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72 if acceleration< 0:
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73 if vFinal> 0:
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74 velocity= moving.Point(vFinal* cos(theta),vFinal* sin(theta))
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75 time= fabs((intersectedPoint.x-position.x)/(0.5*(vInit.x+ velocity.x)))
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76 else:
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77 time= fabs((intersectedPoint.x-position.x)/(0.5*(vInit.x)))
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78 elif acceleration> 0 :
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79 if vFinal<= vLimit:
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80 velocity= moving.Point(vFinal* cos(theta),vFinal* sin(theta))
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81 time= fabs((intersectedPoint.x-position.x)/(0.5*(vInit.x+ velocity.x)))
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82 else:
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83 time1= fabs((vLimit-vInitial)/acceleration)
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84 velocity= moving.Point(vLimit* cos(theta),vLimit* sin(theta))
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85 time2= fabs((intersectedPoint.x-position.x)/(0.5*(vInit.x+ velocity.x)))
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86 if time2<=time1:
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87 time= time2
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88 else:
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89 position2= (position+ (velocity+vInit). multiply(0.5*time1))
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90 time= time1+fabs((intersectedPoint.x-position2.x)/( velocity.x))
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91 elif acceleration == 0:
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92 time= fabs((intersectedPoint.x-position.x)/(velocity.x))
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93
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94 return time
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95
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96 def motionSteering (position, velocity, deltaTheta, deltaT ):
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97 ''' extrapolation hypothesis: steering with deltaTheta'''
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98 from math import atan2,cos,sin
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99 vInitial= velocity.norm2()
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100 theta= atan2(velocity.y,velocity.x)
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101 newTheta= theta + deltaTheta
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102 velocity= moving.Point(vInitial* cos(newTheta),vInitial* sin(newTheta))
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103 position= position+ (velocity). multiply(deltaT)
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104 return position
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105
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106 def MonteCarlo(movingObject1,movingObject2, instant):
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107 ''' Monte Carlo Simulation : estimate the probability of collision'''
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108 from random import uniform
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109 from math import pow, sqrt, sin, cos,atan2
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110 N=1000
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111 ProbOfCollision = 0
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112 for n in range (1, N):
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113 # acceleration limit
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114 acc1 = uniform(-0.040444,0)
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115 acc2 = uniform(-0.040444,0)
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116 p1= movingObject1.getPositionAtInstant(instant)
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117 p2= movingObject2.getPositionAtInstant(instant)
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118 v1= movingObject1.getVelocityAtInstant(instant)
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119 v2= movingObject2.getVelocityAtInstant(instant)
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120 distance= (p1-p2).norm2()
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121 distanceThreshold= 1.8
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122 t=1
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123 while distance > distanceThreshold and t <= deltaT:
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124 # Extrapolation position
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125 (p1,v1) = motion(p1,v1,acc1)
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126 (p2,v2) = motion(p2,v2,acc2)
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127 distance= (p1-p2).norm2()
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128 if distance <=distanceThreshold:
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129 ProbOfCollision= ProbOfCollision+1
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130 t+=1
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131 POC= float(ProbOfCollision)/N
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132 return POC
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133
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134 def velocitySteering(velocity,steering):
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135 from math import atan2,cos,sin
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136 vInitial= velocity.norm2()
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137 theta= atan2(velocity.y,velocity.x)
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138 newTheta= theta + steering
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139 v= moving.Point(vInitial* cos(newTheta),vInitial* sin(newTheta))
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140 return v
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141
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142 def MonteCarloSteering(movingObject1,movingObject2, instant,steering1,steering2):
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143 ''' Monte Carlo Simulation : estimate the probability of collision in case of steering'''
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144 from random import uniform
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145 from math import pow, sqrt, sin, cos,atan2
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146 N=1000
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147 L= 2.4
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148 ProbOfCollision = 0
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149 for n in range (1, N):
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150 # acceleration limit
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151 acc1 = uniform(-0.040444,0)
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152 acc2 = uniform(-0.040444,0)
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153 p1= movingObject1.getPositionAtInstant(instant)
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154 p2= movingObject2.getPositionAtInstant(instant)
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155 vInit1= movingObject1.getVelocityAtInstant(instant)
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156 v1= velocitySteering (vInit1,steering1)
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157 vInit2= movingObject2.getVelocityAtInstant(instant)
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158 v2= velocitySteering (vInit2,steering2)
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159 distance= (p1-p2).norm2()
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160 distanceThreshold= 1.8
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161 t=1
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162 while distance > distanceThreshold and t <= deltaT:
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163 # Extrapolation position
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164 (p1,v1) = motion(p1,v1,acc1)
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165 (p2,v2) = motion(p2,v2,acc2)
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166 distance= (p1-p2).norm2()
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167 if distance <=distanceThreshold:
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168 ProbOfCollision= ProbOfCollision+1
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169 t+=1
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170 POC= float(ProbOfCollision)/N
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171 return POC
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172
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173
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