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<html> <!-- Mirrored from users.eniinternet.com/bradleym/Mind.html by HTTrack Website Copier/3.x [XR&CO'2014], Sun, 06 Nov 2022 06:48:48 GMT --> <head> <body text="#000000" link="#0000ff" vlink="#551a8b" alink="#ff0000" bgcolor="#c0c0c0"> <meta name="generator" content="Corel WordPerfect 11"> <meta http-equiv="content-Type" content="text/html; charset=utf-8"> <title>THE PLEASURABLE WAY TO A SUPERIOR MIND</title> <style> hr { height: 0.0125in; background-color: black } p { margin-top: 0px; margin-bottom: 1px } body { font-family: "Times New Roman", serif; font-size: 12pt; font-weight: normal; font-style: normal } </style> </head> <body> <hr> <br> <br> <p><span style="color: #000000"><span style="font-weight: bold"><span style="font-size: 12pt"><span style="font-size: 14pt"><a name="THE PLEASURABLE WAY TO A SUPERIOR MIND"></a>THE PLEASURABLE WAY TO A SUPERIOR MIND</span></span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"><span style="font-size: 14pt">© 2004 Milton N. Bradley</span></span></span></span></p> <br> <p<span style="color: #000000"><span style="font-size: 12pt">●<span>  </span><span style="font-weight: bold">SIMPLE, ELEGANT RULES.</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span>Rules as simple as checkers. Strategy more profound than chess. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> No different piece moves to master. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> No fixed starting setup. Each game uniquely structured by the players themselves. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span>Integral handicap system allows even players of widely different ability to enjoy truly competitive games. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Suitable for age 3 - Ph.D. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> NO "LUCK" OR CHANCE. </span></span></span><span style="color: #000000"><span style="font-size: 12pt">Just outsmart your opponent to win. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> A GAME OF EXQUISITE SUBTLETY.</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Profound Strategy. (Like football, many different plays from the same initial "set".) </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  <span>○<span>  </span> Dazzling Tactical Magic. (Like Judo, use the opponent's strength against him.) </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  <span>○<span>  </span> Features pincer attacks, ambushes, feints, diversions, traps, and "airborne" invasions behind enemy lines. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> VAST SCOPE, ALMOST LIMITLESS POSSIBILITIES. </span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span>ALWAYS CHALLENGING. Every game different, never routine or boring..</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> FULLY UTILIZES/INTEGRATES ARTISTIC/ANALYTIC ABILITIES.</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> ABSTRACT MODEL OF REAL WORLD BUSINESS/ECONOMIC COMPETITION.</span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"><span style="text-decoration: underline">CHILDREN/STUDENTS</span></span></span></span></p> <br> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> DEVELOPS GOOD STUDY HABITS.</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold"></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">●<span>  </span> TEACHES VITAL REASONING SKILLS.</span></span></span><span style="color: #000000"><span style="font-size: 12pt"> Creates an enjoyable, mentally stimulating environment in which even very young children learn how to: </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span>Objectively appraise a competitive situation. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Identify what's important and what's not. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span>Evaluate the feasible alternatives. <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Recall/apply pertinent facts and techniques. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Develop appropriate alternative strategy and tactics. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Calculate the value and risks of each alternative. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Prioritize them. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Make and implement decisions. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Observe the outcome, cope with the consequences, and then </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Repeat the decision making cycle, as appropriate. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span><span style="font-weight: bold">TEACHES REAL-LIFE REASONING/JUDGMENT SKILLS</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Long term planning succeeds, "instant gratification" fails. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Greed is counter-productive. The opponent must always get his due. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> No simplistic, fixed plan can succeed against competent opposition. A balanced, flexible approach is the only possible route to victory. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Rote memory is useful but insufficient. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span> Deep positional analysis, understanding and sound judgment dominate even the best tactics. No "quick kill" is possible against competent opposition. </span></span></p> <p style="text-indent: -1in; margin-left: 1in"><span style="color: #000000"><span style="font-size: 12pt"><span>  </span>○<span>  </span></span></span></p> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="text-decoration: underline"><span style="font-weight: bold">ADULTS</span></span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">ABSTRACT MODEL OF REAL WORLD BUSINESS/POLITICAL COMPETITION.</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt">●<span>  </span>Overall strategic judgment and patient development dominate tactics. </span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt">●<span>  </span>Investment for the future is generally superior to emphasis on immediate profit, but ultimate success almost always requires a carefully balanced set of tradeoffs between both objectives.</span></span></span></p> <p<span style="color: #000000"><span style="font-size: 12pt">●<span>  </span> The game that taught Japan the strategies that have moved them into leadership in such fields as automobiles and semiconductors! </span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="text-decoration: underline"><span style="font-weight: bold"></span></span></span></span><span style="color: #000000"><span style="font-size: 12pt"><span style="text-decoration: underline"><span style="font-weight: bold">SENIORS</span></span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">AIDS MEMORY, REVERSES SENILE DEMENTIA, MAY HELP PREVENT ALZHEIMER'S DISEASE.</span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">In his regular column "The Empty Board" in the American Go Journal, Vol. 34, #3, Fall 2000, William S. Cobb reports:</span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">"Last June (I visited) Japan to participate in a symposium on the educational benefits of teaching Go in schools. ....... On this trip I discovered that the Japanese have become seriously interested in the possibilities of using Go as a therapy for people with mental problems."</span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">And Cobb goes on to say:</span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">"In recent years, Dr. Kaneko Mitsuo, a Japanese neurosurgeon with an international reputation, has been working with older people suffering from senile dementia. Using PET scans he has shown that there is substantial area of the right brain that begins to atrophy in people who suffer from dementia. This turns out to be essentially the same part of the brain that is most active when engaging in musical activities and in playing Go. To research this further, Dr. Kaneko has been teaching Go to patients in the beginning stages of dementia. (He) is now convinced that learning to play Go can <span style="text-decoration: underline">reverse the development of dementia</span> in virtually all patients in the beginning stages of the disease. Of course, this does not apply to Alzheimer's, which is still an incurable condition, but it does work for common dementia."</span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">Other recent medical research indicates that older individuals who vigorously and consistently exercise their REASONING abilities also have <span style="text-decoration: underline">a far lower incidence of Alzheimer's Disease</span> than those who do not! </span></span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt"><span style="font-weight: bold">And, as you may have gleaned from the foregoing, for this purpose the 4000 year old game of Go is far superior to any other known mechanism!</span></span></span><span style="color: #000000"><span style="font-size: 12pt"> Why? Because playing Go regularly is not only enjoyable but also results in intense exercise and integration of both left and right brain function to a degree not otherwise achievable!</span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt">The number of Alzheimer’s cases in the US has been estimated at 4 million in a total population of about 280 million. But because Alzheimer’s is essentially found only in the elderly, the true basis for comparison is really no more than half that number, or 140 million at most, yielding an expectation of Alzheimer’s incidence in the general population on the order of approximately 3%. Given that there are currently approximately 400 recognized Go professionals in the world, and that there have been many, many thousands in the period from 1612 when Go was institutionalized in Japan under the rule of Shogun Tokugawa until the present time, if their incidence of Alzheimer’s disease was the same as that of the general population there should be at least 6 current sufferers in their ranks, and a long history of those who contracted Alzheimer’s in the past. But in fact there have never been even a single one!</span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt">This was validated by the following email I received on Monday June 14, 2004 in response to my enquiry on this subject:</span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt">Dear Mr. Bradley,</span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt">To our knowledge, <span style="font-weight: bold">there have been no professional go players who have ever suffered from Alzheimer's</span>. In a note President of the World Bridge Federation recently gave me are put these lines: "Very serious medical studies carried out by universities in California have proved that groups of bridge players, for example, are much less likely to develop Alzheimer's or Parkinson's than non-players." It appears that the same goes with Go. There have been published since a couple of years books by Japanese neurologists regarding Go and mental health of the aged persons, all of which have proved positive effects on aged go players. It is related to the function of "right brain".</span></span></p> <br> <p><span style="color: #000000"><span style="font-size: 12pt">Regards,</span></span></p> <p><span style="color: #000000"><span style="font-size: 12pt">Riichi Yamamoto</span></span></p> <p><span style="color: #000000"><span style="font-size: 12pt">Advisor, Overseas Dept</span></span></p> <p><span style="color: #000000"><span style="font-size: 12pt">Nihon Ki-in</span></span></p> <br> <p><a href="America.html"><span style="font-size: 12pt"><span style="color: #0000ff"><span style="text-decoration: underline"><span style="color: #0033ff"><span style="font-weight: bold">Continue</span></span></span></span></span></a><span style="font-size: 12pt"><span style="color: #000000"></span></span></p> <br> <p><span style="font-size: 12pt"><span style="color: #000000">Click Here To Return To</span></span><a href="index.html"><span style="font-size: 12pt"><span style="color: #0000ff"><span style="text-decoration: underline"><span style="color: #0033ff"><span style="font-weight: bold"> Milt's Go Page</span></span></span></span></span></a><span style="font-size: 12pt"><span style="color: #000000"></span></span></p> <br> </body> <!-- Mirrored from users.eniinternet.com/bradleym/Mind.html by HTTrack Website Copier/3.x [XR&CO'2014], Sun, 06 Nov 2022 06:48:48 GMT --> </html>